X-Git-Url: https://git.cworth.org/git?a=blobdiff_plain;f=TODO;h=30474a6cb662dc3205a6708e3c68191a0d1c6ed6;hb=cc1f7f9f919705a56778e90464a22669496c99e3;hp=0d854b2cb0f90f956e0ee6ef1d2183b705030122;hpb=11e268b75cf50dbce08edef4861083aae8395085;p=lmno-todo diff --git a/TODO b/TODO index 0d854b2..30474a6 100644 --- a/TODO +++ b/TODO @@ -4,10 +4,20 @@ Things needed for Empathy Features (likely) requiring only client changes ----------------------------------------------- * Make new categories appear at the top of the list - + Note: We may not want this for sake of keeping the UI stable---this is already a bit of a problem with the "Start Game" button which is now appearing at the top of the list of categories. What I mean by "stability" of the UI is that we don't want a user to be reaching out to tap a vote button for a category and then have the category vote button shift to a different location before they reach it. + +* Make the "vote_against" button move a prompt down to the bottom of + the list and gray it out. This could be a better approach than + making the category entirely disappear. + +* Un-gray-out a prompt when a player votes for it + +* Make scores available at screens other than the category-selection screen + +