X-Git-Url: https://git.cworth.org/git?a=blobdiff_plain;f=TODO;h=30474a6cb662dc3205a6708e3c68191a0d1c6ed6;hb=cc1f7f9f919705a56778e90464a22669496c99e3;hp=8b137891791fe96927ad78e64b0aad7bded08bdc;hpb=0b410cd93913ea675b8fc0c88ed41883c74582af;p=lmno-todo diff --git a/TODO b/TODO index 8b13789..30474a6 100644 --- a/TODO +++ b/TODO @@ -1 +1,23 @@ +Things needed for Empathy +========================= + +Features (likely) requiring only client changes +----------------------------------------------- +* Make new categories appear at the top of the list + + Note: We may not want this for sake of keeping the UI stable---this + is already a bit of a problem with the "Start Game" button which is + now appearing at the top of the list of categories. What I mean by + "stability" of the UI is that we don't want a user to be reaching + out to tap a vote button for a category and then have the category + vote button shift to a different location before they reach it. + +* Make the "vote_against" button move a prompt down to the bottom of + the list and gray it out. This could be a better approach than + making the category entirely disappear. + +* Un-gray-out a prompt when a player votes for it + +* Make scores available at screens other than the category-selection screen +