X-Git-Url: https://git.cworth.org/git?a=blobdiff_plain;f=README.md;h=363e06364d82ebdf0bb6a246c0dccf1bedfe5901;hb=a00042b9b1081833ff926787f7579170989e7aef;hp=d7d9258c92c104a1950ea75a0d0ef4d577193cb6;hpb=efdbc27f2074c559c8bbd4c118c45fda53e7aa7a;p=vogl diff --git a/README.md b/README.md index d7d9258..363e063 100644 --- a/README.md +++ b/README.md @@ -14,7 +14,7 @@ To build the vogl chroots (uses schroot), do the following: You should now be ready to build in your chroots. Something like any of these: vogl/bin/mkvogl.sh --release --amd64 - vogl/bin/mkvogl.sh --debug--amd64 --i386 --clang34 --verbose + vogl/bin/mkvogl.sh --debug --amd64 --i386 --clang34 --verbose vogl/bin/mkvogl.sh --release --amd64 --i386 --gcc48 --CRNLIB_ENABLE_ASSERTS Note that you do _not_ have to use the chroots or mkvogl.sh to build. You could do your own cmake (cmake vogl/src) and go from there. It's up to you to get the dependencies correct though. Look at vogl/bin/chroot_configure.sh to see how the chroots are set up. The source for mkvogl is in vogl/bin/src/mkvogl.cpp - it's just a simple cpp wrapper around cmake. @@ -34,7 +34,7 @@ You should now have something like the following in your temp directory: or - vogl/vogl_build/bin/vogleditor64 ; and then open the trace file... + vogl/vogl_build/bin/vogleditor64 /tmp/vogltrace.glxspheres64.2014_01_20-16_19_34.bin ## Directory structure ## @@ -56,12 +56,20 @@ The directory structure for vogl currently looks like this: i386/ ; external projects untar'd & built here x86_64/ ; +## QtCreator tagging and building ## + + See qtcreator/qtcreator.md file: [qtcreator.md](qtcreator/qtcreator.md) + ## Vogl Dev List ## http://lists.voglproj.com/listinfo.cgi/dev-voglproj.com ## Useful Links ## +Vogl Wiki + +* https://github.com/ValveSoftware/vogl/wiki + OpenGL documentation/references * 4.x: http://www.opengl.org/sdk/docs/man/