X-Git-Url: https://git.cworth.org/git?a=blobdiff_plain;f=TODO;h=3854f25ef64e3c422badf42296440bb8915a4564;hb=a269d707f57e5f11e07d7dac2737af2c2fd9f931;hp=2695313e772b9d5a36ccdde80a544f465ad1a190;hpb=eabfc154f59856c7c2aca3deb55af6e18bdcaea0;p=lmno-todo diff --git a/TODO b/TODO index 2695313..3854f25 100644 --- a/TODO +++ b/TODO @@ -1,2 +1,21 @@ -Test with two duelling repositories +Things needed for Empathy +========================= +Features (likely) requiring only client changes +----------------------------------------------- +* Make new categories appear at the top of the list + + Note: We may not want this for sake of keeping the UI stable---this + is already a bit of a problem with the "Start Game" button which is + now appearing at the top of the list of categories. What I mean by + "stability" of the UI is that we don't want a user to be reaching + out to tap a vote button for a category and then have the category + vote button shift to a different location before they reach it. + +* Make the "vote_against" button move a prompt down to the bottom of + the list and gray it out. This could be a better approach than + making the category entirely disappear. + +* Un-gray-out a prompt when a player votes for it + +* Make scores available at screens other than the category-selection screen