X-Git-Url: https://git.cworth.org/git?a=blobdiff_plain;f=apps%2Fd3d10_1%2Ftri.cpp;h=674eaacc453f1fd0293f2f8e23718ae31e7b4548;hb=0ba9c4e22bc917a666b8762b734884e72c142ccf;hp=2186d39411cd37bc848eecfe640e2befce5bef94;hpb=36de802ab2d1c9c55530059595fb52a757252ff3;p=apitrace-tests diff --git a/apps/d3d10_1/tri.cpp b/apps/d3d10_1/tri.cpp index 2186d39..674eaac 100644 --- a/apps/d3d10_1/tri.cpp +++ b/apps/d3d10_1/tri.cpp @@ -38,11 +38,15 @@ #include "tri_ps_4_0.h" +static IDXGIFactory1 *g_pFactory = NULL; +static IDXGIAdapter *g_pAdapter = NULL; static IDXGISwapChain* g_pSwapChain = NULL; static ID3D10Device1 * g_pDevice = NULL; -int main(int argc, char *argv[]){ +int +main(int argc, char *argv[]) +{ HRESULT hr; HINSTANCE hInstance = GetModuleHandle(NULL); @@ -93,6 +97,27 @@ int main(int argc, char *argv[]){ Flags |= D3D10_CREATE_DEVICE_DEBUG; } + hr = CreateDXGIFactory1(IID_IDXGIFactory1, (void**)(&g_pFactory) ); + if (FAILED(hr)) { + return 1; + } + + hr = g_pFactory->EnumAdapters(0, &g_pAdapter); + if (FAILED(hr)) { + return 1; + } + + hr = D3D10CreateDevice1(g_pAdapter, + D3D10_DRIVER_TYPE_HARDWARE, + NULL, + Flags, + D3D10_FEATURE_LEVEL_10_0, + D3D10_1_SDK_VERSION, + &g_pDevice); + if (FAILED(hr)) { + return 1; + } + DXGI_SWAP_CHAIN_DESC SwapChainDesc; ZeroMemory(&SwapChainDesc, sizeof SwapChainDesc); SwapChainDesc.BufferDesc.Width = WindowWidth; @@ -106,16 +131,9 @@ int main(int argc, char *argv[]){ SwapChainDesc.BufferCount = 2; SwapChainDesc.OutputWindow = hWnd; SwapChainDesc.Windowed = true; + SwapChainDesc.SwapEffect = DXGI_SWAP_EFFECT_DISCARD; - hr = D3D10CreateDeviceAndSwapChain1(NULL, - D3D10_DRIVER_TYPE_HARDWARE, - NULL, - Flags, - D3D10_FEATURE_LEVEL_10_0, - D3D10_1_SDK_VERSION, - &SwapChainDesc, - &g_pSwapChain, - &g_pDevice); + hr = g_pFactory->CreateSwapChain(g_pDevice, &SwapChainDesc, &g_pSwapChain); if (FAILED(hr)) { return 1; } @@ -126,7 +144,12 @@ int main(int argc, char *argv[]){ if (FAILED(hr)) { return 1; } - hr = g_pDevice->CreateRenderTargetView(pBackBuffer, NULL, &pRenderTargetView); + D3D10_RENDER_TARGET_VIEW_DESC RenderTargetViewDesc; + ZeroMemory(&RenderTargetViewDesc, sizeof RenderTargetViewDesc); + RenderTargetViewDesc.Format = SwapChainDesc.BufferDesc.Format; + RenderTargetViewDesc.ViewDimension = D3D10_RTV_DIMENSION_TEXTURE2D; + RenderTargetViewDesc.Texture2D.MipSlice = 0; + hr = g_pDevice->CreateRenderTargetView(pBackBuffer, &RenderTargetViewDesc, &pRenderTargetView); if (FAILED(hr)) { return 1; }