X-Git-Url: https://git.cworth.org/git?a=blobdiff_plain;f=d3d8.py;h=f579a9b40617733f19d243d6532bc8e73a759cd0;hb=353f0535f43b54d04cc9c8080790ffac606e5b0b;hp=bc38163a795ea6300e7eb553339fd25f0f5a22f9;hpb=3c2c929d4c92b63818115a6b4a48334ea661863e;p=apitrace diff --git a/d3d8.py b/d3d8.py index bc38163..f579a9b 100644 --- a/d3d8.py +++ b/d3d8.py @@ -1,27 +1,34 @@ -############################################################################# +########################################################################## # -# Copyright 2008 Tungsten Graphics, Inc. +# Copyright 2008-2009 VMware, Inc. +# All Rights Reserved. # -# This program is free software: you can redistribute it and/or modify it -# under the terms of the GNU Lesser General Public License as published -# by the Free Software Foundation, either version 3 of the License, or -# (at your option) any later version. +# Permission is hereby granted, free of charge, to any person obtaining a copy +# of this software and associated documentation files (the "Software"), to deal +# in the Software without restriction, including without limitation the rights +# to use, copy, modify, merge, publish, distribute, sublicense, and/or sell +# copies of the Software, and to permit persons to whom the Software is +# furnished to do so, subject to the following conditions: # -# This program is distributed in the hope that it will be useful, -# but WITHOUT ANY WARRANTY; without even the implied warranty of -# MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the -# GNU Lesser General Public License for more details. +# The above copyright notice and this permission notice shall be included in +# all copies or substantial portions of the Software. # -# You should have received a copy of the GNU Lesser General Public License -# along with this program. If not, see . +# THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR +# IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, +# FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE +# AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER +# LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, +# OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN +# THE SOFTWARE. # -############################################################################# +##########################################################################/ """d3d8.h""" -from windows import * +from winapi import * from d3d8types import * from d3d8caps import * +from trace import DllTracer HRESULT = Enum("HRESULT", [ "D3D_OK", @@ -75,113 +82,116 @@ PDIRECT3DSURFACE8 = WrapPointer(IDirect3DSurface8) PDIRECT3DVOLUME8 = WrapPointer(IDirect3DVolume8) IDirect3D8.methods += [ - Method(HRESULT, "RegisterSoftwareDevice", [(Pointer(Void), "pInitializeFunction")]), + Method(HRESULT, "RegisterSoftwareDevice", [(OpaquePointer(Void), "pInitializeFunction")]), Method(UINT, "GetAdapterCount", []), - Method(HRESULT, "GetAdapterIdentifier", [(UINT, "Adapter"), (DWORD, "Flags"), (OutPointer(D3DADAPTER_IDENTIFIER8), "pIdentifier")]), + Method(HRESULT, "GetAdapterIdentifier", [(UINT, "Adapter"), (DWORD, "Flags"), Out(Pointer(D3DADAPTER_IDENTIFIER8), "pIdentifier")]), Method(UINT, "GetAdapterModeCount", [(UINT, "Adapter")]), - Method(HRESULT, "EnumAdapterModes", [(UINT, "Adapter"), (UINT, "Mode"), (OutPointer(D3DDISPLAYMODE), "pMode")]), - Method(HRESULT, "GetAdapterDisplayMode", [(UINT, "Adapter"), (OutPointer(D3DDISPLAYMODE), "pMode")]), + Method(HRESULT, "EnumAdapterModes", [(UINT, "Adapter"), (UINT, "Mode"), Out(Pointer(D3DDISPLAYMODE), "pMode")]), + Method(HRESULT, "GetAdapterDisplayMode", [(UINT, "Adapter"), Out(Pointer(D3DDISPLAYMODE), "pMode")]), Method(HRESULT, "CheckDeviceType", [(UINT, "Adapter"), (D3DDEVTYPE, "CheckType"), (D3DFORMAT, "DisplayFormat"), (D3DFORMAT, "BackBufferFormat"), (BOOL, "Windowed")]), Method(HRESULT, "CheckDeviceFormat", [(UINT, "Adapter"), (D3DDEVTYPE, "DeviceType"), (D3DFORMAT, "AdapterFormat"), (DWORD, "Usage"), (D3DRESOURCETYPE, "RType"), (D3DFORMAT, "CheckFormat")]), Method(HRESULT, "CheckDeviceMultiSampleType", [(UINT, "Adapter"), (D3DDEVTYPE, "DeviceType"), (D3DFORMAT, "SurfaceFormat"), (BOOL, "Windowed"), (D3DMULTISAMPLE_TYPE, "MultiSampleType")]), Method(HRESULT, "CheckDepthStencilMatch", [(UINT, "Adapter"), (D3DDEVTYPE, "DeviceType"), (D3DFORMAT, "AdapterFormat"), (D3DFORMAT, "RenderTargetFormat"), (D3DFORMAT, "DepthStencilFormat")]), - Method(HRESULT, "GetDeviceCaps", [(UINT, "Adapter"), (D3DDEVTYPE, "DeviceType"), (OutPointer(D3DCAPS8), "pCaps")]), + Method(HRESULT, "GetDeviceCaps", [(UINT, "Adapter"), (D3DDEVTYPE, "DeviceType"), Out(Pointer(D3DCAPS8), "pCaps")]), Method(HMONITOR, "GetAdapterMonitor", [(UINT, "Adapter")]), - Method(HRESULT, "CreateDevice", [(UINT, "Adapter"), (D3DDEVTYPE, "DeviceType"), (HWND, "hFocusWindow"), (DWORD, "BehaviorFlags"), (OutPointer(D3DPRESENT_PARAMETERS), "pPresentationParameters"), (OutPointer(PDIRECT3DDEVICE8), "ppReturnedDeviceInterface")]), + Method(HRESULT, "CreateDevice", [(UINT, "Adapter"), (D3DDEVTYPE, "DeviceType"), (HWND, "hFocusWindow"), (DWORD, "BehaviorFlags"), Out(Pointer(D3DPRESENT_PARAMETERS), "pPresentationParameters"), Out(Pointer(PDIRECT3DDEVICE8), "ppReturnedDeviceInterface")]), ] IDirect3DDevice8.methods += [ Method(HRESULT, "TestCooperativeLevel", []), Method(UINT, "GetAvailableTextureMem", []), Method(HRESULT, "ResourceManagerDiscardBytes", [(DWORD, "Bytes")]), - Method(HRESULT, "GetDirect3D", [(OutPointer(PDIRECT3D8), "ppD3D8")]), - Method(HRESULT, "GetDeviceCaps", [(OutPointer(D3DCAPS8), "pCaps")]), - Method(HRESULT, "GetDisplayMode", [(OutPointer(D3DDISPLAYMODE), "pMode")]), - Method(HRESULT, "GetCreationParameters", [(OutPointer(D3DDEVICE_CREATION_PARAMETERS), "pParameters")]), + Method(HRESULT, "GetDirect3D", [Out(Pointer(PDIRECT3D8), "ppD3D8")]), + Method(HRESULT, "GetDeviceCaps", [Out(Pointer(D3DCAPS8), "pCaps")]), + Method(HRESULT, "GetDisplayMode", [Out(Pointer(D3DDISPLAYMODE), "pMode")]), + Method(HRESULT, "GetCreationParameters", [Out(Pointer(D3DDEVICE_CREATION_PARAMETERS), "pParameters")]), Method(HRESULT, "SetCursorProperties", [(UINT, "XHotSpot"), (UINT, "YHotSpot"), (PDIRECT3DSURFACE8, "pCursorBitmap")]), + # XXX: There are different signatures of + # IDirect3DDevice8::SetCursorPosition depending on the DXSDK version + Method(Void, "SetCursorPosition", [(UINT, "XScreenSpace"), (UINT, "YScreenSpace"), (DWORD, "Flags")]), Method(Void, "SetCursorPosition", [(Int, "X"), (Int, "Y"), (DWORD, "Flags")]), Method(BOOL, "ShowCursor", [(BOOL, "bShow")]), - Method(HRESULT, "CreateAdditionalSwapChain", [(OutPointer(D3DPRESENT_PARAMETERS), "pPresentationParameters"), (OutPointer(PDIRECT3DSWAPCHAIN8), "pSwapChain")]), - Method(HRESULT, "Reset", [(OutPointer(D3DPRESENT_PARAMETERS), "pPresentationParameters")]), + Method(HRESULT, "CreateAdditionalSwapChain", [Out(Pointer(D3DPRESENT_PARAMETERS), "pPresentationParameters"), Out(Pointer(PDIRECT3DSWAPCHAIN8), "pSwapChain")]), + Method(HRESULT, "Reset", [Out(Pointer(D3DPRESENT_PARAMETERS), "pPresentationParameters")]), Method(HRESULT, "Present", [(ConstPointer(RECT), "pSourceRect"), (ConstPointer(RECT), "pDestRect"), (HWND, "hDestWindowOverride"), (ConstPointer(RGNDATA), "pDirtyRegion")]), - Method(HRESULT, "GetBackBuffer", [(UINT, "BackBuffer"), (D3DBACKBUFFER_TYPE, "Type"), (OutPointer(PDIRECT3DSURFACE8), "ppBackBuffer")]), - Method(HRESULT, "GetRasterStatus", [(OutPointer(D3DRASTER_STATUS), "pRasterStatus")]), + Method(HRESULT, "GetBackBuffer", [(UINT, "BackBuffer"), (D3DBACKBUFFER_TYPE, "Type"), Out(Pointer(PDIRECT3DSURFACE8), "ppBackBuffer")]), + Method(HRESULT, "GetRasterStatus", [Out(Pointer(D3DRASTER_STATUS), "pRasterStatus")]), Method(Void, "SetGammaRamp", [(DWORD, "Flags"), (ConstPointer(D3DGAMMARAMP), "pRamp")]