X-Git-Url: https://git.cworth.org/git?a=blobdiff_plain;f=d3d8.py;h=0713696ecd9a65dd8eab9a007d3302f1fca067e9;hb=ab347b0a2d3d70a4524494cf14130cf3ed10947e;hp=970b9c37cda84dedd8de6fa8d34078a094531ec6;hpb=9ed672278e79600c4c7ad34a715ecfc4beda9255;p=apitrace diff --git a/d3d8.py b/d3d8.py index 970b9c3..0713696 100644 --- a/d3d8.py +++ b/d3d8.py @@ -28,7 +28,6 @@ from winapi import * from d3d8types import * from d3d8caps import * -from trace import DllTracer HRESULT = Enum("HRESULT", [ "D3D_OK", @@ -106,6 +105,9 @@ IDirect3DDevice8.methods += [ Method(HRESULT, "GetDisplayMode", [Out(Pointer(D3DDISPLAYMODE), "pMode")]), Method(HRESULT, "GetCreationParameters", [Out(Pointer(D3DDEVICE_CREATION_PARAMETERS), "pParameters")]), Method(HRESULT, "SetCursorProperties", [(UINT, "XHotSpot"), (UINT, "YHotSpot"), (PDIRECT3DSURFACE8, "pCursorBitmap")]), + # XXX: There are different signatures of + # IDirect3DDevice8::SetCursorPosition depending on the DXSDK version + Method(Void, "SetCursorPosition", [(UINT, "XScreenSpace"), (UINT, "YScreenSpace"), (DWORD, "Flags")]), Method(Void, "SetCursorPosition", [(Int, "X"), (Int, "Y"), (DWORD, "Flags")]), Method(BOOL, "ShowCursor", [(BOOL, "bShow")]), Method(HRESULT, "CreateAdditionalSwapChain", [Out(Pointer(D3DPRESENT_PARAMETERS), "pPresentationParameters"), Out(Pointer(PDIRECT3DSWAPCHAIN8), "pSwapChain")]), @@ -131,7 +133,7 @@ IDirect3DDevice8.methods += [ Method(HRESULT, "GetDepthStencilSurface", [Out(Pointer(PDIRECT3DSURFACE8), "ppZStencilSurface")]), Method(HRESULT, "BeginScene", []), Method(HRESULT, "EndScene", []), - Method(HRESULT, "Clear", [(DWORD, "Count"), (ConstPointer(D3DRECT), "pRects"), (DWORD, "Flags"), (D3DCOLOR, "Color"), (Float, "Z"), (DWORD, "Stencil")]), + Method(HRESULT, "Clear", [(DWORD, "Count"), (ConstPointer(D3DRECT), "pRects"), (D3DCLEAR, "Flags"), (D3DCOLOR, "Color"), (Float, "Z"), (DWORD, "Stencil")]), Method(HRESULT, "SetTransform", [(D3DTRANSFORMSTATETYPE, "State"), (ConstPointer(D3DMATRIX), "pMatrix")]), Method(HRESULT, "GetTransform", [(D3DTRANSFORMSTATETYPE, "State"), Out(Pointer(D3DMATRIX), "pMatrix")]), Method(HRESULT, "MultiplyTransform", [(D3DTRANSFORMSTATETYPE, "State"), (ConstPointer(D3DMATRIX), "pMatrix")]), @@ -278,27 +280,3 @@ d3d8 = API("d3d8") d3d8.add_functions([ StdFunction(PDIRECT3D8, "Direct3DCreate8", [(UINT, "SDKVersion")]), ]) - - -class D3D8Tracer(DllTracer): - - def dump_arg_instance(self, function, arg): - # Dump shaders as strings - if function.name in ('CreateVertexShader', 'CreatePixelShader') and arg.name == 'pFunction': - print ' DumpShader(%s);' % (arg.name) - return - - DllTracer.dump_arg_instance(self, function, arg) - - -if __name__ == '__main__': - print '#include ' - print '#include ' - print '#include "d3dshader.hpp"' - print - print '#include "trace_writer.hpp"' - print '#include "os.hpp"' - print - tracer = D3D8Tracer('d3d8.dll') - tracer.trace_api(d3d8) -