X-Git-Url: https://git.cworth.org/git?a=blobdiff_plain;f=TODO;h=711502e8ce1c7d8938781d5f915d81be5fcdc216;hb=6aef20c655b380083e52c1850b5bab2fccf25a66;hp=858bf112b617bdde9fc0bae3e5f451cd9ed8756f;hpb=47969ff12d3d42fb57f1550415d3a219675496ac;p=lmno-todo diff --git a/TODO b/TODO index 858bf11..711502e 100644 --- a/TODO +++ b/TODO @@ -1 +1,22 @@ -Ensure that upstream commits are handled correctly. +Things needed for Empathy +========================= + +Features (likely) requiring only client changes +----------------------------------------------- +* Make new categories appear at the top of the list + + Note: We may not want this for sake of keeping the UI stable---this + is already a bit of a problem with the "Start Game" button which is + now appearing at the top of the list of categories. What I mean by + "stability" of the UI is that we don't want a user to be reaching + out to tap a vote button for a category and then have the category + vote button shift to a different location before they reach it. + +* Make the "vote_against" button move a prompt down to the bottom of + the list and gray it out. This could be a better approach than + making the category entirely disappear. + +* Un-gray-out a prompt when a player votes for it + +* Make scores available at screens other than the category-selection screen +