), - Method(Void, "GetGammaRamp", [(OutPointer(D3DGAMMARAMP), "pRamp")]), - Method(HRESULT, "CreateTexture", [(UINT, "Width"), (UINT, "Height"), (UINT, "Levels"), (DWORD, "Usage"), (D3DFORMAT, "Format"), (D3DPOOL, "Pool"), (OutPointer(PDIRECT3DTEXTURE8), "ppTexture")]), - Method(HRESULT, "CreateVolumeTexture", [(UINT, "Width"), (UINT, "Height"), (UINT, "Depth"), (UINT, "Levels"), (DWORD, "Usage"), (D3DFORMAT, "Format"), (D3DPOOL, "Pool"), (OutPointer(PDIRECT3DVOLUMETEXTURE8), "ppVolumeTexture")]), - Method(HRESULT, "CreateCubeTexture", [(UINT, "EdgeLength"), (UINT, "Levels"), (DWORD, "Usage"), (D3DFORMAT, "Format"), (D3DPOOL, "Pool"), (OutPointer(PDIRECT3DCUBETEXTURE8), "ppCubeTexture")]), - Method(HRESULT, "CreateVertexBuffer", [(UINT, "Length"), (DWORD, "Usage"), (DWORD, "FVF"), (D3DPOOL, "Pool"), (OutPointer(PDIRECT3DVERTEXBUFFER8), "ppVertexBuffer")]), - Method(HRESULT, "CreateIndexBuffer", [(UINT, "Length"), (DWORD, "Usage"), (D3DFORMAT, "Format"), (D3DPOOL, "Pool"), (OutPointer(PDIRECT3DINDEXBUFFER8), "ppIndexBuffer")]), - Method(HRESULT, "CreateRenderTarget", [(UINT, "Width"), (UINT, "Height"), (D3DFORMAT, "Format"), (D3DMULTISAMPLE_TYPE, "MultiSample"), (BOOL, "Lockable"), (OutPointer(PDIRECT3DSURFACE8), "ppSurface")]), - Method(HRESULT, "CreateDepthStencilSurface", [(UINT, "Width"), (UINT, "Height"), (D3DFORMAT, "Format"), (D3DMULTISAMPLE_TYPE, "MultiSample"), (OutPointer(PDIRECT3DSURFACE8), "ppSurface")]), - Method(HRESULT, "CreateImageSurface", [(UINT, "Width"), (UINT, "Height"), (D3DFORMAT, "Format"), (OutPointer(PDIRECT3DSURFACE8), "ppSurface")]), + Method(Void, "GetGammaRamp", [Out(Pointer(D3DGAMMARAMP), "pRamp")]), + Method(HRESULT, "CreateTexture", [(UINT, "Width"), (UINT, "Height"), (UINT, "Levels"), (DWORD, "Usage"), (D3DFORMAT, "Format"), (D3DPOOL, "Pool"), Out(Pointer(PDIRECT3DTEXTURE8), "ppTexture")]), + Method(HRESULT, "CreateVolumeTexture", [(UINT, "Width"), (UINT, "Height"), (UINT, "Depth"), (UINT, "Levels"), (DWORD, "Usage"), (D3DFORMAT, "Format"), (D3DPOOL, "Pool"), Out(Pointer(PDIRECT3DVOLUMETEXTURE8), "ppVolumeTexture")]), + Method(HRESULT, "CreateCubeTexture", [(UINT, "EdgeLength"), (UINT, "Levels"), (DWORD, "Usage"), (D3DFORMAT, "Format"), (D3DPOOL, "Pool"), Out(Pointer(PDIRECT3DCUBETEXTURE8), "ppCubeTexture")]), + Method(HRESULT, "CreateVertexBuffer", [(UINT, "Length"), (DWORD, "Usage"), (DWORD, "FVF"), (D3DPOOL, "Pool"), Out(Pointer(PDIRECT3DVERTEXBUFFER8), "ppVertexBuffer")]), + Method(HRESULT, "CreateIndexBuffer", [(UINT, "Length"), (DWORD, "Usage"), (D3DFORMAT, "Format"), (D3DPOOL, "Pool"), Out(Pointer(PDIRECT3DINDEXBUFFER8), "ppIndexBuffer")]), + Method(HRESULT, "CreateRenderTarget", [(UINT, "Width"), (UINT, "Height"), (D3DFORMAT, "Format"), (D3DMULTISAMPLE_TYPE, "MultiSample"), (BOOL, "Lockable"), Out(Pointer(PDIRECT3DSURFACE8), "ppSurface")]), + Method(HRESULT, "CreateDepthStencilSurface", [(UINT, "Width"), (UINT, "Height"), (D3DFORMAT, "Format"), (D3DMULTISAMPLE_TYPE, "MultiSample"), Out(Pointer(PDIRECT3DSURFACE8), "ppSurface")]), + Method(HRESULT, "CreateImageSurface", [(UINT, "Width"), (UINT, "Height"), (D3DFORMAT, "Format"), Out(Pointer(PDIRECT3DSURFACE8), "ppSurface")]), Method(HRESULT, "CopyRects", [(PDIRECT3DSURFACE8, "pSourceSurface"), (ConstPointer(RECT), "pSourceRectsArray"), (UINT, "cRects"), (PDIRECT3DSURFACE8, "pDestinationSurface"), (ConstPointer(POINT), "pDestPointsArray")]), Method(HRESULT, "UpdateTexture", [(PDIRECT3DBASETEXTURE8, "pSourceTexture"), (PDIRECT3DBASETEXTURE8, "pDestinationTexture")]), Method(HRESULT, "GetFrontBuffer", [(PDIRECT3DSURFACE8, "pDestSurface")]), Method(HRESULT, "SetRenderTarget", [(PDIRECT3DSURFACE8, "pRenderTarget"), (PDIRECT3DSURFACE8, "pNewZStencil")]), - Method(HRESULT, "GetRenderTarget", [(OutPointer(PDIRECT3DSURFACE8), "ppRenderTarget")]), - Method(HRESULT, "GetDepthStencilSurface", [(OutPointer(PDIRECT3DSURFACE8), "ppZStencilSurface")]), + Method(HRESULT, "GetRenderTarget", [Out(Pointer(PDIRECT3DSURFACE8), "ppRenderTarget")]), + Method(HRESULT, "GetDepthStencilSurface", [Out(Pointer(PDIRECT3DSURFACE8), "ppZStencilSurface")]), Method(HRESULT, "BeginScene", []), Method(HRESULT, "EndScene", []), - Method(HRESULT, "Clear", [(DWORD, "Count"), (ConstPointer(D3DRECT), "pRects"), (DWORD, "Flags"), (D3DCOLOR, "Color"), (Float, "Z"), (DWORD, "Stencil")]), + Method(HRESULT, "Clear", [(DWORD, "Count"), (ConstPointer(D3DRECT), "pRects"), (D3DCLEAR, "Flags"), (D3DCOLOR, "Color"), (Float, "Z"), (DWORD, "Stencil")]), Method(HRESULT, "SetTransform", [(D3DTRANSFORMSTATETYPE, "State"), (ConstPointer(D3DMATRIX), "pMatrix")]), - Method(HRESULT, "GetTransform", [(D3DTRANSFORMSTATETYPE, "State"), (OutPointer(D3DMATRIX), "pMatrix")]), + Method(HRESULT, "GetTransform", [(D3DTRANSFORMSTATETYPE, "State"), Out(Pointer(D3DMATRIX), "pMatrix")]), Method(HRESULT, "MultiplyTransform", [(D3DTRANSFORMSTATETYPE, "State"), (ConstPointer(D3DMATRIX), "pMatrix")]), Method(HRESULT, "SetViewport", [(ConstPointer(D3DVIEWPORT8), "pViewport")]), - Method(HRESULT, "GetViewport", [(OutPointer(D3DVIEWPORT8), "pViewport")]), + Method(HRESULT, "GetViewport", [Out(Pointer(D3DVIEWPORT8), "pViewport")]), Method(HRESULT, "SetMaterial", [(ConstPointer(D3DMATERIAL8), "pMaterial")]), - Method(HRESULT, "GetMaterial", [(OutPointer(D3DMATERIAL8), "pMaterial")]), + Method(HRESULT, "GetMaterial", [Out(Pointer(D3DMATERIAL8), "pMaterial")]), Method(HRESULT, "SetLight", [(DWORD, "Index"), (ConstPointer(D3DLIGHT8), "pLight")]), - Method(HRESULT, "GetLight", [(DWORD, "Index"), (OutPointer(D3DLIGHT8), "pLight")]), + Method(HRESULT, "GetLight", [(DWORD, "Index"), Out(Pointer(D3DLIGHT8), "pLight")]), Method(HRESULT, "LightEnable", [(DWORD, "Index"), (BOOL, "Enable")]), - Method(HRESULT, "GetLightEnable", [(DWORD, "Index"), (OutPointer(BOOL), "pEnable")]), + Method(HRESULT, "GetLightEnable", [(DWORD, "Index"), Out(Pointer(BOOL), "pEnable")]), Method(HRESULT, "SetClipPlane", [(DWORD, "Index"), (ConstPointer(Float), "pPlane")]), - Method(HRESULT, "GetClipPlane", [(DWORD, "Index"), (OutPointer(Float), "pPlane")]), + Method(HRESULT, "GetClipPlane", [(DWORD, "Index"), Out(Pointer(Float), "pPlane")]), Method(HRESULT, "SetRenderState", [(D3DRENDERSTATETYPE, "State"), (DWORD, "Value")]), - Method(HRESULT, "GetRenderState", [(D3DRENDERSTATETYPE, "State"), (OutPointer(DWORD), "pValue")]), + Method(HRESULT, "GetRenderState", [(D3DRENDERSTATETYPE, "State"), Out(Pointer(DWORD), "pValue")]), Method(HRESULT, "BeginStateBlock", []), - Method(HRESULT, "EndStateBlock", [(OutPointer(DWORD), "pToken")]), + Method(HRESULT, "EndStateBlock", [Out(Pointer(DWORD), "pToken")]), Method(HRESULT, "ApplyStateBlock", [(DWORD, "Token")]), Method(HRESULT, "CaptureStateBlock", [(DWORD, "Token")]), Method(HRESULT, "DeleteStateBlock", [(DWORD, "Token")]), - Method(HRESULT, "CreateStateBlock", [(D3DSTATEBLOCKTYPE, "Type"), (OutPointer(DWORD), "pToken")]), + Method(HRESULT, "CreateStateBlock", [(D3DSTATEBLOCKTYPE, "Type"), Out(Pointer(DWORD), "pToken")]), Method(HRESULT, "SetClipStatus", [(ConstPointer(D3DCLIPSTATUS8), "pClipStatus")]), - Method(HRESULT, "GetClipStatus", [(OutPointer(D3DCLIPSTATUS8), "pClipStatus")]), - Method(HRESULT, "GetTexture", [(DWORD, "Stage"), (OutPointer(PDIRECT3DBASETEXTURE8), "ppTexture")]), + Method(HRESULT, "GetClipStatus", [Out(Pointer(D3DCLIPSTATUS8), "pClipStatus")]), + Method(HRESULT, "GetTexture", [(DWORD, "Stage"), Out(Pointer(PDIRECT3DBASETEXTURE8), "ppTexture")]), Method(HRESULT, "SetTexture", [(DWORD, "Stage"), (PDIRECT3DBASETEXTURE8, "pTexture")]), - Method(HRESULT, "GetTextureStageState", [(DWORD, "Stage"), (D3DTEXTURESTAGESTATETYPE, "Type"), (OutPointer(DWORD), "pValue")]), + Method(HRESULT, "GetTextureStageState", [(DWORD, "Stage"), (D3DTEXTURESTAGESTATETYPE, "Type"), Out(Pointer(DWORD), "pValue")]), Method(HRESULT, "SetTextureStageState", [(DWORD, "Stage"), (D3DTEXTURESTAGESTATETYPE, "Type"), (DWORD, "Value")]), - Method(HRESULT, "ValidateDevice", [(OutPointer(DWORD), "pNumPasses")]), - Method(HRESULT, "GetInfo", [(DWORD, "DevInfoID"), (OutPointer(Void), "pDevInfoStruct"), (DWORD, "DevInfoStructSize")]), + Method(HRESULT, "ValidateDevice", [Out(Pointer(DWORD), "pNumPasses")]), + Method(HRESULT, "GetInfo", [(DWORD, "DevInfoID"), Out(OpaquePointer(Void), "pDevInfoStruct"), (DWORD, "DevInfoStructSize")]), Method(HRESULT, "SetPaletteEntries", [(UINT, "PaletteNumber"), (ConstPointer(PALETTEENTRY), "pEntries")]), - Method(HRESULT, "GetPaletteEntries", [(UINT, "PaletteNumber"), (OutPointer(PALETTEENTRY), "pEntries")]), + Method(HRESULT, "GetPaletteEntries", [(UINT, "PaletteNumber"), Out(Pointer(PALETTEENTRY), "pEntries")]), Method(HRESULT, "SetCurrentTexturePalette", [(UINT, "PaletteNumber")]), - Method(HRESULT, "GetCurrentTexturePalette", [(OutPointer(UINT), "PaletteNumber")]), + Method(HRESULT, "GetCurrentTexturePalette", [Out(Pointer(UINT), "PaletteNumber")]), Method(HRESULT, "DrawPrimitive", [(D3DPRIMITIVETYPE, "PrimitiveType"), (UINT, "StartVertex"), (UINT, "PrimitiveCount")]), Method(HRESULT, "DrawIndexedPrimitive", [(D3DPRIMITIVETYPE, "PrimitiveType"), (UINT, "minIndex"), (UINT, "NumVertices"), (UINT, "startIndex"), (UINT, "primCount")]), - Method(HRESULT, "DrawPrimitiveUP", [(D3DPRIMITIVETYPE, "PrimitiveType"), (UINT, "PrimitiveCount"), (ConstPointer(Void), "pVertexStreamZeroData"), (UINT, "VertexStreamZeroStride")]), - Method(HRESULT, "DrawIndexedPrimitiveUP", [(D3DPRIMITIVETYPE, "PrimitiveType"), (UINT, "MinVertexIndex"), (UINT, "NumVertexIndices"), (UINT, "PrimitiveCount"), (ConstPointer(Void), "pIndexData"), (D3DFORMAT, "IndexDataFormat"), (ConstPointer(Void), "pVertexStreamZeroData"), (UINT, "VertexStreamZeroStride")]), + Method(HRESULT, "DrawPrimitiveUP", [(D3DPRIMITIVETYPE, "PrimitiveType"), (UINT, "PrimitiveCount"), (OpaquePointer(Const(Void)), "pVertexStreamZeroData"), (UINT, "VertexStreamZeroStride")]), + Method(HRESULT, "DrawIndexedPrimitiveUP", [(D3DPRIMITIVETYPE, "PrimitiveType"), (UINT, "MinVertexIndex"), (UINT, "NumVertexIndices"), (UINT, "PrimitiveCount"), (OpaquePointer(Const(Void)), "pIndexData"), (D3DFORMAT, "IndexDataFormat"), (OpaquePointer(Const(Void)), "pVertexStreamZeroData"), (UINT, "VertexStreamZeroStride")]), Method(HRESULT, "ProcessVertices", [(UINT, "SrcStartIndex"), (UINT, "DestIndex"), (UINT, "VertexCount"), (PDIRECT3DVERTEXBUFFER8, "pDestBuffer"), (DWORD, "Flags")]), - Method(HRESULT, "CreateVertexShader", [(ConstPointer(DWORD), "pDeclaration"), (ConstPointer(DWORD), "pFunction"), (OutPointer(DWORD), "pHandle"), (DWORD, "Usage")]), + Method(HRESULT, "CreateVertexShader", [(ConstPointer(DWORD), "pDeclaration"), (ConstPointer(DWORD), "pFunction"), Out(Pointer(DWORD), "pHandle"), (DWORD, "Usage")]), Method(HRESULT, "SetVertexShader", [(DWORD, "Handle")]), - Method(HRESULT, "GetVertexShader", [(OutPointer(DWORD), "pHandle")]), + Method(HRESULT, "GetVertexShader", [Out(Pointer(DWORD), "pHandle")]), Method(HRESULT, "DeleteVertexShader", [(DWORD, "Handle")]), - Method(HRESULT, "SetVertexShaderConstant", [(DWORD, "Register"), (ConstPointer(Void), "pConstantData"), (DWORD, "ConstantCount")]), - Method(HRESULT, "GetVertexShaderConstant", [(DWORD, "Register"), (OutPointer(Void), "pConstantData"), (DWORD, "ConstantCount")]), - Method(HRESULT, "GetVertexShaderDeclaration", [(DWORD, "Handle"), (OutPointer(Void), "pData"), (OutPointer(DWORD), "pSizeOfData")]), - Method(HRESULT, "GetVertexShaderFunction", [(DWORD, "Handle"), (OutPointer(Void), "pData"), (OutPointer(DWORD), "pSizeOfData")]), + Method(HRESULT, "SetVertexShaderConstant", [(DWORD, "Register"), (OpaquePointer(Const(Void)), "pConstantData"), (DWORD, "ConstantCount")]), + Method(HRESULT, "GetVertexShaderConstant", [(DWORD, "Register"), Out(OpaquePointer(Void), "pConstantData"), (DWORD, "ConstantCount")]), + Method(HRESULT, "GetVertexShaderDeclaration", [(DWORD, "Handle"), Out(OpaquePointer(Void), "pData"), Out(Pointer(DWORD), "pSizeOfData")]), + Method(HRESULT, "GetVertexShaderFunction", [(DWORD, "Handle"), Out(OpaquePointer(Void), "pData"), Out(Pointer(DWORD), "pSizeOfData")]), Method(HRESULT, "SetStreamSource", [(UINT, "StreamNumber"), (PDIRECT3DVERTEXBUFFER8, "pStreamData"), (UINT, "Stride")]), - Method(HRESULT, "GetStreamSource", [(UINT, "StreamNumber"), (OutPointer(PDIRECT3DVERTEXBUFFER8), "ppStreamData"), (OutPointer(UINT), "pStride")]), + Method(HRESULT, "GetStreamSource", [(UINT, "StreamNumber"), Out(Pointer(PDIRECT3DVERTEXBUFFER8), "ppStreamData"), Out(Pointer(UINT), "pStride")]), Method(HRESULT, "SetIndices", [(PDIRECT3DINDEXBUFFER8, "pIndexData"), (UINT, "BaseVertexIndex")]), - Method(HRESULT, "GetIndices", [(OutPointer(PDIRECT3DINDEXBUFFER8), "ppIndexData"), (OutPointer(UINT), "pBaseVertexIndex")]), - Method(HRESULT, "CreatePixelShader", [(ConstPointer(DWORD), "pFunction"), (OutPointer(DWORD), "pHandle")]), + Method(HRESULT, "GetIndices", [Out(Pointer(PDIRECT3DINDEXBUFFER8), "ppIndexData"), Out(Pointer(UINT), "pBaseVertexIndex")]), + Method(HRESULT, "CreatePixelShader", [(ConstPointer(DWORD), "pFunction"), Out(Pointer(DWORD), "pHandle")]), Method(HRESULT, "SetPixelShader", [(DWORD, "Handle")]), - Method(HRESULT, "GetPixelShader", [(OutPointer(DWORD), "pHandle")]), + Method(HRESULT, "GetPixelShader", [Out(Pointer(DWORD), "pHandle")]), Method(HRESULT, "DeletePixelShader", [(DWORD, "Handle")]), - Method(HRESULT, "SetPixelShaderConstant", [(DWORD, "Register"), (ConstPointer(Void), "pConstantData"), (DWORD, "ConstantCount")]), - Method(HRESULT, "GetPixelShaderConstant", [(DWORD, "Register"), (OutPointer(Void), "pConstantData"), (DWORD, "ConstantCount")]), - Method(HRESULT, "GetPixelShaderFunction", [(DWORD, "Handle"), (OutPointer(Void), "pData"), (OutPointer(DWORD), "pSizeOfData")]), + Method(HRESULT, "SetPixelShaderConstant", [(DWORD, "Register"), (OpaquePointer(Const(Void)), "pConstantData"), (DWORD, "ConstantCount")]), + Method(HRESULT, "GetPixelShaderConstant", [(DWORD, "Register"), Out(OpaquePointer(Void), "pConstantData"), (DWORD, "ConstantCount")]), + Method(HRESULT, "GetPixelShaderFunction", [(DWORD, "Handle"), Out(OpaquePointer(Void), "pData"), Out(Pointer(DWORD), "pSizeOfData")]), Method(HRESULT, "DrawRectPatch", [(UINT, "Handle"), (ConstPointer(Float), "pNumSegs"), (ConstPointer(D3DRECTPATCH_INFO), "pRectPatchInfo")]), Method(HRESULT, "DrawTriPatch", [(UINT, "Handle"), (ConstPointer(Float), "pNumSegs"), (ConstPointer(D3DTRIPATCH_INFO), "pTriPatchInfo")]), Method(HRESULT, "DeletePatch", [(UINT, "Handle")]), @@ -189,13 +199,13 @@ IDirect3DDevice8.methods += [ IDirect3DSwapChain8.methods += [ Method(HRESULT, "Present", [(ConstPointer(RECT), "pSourceRect"), (ConstPointer(RECT), "pDestRect"), (HWND, "hDestWindowOverride"), (ConstPointer(RGNDATA), "pDirtyRegion")]), - Method(HRESULT, "GetBackBuffer", [(UINT, "BackBuffer"), (D3DBACKBUFFER_TYPE, "Type"), (OutPointer(PDIRECT3DSURFACE8), "ppBackBuffer")]), + Method(HRESULT, "GetBackBuffer", [(UINT, "BackBuffer"), (D3DBACKBUFFER_TYPE, "Type"), Out(Pointer(PDIRECT3DSURFACE8), "ppBackBuffer")]), ] IDirect3DResource8.methods += [ - Method(HRESULT, "GetDevice", [(OutPointer(PDIRECT3DDEVICE8), "ppDevice")]), - Method(HRESULT, "SetPrivateData", [(REFGUID, "refguid"), (ConstPointer(Void), "pData"), (DWORD, "SizeOfData"), (DWORD, "Flags")]), - Method(HRESULT, "GetPrivateData", [(REFGUID, "refguid"), (OutPointer(Void), "pData"), (OutPointer(DWORD), "pSizeOfData")]), + Method(HRESULT, "GetDevice", [Out(Pointer(PDIRECT3DDEVICE8), "ppDevice")]), + Method(HRESULT, "SetPrivateData", [(REFGUID, "refguid"), (OpaquePointer(Const(Void)), "pData"), (DWORD, "SizeOfData"), (DWORD, "Flags")]), + Method(HRESULT, "GetPrivateData", [(REFGUID, "refguid"), Out(OpaquePointer(Void), "pData"), Out(Pointer(DWORD), "pSizeOfData")]), Method(HRESULT, "FreePrivateData", [(REFGUID, "refguid")]), Method(DWORD, "SetPriority", [(DWORD, "PriorityNew")]), Method(DWORD, "GetPriority", []), @@ -210,74 +220,88 @@ IDirect3DBaseTexture8.methods += [ ] IDirect3DTexture8.methods += [ - Method(HRESULT, "GetLevelDesc", [(UINT, "Level"), (OutPointer(D3DSURFACE_DESC), "pDesc")]), - Method(HRESULT, "GetSurfaceLevel", [(UINT, "Level"), (OutPointer(PDIRECT3DSURFACE8), "ppSurfaceLevel")]), - Method(HRESULT, "LockRect", [(UINT, "Level"), (OutPointer(D3DLOCKED_RECT), "pLockedRect"), (ConstPointer(RECT), "pRect"), (DWORD, "Flags")]), + Method(HRESULT, "GetLevelDesc", [(UINT, "Level"), Out(Pointer(D3DSURFACE_DESC), "pDesc")]), + Method(HRESULT, "GetSurfaceLevel", [(UINT, "Level"), Out(Pointer(PDIRECT3DSURFACE8), "ppSurfaceLevel")]), + Method(HRESULT, "LockRect", [(UINT, "Level"), Out(Pointer(D3DLOCKED_RECT), "pLockedRect"), (ConstPointer(RECT), "pRect"), (DWORD, "Flags")]), Method(HRESULT, "UnlockRect", [(UINT, "Level")]), Method(HRESULT, "AddDirtyRect", [(ConstPointer(RECT), "pDirtyRect")]), ] IDirect3DVolumeTexture8.methods += [ - Method(HRESULT, "GetLevelDesc", [(UINT, "Level"), (OutPointer(D3DVOLUME_DESC), "pDesc")]), - Method(HRESULT, "GetVolumeLevel", [(UINT, "Level"), (OutPointer(PDIRECT3DVOLUME8), "ppVolumeLevel")]), - Method(HRESULT, "LockBox", [(UINT, "Level"), (OutPointer(D3DLOCKED_BOX), "pLockedVolume"), (ConstPointer(D3DBOX), "pBox"), (DWORD, "Flags")]), + Method(HRESULT, "GetLevelDesc", [(UINT, "Level"), Out(Pointer(D3DVOLUME_DESC), "pDesc")]), + Method(HRESULT, "GetVolumeLevel", [(UINT, "Level"), Out(Pointer(PDIRECT3DVOLUME8), "ppVolumeLevel")]), + Method(HRESULT, "LockBox", [(UINT, "Level"), Out(Pointer(D3DLOCKED_BOX), "pLockedVolume"), (ConstPointer(D3DBOX), "pBox"), (DWORD, "Flags")]), Method(HRESULT, "UnlockBox", [(UINT, "Level")]), Method(HRESULT, "AddDirtyBox", [(ConstPointer(D3DBOX), "pDirtyBox")]), ] IDirect3DCubeTexture8.methods += [ - Method(HRESULT, "GetLevelDesc", [(UINT, "Level"), (OutPointer(D3DSURFACE_DESC), "pDesc")]), - Method(HRESULT, "GetCubeMapSurface", [(D3DCUBEMAP_FACES, "FaceType"), (UINT, "Level"), (OutPointer(PDIRECT3DSURFACE8), "ppCubeMapSurface")]), - Method(HRESULT, "LockRect", [(D3DCUBEMAP_FACES, "FaceType"), (UINT, "Level"), (OutPointer(D3DLOCKED_RECT), "pLockedRect"), (ConstPointer(RECT), "pRect"), (DWORD, "Flags")]), + Method(HRESULT, "GetLevelDesc", [(UINT, "Level"), Out(Pointer(D3DSURFACE_DESC), "pDesc")]), + Method(HRESULT, "GetCubeMapSurface", [(D3DCUBEMAP_FACES, "FaceType"), (UINT, "Level"), Out(Pointer(PDIRECT3DSURFACE8), "ppCubeMapSurface")]), + Method(HRESULT, "LockRect", [(D3DCUBEMAP_FACES, "FaceType"), (UINT, "Level"), Out(Pointer(D3DLOCKED_RECT), "pLockedRect"), (ConstPointer(RECT), "pRect"), (DWORD, "Flags")]), Method(HRESULT, "UnlockRect", [(D3DCUBEMAP_FACES, "FaceType"), (UINT, "Level")]), Method(HRESULT, "AddDirtyRect", [(D3DCUBEMAP_FACES, "FaceType"), (ConstPointer(RECT), "pDirtyRect")]), ] IDirect3DVertexBuffer8.methods += [ - Method(HRESULT, "Lock", [(UINT, "OffsetToLock"), (UINT, "SizeToLock"), (OutPointer(Pointer(BYTE)), "ppbData"), (DWORD, "Flags")]), + Method(HRESULT, "Lock", [(UINT, "OffsetToLock"), (UINT, "SizeToLock"), Out(Pointer(Pointer(BYTE)), "ppbData"), (DWORD, "Flags")]), Method(HRESULT, "Unlock", []), - Method(HRESULT, "GetDesc", [(OutPointer(D3DVERTEXBUFFER_DESC), "pDesc")]), + Method(HRESULT, "GetDesc", [Out(Pointer(D3DVERTEXBUFFER_DESC), "pDesc")]), ] IDirect3DIndexBuffer8.methods += [ - Method(HRESULT, "Lock", [(UINT, "OffsetToLock"), (UINT, "SizeToLock"), (OutPointer(Pointer(BYTE)), "ppbData"), (DWORD, "Flags")]), + Method(HRESULT, "Lock", [(UINT, "OffsetToLock"), (UINT, "SizeToLock"), Out(Pointer(Pointer(BYTE)), "ppbData"), (DWORD, "Flags")]), Method(HRESULT, "Unlock", []), - Method(HRESULT, "GetDesc", [(OutPointer(D3DINDEXBUFFER_DESC), "pDesc")]), + Method(HRESULT, "GetDesc", [Out(Pointer(D3DINDEXBUFFER_DESC), "pDesc")]), ] IDirect3DSurface8.methods += [ - Method(HRESULT, "GetDevice", [(OutPointer(PDIRECT3DDEVICE8), "ppDevice")]), - Method(HRESULT, "SetPrivateData", [(REFGUID, "refguid"), (ConstPointer(Void), "pData"), (DWORD, "SizeOfData"), (DWORD, "Flags")]), - Method(HRESULT, "GetPrivateData", [(REFGUID, "refguid"), (OutPointer(Void), "pData"), (OutPointer(DWORD), "pSizeOfData")]), + Method(HRESULT, "GetDevice", [Out(Pointer(PDIRECT3DDEVICE8), "ppDevice")]), + Method(HRESULT, "SetPrivateData", [(REFGUID, "refguid"), (OpaquePointer(Const(Void)), "pData"), (DWORD, "SizeOfData"), (DWORD, "Flags")]), + Method(HRESULT, "GetPrivateData", [(REFGUID, "refguid"), Out(OpaquePointer(Void), "pData"), Out(Pointer(DWORD), "pSizeOfData")]), Method(HRESULT, "FreePrivateData", [(REFGUID, "refguid")]), - Method(HRESULT, "GetContainer", [(REFIID, "riid"), (OutPointer(Pointer(Void)), "ppContainer")]), - Method(HRESULT, "GetDesc", [(OutPointer(D3DSURFACE_DESC), "pDesc")]), - Method(HRESULT, "LockRect", [(OutPointer(D3DLOCKED_RECT), "pLockedRect"), (ConstPointer(RECT), "pRect"), (DWORD, "Flags")]), + Method(HRESULT, "GetContainer", [(REFIID, "riid"), Out(Pointer(OpaquePointer(Void)), "ppContainer")]), + Method(HRESULT, "GetDesc", [Out(Pointer(D3DSURFACE_DESC), "pDesc")]), + Method(HRESULT, "LockRect", [Out(Pointer(D3DLOCKED_RECT), "pLockedRect"), (ConstPointer(RECT), "pRect"), (DWORD, "Flags")]), Method(HRESULT, "UnlockRect", []), ] IDirect3DVolume8.methods += [ - Method(HRESULT, "GetDevice", [(OutPointer(PDIRECT3DDEVICE8), "ppDevice")]), - Method(HRESULT, "SetPrivateData", [(REFGUID, "refguid"), (ConstPointer(Void), "pData"), (DWORD, "SizeOfData"), (DWORD, "Flags")]), - Method(HRESULT, "GetPrivateData", [(REFGUID, "refguid"), (OutPointer(Void), "pData"), (OutPointer(DWORD), "pSizeOfData")]), + Method(HRESULT, "GetDevice", [Out(Pointer(PDIRECT3DDEVICE8), "ppDevice")]), + Method(HRESULT, "SetPrivateData", [(REFGUID, "refguid"), (OpaquePointer(Const(Void)), "pData"), (DWORD, "SizeOfData"), (DWORD, "Flags")]), + Method(HRESULT, "GetPrivateData", [(REFGUID, "refguid"), Out(OpaquePointer(Void), "pData"), Out(Pointer(DWORD), "pSizeOfData")]), Method(HRESULT, "FreePrivateData", [(REFGUID, "refguid")]), - Method(HRESULT, "GetContainer", [(REFIID, "riid"), (OutPointer(Pointer(Void)), "ppContainer")]), - Method(HRESULT, "GetDesc", [(OutPointer(D3DVOLUME_DESC), "pDesc")]), - Method(HRESULT, "LockBox", [(OutPointer(D3DLOCKED_BOX), "pLockedVolume"), (ConstPointer(D3DBOX), "pBox"), (DWORD, "Flags")]), + Method(HRESULT, "GetContainer", [(REFIID, "riid"), Out(Pointer(OpaquePointer(Void)), "ppContainer")]), + Method(HRESULT, "GetDesc", [Out(Pointer(D3DVOLUME_DESC), "pDesc")]), + Method(HRESULT, "LockBox", [Out(Pointer(D3DLOCKED_BOX), "pLockedVolume"), (ConstPointer(D3DBOX), "pBox"), (DWORD, "Flags")]), Method(HRESULT, "UnlockBox", []), ] -d3d8 = Dll("d3d8") -d3d8.functions += [ - DllFunction(PDIRECT3D8, "Direct3DCreate8", [(UINT, "SDKVersion")]), -] +d3d8 = API("d3d8") +d3d8.add_functions([ + StdFunction(PDIRECT3D8, "Direct3DCreate8", [(UINT, "SDKVersion")]), +]) + + +class D3D8Tracer(DllTracer): + + def dump_arg_instance(self, function, arg): + # Dump shaders as strings + if function.name in ('CreateVertexShader', 'CreatePixelShader') and arg.name == 'pFunction': + print ' DumpShader(Trace::localWriter, %s);' % (arg.name) + return + + DllTracer.dump_arg_instance(self, function, arg) + if __name__ == '__main__': print '#include ' - print '#include ' print '#include ' + print '#include "d3dshader.hpp"' print - print '#include "log.hpp"' + print '#include "trace_writer.hpp"' + print '#include "os.hpp"' print - wrap() + tracer = D3D8Tracer('d3d8.dll') + tracer.trace_api(d3d8)