X-Git-Url: https://git.cworth.org/git?a=blobdiff_plain;f=TODO;h=bc49e00412a8ab90699777d474d1212e34745270;hb=f3f1f339c7a2c91ed55e5fdfd681e716842e403b;hp=8e4fe535e946d78f701f5cfa421e7113196752cb;hpb=5a7ed03ef74e990befe9c69ca9d49a50b56fdfaa;p=lmno-todo diff --git a/TODO b/TODO index 8e4fe53..bc49e00 100644 --- a/TODO +++ b/TODO @@ -1 +1,33 @@ -Test 'nogit sync' on file open +Things needed for Empathy +========================= + +Features (likely) requiring only client changes +----------------------------------------------- +* Make new categories appear at the top of the list + + Note: We may not want this for sake of keeping the UI stable---this + is already a bit of a problem with the "Start Game" button which is + now appearing at the top of the list of categories. What I mean by + "stability" of the UI is that we don't want a user to be reaching + out to tap a vote button for a category and then have the category + vote button shift to a different location before they reach it. + +* Make the "vote_against" button move a prompt down to the bottom of + the list and gray it out. This could be a better approach than + making the category entirely disappear. + +* Un-gray-out a prompt when a player votes for it + +* Make scores available at screens other than the category-selection screen + +Add a TWINNER achievement. + +Add support for an initial number spelled out + +Allow clients to see previous round scores by swiping left + +Figure out why Nancy's computer doesn't work at all + +Auto-focus first text field + +Style focus highlight for TAB-based navigation