X-Git-Url: https://git.cworth.org/git?a=blobdiff_plain;f=d3d8types.py;h=6136d9888c15774525ce11d6650e2e5a63acc4d4;hb=35c2793ac758997a0a1c2e558d384ab94754987d;hp=8e6d1fa274c3e7447a0cbd2d583cd5c0afbe4e65;hpb=d626cf4a3e36132332a94ddf2e5762bd29ed6553;p=apitrace diff --git a/d3d8types.py b/d3d8types.py index 8e6d1fa..6136d98 100644 --- a/d3d8types.py +++ b/d3d8types.py @@ -1,52 +1,77 @@ +########################################################################## +# +# Copyright 2008-2009 VMware, Inc. +# All Rights Reserved. +# +# Permission is hereby granted, free of charge, to any person obtaining a copy +# of this software and associated documentation files (the "Software"), to deal +# in the Software without restriction, including without limitation the rights +# to use, copy, modify, merge, publish, distribute, sublicense, and/or sell +# copies of the Software, and to permit persons to whom the Software is +# furnished to do so, subject to the following conditions: +# +# The above copyright notice and this permission notice shall be included in +# all copies or substantial portions of the Software. +# +# THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR +# IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, +# FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE +# AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER +# LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, +# OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN +# THE SOFTWARE. +# +##########################################################################/ + """d3d8types.h""" -from windows import * +from winapi import * D3DCOLOR = Alias("D3DCOLOR", DWORD) -D3DVECTOR = Struct("D3DVECTOR", ( +D3DVECTOR = Struct("D3DVECTOR", [ (Float, "x"), (Float, "y"), (Float, "z"), -)) +]) -D3DCOLORVALUE = Struct("D3DCOLORVALUE", ( +D3DCOLORVALUE = Struct("D3DCOLORVALUE", [ (Float, "r"), (Float, "g"), (Float, "b"), (Float, "a"), -)) +]) -D3DRECT = Struct("D3DRECT", ( +D3DRECT = Struct("D3DRECT", [ (LONG, "x1"), (LONG, "y1"), (LONG, "x2"), (LONG, "y2"), -)) +]) -D3DMATRIX = Struct("D3DMATRIX", ( - (Float, "m[4][4]"), -)) +D3DMATRIX = Struct("D3DMATRIX", [ + (Array(Array(Float, "4"), "4"), "m"), +]) -D3DVIEWPORT8 = Struct("D3DVIEWPORT8", ( +D3DVIEWPORT8 = Struct("D3DVIEWPORT8", [ (DWORD, "X"), (DWORD, "Y"), (DWORD, "Width"), (DWORD, "Height"), (Float, "MinZ"), (Float, "MaxZ"), -)) +]) -D3DCLIP = Flags(DWORD, ( +D3DCLIP = Flags(DWORD, [ "D3DCLIPPLANE0", "D3DCLIPPLANE1", "D3DCLIPPLANE2", "D3DCLIPPLANE3", "D3DCLIPPLANE4", "D3DCLIPPLANE5", -)) +]) -D3DCS = Flags(DWORD, ( +D3DCS = Flags(DWORD, [ "D3DCS_ALL", "D3DCS_LEFT", "D3DCS_RIGHT", @@ -60,29 +85,28 @@ D3DCS = Flags(DWORD, ( "D3DCS_PLANE3", "D3DCS_PLANE4", "D3DCS_PLANE5", -)) +]) -D3DCLIPSTATUS8 = Struct("D3DCLIPSTATUS8", ( +D3DCLIPSTATUS8 = Struct("D3DCLIPSTATUS8", [ (DWORD, "ClipUnion"), (DWORD, "ClipIntersection"), -)) +]) -D3DMATERIAL8 = Struct("D3DMATERIAL8", ( +D3DMATERIAL8 = Struct("D3DMATERIAL8", [ (D3DCOLORVALUE, "Diffuse"), (D3DCOLORVALUE, "Ambient"), (D3DCOLORVALUE, "Specular"), (D3DCOLORVALUE, "Emissive"), (Float, "Power"), -)) +]) -D3DLIGHTTYPE = Enum("D3DLIGHTTYPE", ( +D3DLIGHTTYPE = Enum("D3DLIGHTTYPE", [ "D3DLIGHT_POINT", "D3DLIGHT_SPOT", "D3DLIGHT_DIRECTIONAL", - "D3DLIGHT_FORCE_DWORD", -)) +]) -D3DLIGHT8 = Struct("D3DLIGHT8", ( +D3DLIGHT8 = Struct("D3DLIGHT8", [ (D3DLIGHTTYPE, "Type"), (D3DCOLORVALUE, "Diffuse"), (D3DCOLORVALUE, "Specular"), @@ -96,34 +120,32 @@ D3DLIGHT8 = Struct("D3DLIGHT8", ( (Float, "Attenuation2"), (Float, "Theta"), (Float, "Phi"), -)) +]) -D3DCS = Flags(DWORD, ( +D3DCLEAR = Flags(DWORD, [ "D3DCLEAR_TARGET", "D3DCLEAR_ZBUFFER", "D3DCLEAR_STENCIL", -)) +]) -D3DSHADEMODE = Enum("D3DSHADEMODE", ( +D3DSHADEMODE = Enum("D3DSHADEMODE", [ "D3DSHADE_FLAT", "D3DSHADE_GOURAUD", "D3DSHADE_PHONG", - "D3DSHADE_FORCE_DWORD", -)) +]) -D3DFILLMODE = Enum("D3DFILLMODE", ( +D3DFILLMODE = Enum("D3DFILLMODE", [ "D3DFILL_POINT", "D3DFILL_WIREFRAME", "D3DFILL_SOLID", - "D3DFILL_FORCE_DWORD", -)) +]) -D3DLINEPATTERN = Struct("D3DLINEPATTERN", ( +D3DLINEPATTERN = Struct("D3DLINEPATTERN", [ (WORD, "wRepeatFactor"), (WORD, "wLinePattern"), -)) +]) -D3DBLEND = Enum("D3DBLEND", ( +D3DBLEND = Enum("D3DBLEND", [ "D3DBLEND_ZERO", "D3DBLEND_ONE", "D3DBLEND_SRCCOLOR", @@ -137,35 +159,31 @@ D3DBLEND = Enum("D3DBLEND", ( "D3DBLEND_SRCALPHASAT", "D3DBLEND_BOTHSRCALPHA", "D3DBLEND_BOTHINVSRCALPHA", - "D3DBLEND_FORCE_DWORD", -)) +]) -D3DBLENDOP = Enum("D3DBLENDOP", ( +D3DBLENDOP = Enum("D3DBLENDOP", [ "D3DBLENDOP_ADD", "D3DBLENDOP_SUBTRACT", "D3DBLENDOP_REVSUBTRACT", "D3DBLENDOP_MIN", "D3DBLENDOP_MAX", - "D3DBLENDOP_FORCE_DWORD", -)) +]) -D3DTEXTUREADDRESS = Enum("D3DTEXTUREADDRESS", ( +D3DTEXTUREADDRESS = Enum("D3DTEXTUREADDRESS", [ "D3DTADDRESS_WRAP", "D3DTADDRESS_MIRROR", "D3DTADDRESS_CLAMP", "D3DTADDRESS_BORDER", "D3DTADDRESS_MIRRORONCE", - "D3DTADDRESS_FORCE_DWORD", -)) +]) -D3DCULL = Enum("D3DCULL", ( +D3DCULL = Enum("D3DCULL", [ "D3DCULL_NONE", "D3DCULL_CW", "D3DCULL_CCW", - "D3DCULL_FORCE_DWORD", -)) +]) -D3DCMPFUNC = Enum("D3DCMPFUNC", ( +D3DCMPFUNC = Enum("D3DCMPFUNC", [ "D3DCMP_NEVER", "D3DCMP_LESS", "D3DCMP_EQUAL", @@ -174,10 +192,9 @@ D3DCMPFUNC = Enum("D3DCMPFUNC", ( "D3DCMP_NOTEQUAL", "D3DCMP_GREATEREQUAL", "D3DCMP_ALWAYS", - "D3DCMP_FORCE_DWORD", -)) +]) -D3DSTENCILOP = Enum("D3DSTENCILOP", ( +D3DSTENCILOP = Enum("D3DSTENCILOP", [ "D3DSTENCILOP_KEEP", "D3DSTENCILOP_ZERO", "D3DSTENCILOP_REPLACE", @@ -186,36 +203,31 @@ D3DSTENCILOP = Enum("D3DSTENCILOP", ( "D3DSTENCILOP_INVERT", "D3DSTENCILOP_INCR", "D3DSTENCILOP_DECR", - "D3DSTENCILOP_FORCE_DWORD", -)) +]) -D3DFOGMODE = Enum("D3DFOGMODE", ( +D3DFOGMODE = Enum("D3DFOGMODE", [ "D3DFOG_NONE", "D3DFOG_EXP", "D3DFOG_EXP2", "D3DFOG_LINEAR", - "D3DFOG_FORCE_DWORD", -)) +]) -D3DZBUFFERTYPE = Enum("D3DZBUFFERTYPE", ( +D3DZBUFFERTYPE = Enum("D3DZBUFFERTYPE", [ "D3DZB_FALSE", "D3DZB_TRUE", "D3DZB_USEW", - "D3DZB_FORCE_DWORD", -)) - +]) -D3DPRIMITIVETYPE = Enum("D3DPRIMITIVETYPE", ( +D3DPRIMITIVETYPE = Enum("D3DPRIMITIVETYPE", [ "D3DPT_POINTLIST", "D3DPT_LINELIST", "D3DPT_LINESTRIP", "D3DPT_TRIANGLELIST", "D3DPT_TRIANGLESTRIP", "D3DPT_TRIANGLEFAN", - "D3DPT_FORCE_DWORD", -)) +]) -D3DTRANSFORMSTATETYPE = Enum("D3DTRANSFORMSTATETYPE", ( +D3DTRANSFORMSTATETYPE = Enum("D3DTRANSFORMSTATETYPE", [ "D3DTS_VIEW", "D3DTS_PROJECTION", "D3DTS_TEXTURE0", @@ -226,18 +238,16 @@ D3DTRANSFORMSTATETYPE = Enum("D3DTRANSFORMSTATETYPE", ( "D3DTS_TEXTURE5", "D3DTS_TEXTURE6", "D3DTS_TEXTURE7", - "D3DTS_FORCE_DWORD", -)) +]) -D3DTS = Flags(DWORD, ( - "D3DTS_WORLDMATRIX(index)", +D3DTS = Flags(DWORD, [ "D3DTS_WORLD", "D3DTS_WORLD1", "D3DTS_WORLD2", "D3DTS_WORLD3", -)) +]) -D3DRENDERSTATETYPE = Enum("D3DRENDERSTATETYPE", ( +D3DRENDERSTATETYPE = Enum("D3DRENDERSTATETYPE", [ "D3DRS_ZENABLE", "D3DRS_FILLMODE", "D3DRS_SHADEMODE", @@ -314,38 +324,35 @@ D3DRENDERSTATETYPE = Enum("D3DRENDERSTATETYPE", ( "D3DRS_BLENDOP", "D3DRS_POSITIONORDER", "D3DRS_NORMALORDER", - "D3DRS_FORCE_DWORD", -)) - +]) -D3DMATERIALCOLORSOURCE = Enum("D3DMATERIALCOLORSOURCE", ( +D3DMATERIALCOLORSOURCE = Enum("D3DMATERIALCOLORSOURCE", [ "D3DMCS_MATERIAL", "D3DMCS_COLOR1", "D3DMCS_COLOR2", - "D3DMCS_FORCE_DWORD", -)) +]) -D3DWRAP = Flags(DWORD, ( +D3DWRAP = Flags(DWORD, [ "D3DWRAP_U", "D3DWRAP_V", "D3DWRAP_W", -)) +]) -D3DWRAPCOORD = Flags(DWORD, ( +D3DWRAPCOORD = Flags(DWORD, [ "D3DWRAPCOORD_0", "D3DWRAPCOORD_1", "D3DWRAPCOORD_2", "D3DWRAPCOORD_3", -)) +]) -D3DCOLORWRITEENABLE = Flags(DWORD, ( +D3DCOLORWRITEENABLE = Flags(DWORD, [ "D3DCOLORWRITEENABLE_RED", "D3DCOLORWRITEENABLE_GREEN", "D3DCOLORWRITEENABLE_BLUE", "D3DCOLORWRITEENABLE_ALPHA", -)) +]) -D3DTEXTURESTAGESTATETYPE = Enum("D3DTEXTURESTAGESTATETYPE", ( +D3DTEXTURESTAGESTATETYPE = Enum("D3DTEXTURESTAGESTATETYPE", [ "D3DTSS_COLOROP", "D3DTSS_COLORARG1", "D3DTSS_COLORARG2", @@ -373,17 +380,16 @@ D3DTEXTURESTAGESTATETYPE = Enum("D3DTEXTURESTAGESTATETYPE", ( "D3DTSS_COLORARG0", "D3DTSS_ALPHAARG0", "D3DTSS_RESULTARG", - "D3DTSS_FORCE_DWORD", -)) +]) -D3DTSS = Flags(DWORD, ( +D3DTSS = Flags(DWORD, [ "D3DTSS_TCI_PASSTHRU", "D3DTSS_TCI_CAMERASPACENORMAL", "D3DTSS_TCI_CAMERASPACEPOSITION", "D3DTSS_TCI_CAMERASPACEREFLECTIONVECTOR", -)) +]) -D3DTEXTUREOP = Enum("D3DTEXTUREOP", ( +D3DTEXTUREOP = Enum("D3DTEXTUREOP", [ "D3DTOP_DISABLE", "D3DTOP_SELECTARG1", "D3DTOP_SELECTARG2", @@ -410,10 +416,9 @@ D3DTEXTUREOP = Enum("D3DTEXTUREOP", ( "D3DTOP_DOTPRODUCT3", "D3DTOP_MULTIPLYADD", "D3DTOP_LERP", - "D3DTOP_FORCE_DWORD", -)) +]) -D3DTA = Flags(DWORD, ( +D3DTA = Flags(DWORD, [ "D3DTA_SELECTMASK", "D3DTA_DIFFUSE", "D3DTA_CURRENT", @@ -423,23 +428,22 @@ D3DTA = Flags(DWORD, ( "D3DTA_TEMP", "D3DTA_COMPLEMENT", "D3DTA_ALPHAREPLICATE", -)) +]) -D3DTEXTUREFILTERTYPE = Enum("D3DTEXTUREFILTERTYPE", ( +D3DTEXTUREFILTERTYPE = Enum("D3DTEXTUREFILTERTYPE", [ "D3DTEXF_NONE", "D3DTEXF_POINT", "D3DTEXF_LINEAR", "D3DTEXF_ANISOTROPIC", "D3DTEXF_FLATCUBIC", "D3DTEXF_GAUSSIANCUBIC", - "D3DTEXF_FORCE_DWORD", -)) +]) -D3DPV = Flags(DWORD, ( +D3DPV = Flags(DWORD, [ "D3DPV_DONOTCOPYDATA", -)) +]) -D3DFVF = Flags(DWORD, ( +D3DFVF = Flags(DWORD, [ "D3DFVF_RESERVED0", "D3DFVF_POSITION_MASK", "D3DFVF_XYZ", @@ -482,9 +486,9 @@ D3DFVF = Flags(DWORD, ( "D3DFVF_TEXCOORDSIZE2(3)", "D3DFVF_TEXCOORDSIZE4(3)", "D3DFVF_TEXCOORDSIZE1(3)", -)) +]) -D3DVSD_TOKENTYPE = Enum("D3DVSD_TOKENTYPE", ( +D3DVSD_TOKENTYPE = Enum("D3DVSD_TOKENTYPE", [ "D3DVSD_TOKEN_NOP", "D3DVSD_TOKEN_STREAM", "D3DVSD_TOKEN_STREAMDATA", @@ -492,10 +496,9 @@ D3DVSD_TOKENTYPE = Enum("D3DVSD_TOKENTYPE", ( "D3DVSD_TOKEN_CONSTMEM", "D3DVSD_TOKEN_EXT", "D3DVSD_TOKEN_END", - "D3DVSD_FORCE_DWORD", -)) +]) -D3DVSDT = Flags(DWORD, ( +D3DVSDT = Flags(DWORD, [ "D3DVSDT_FLOAT1", "D3DVSDT_FLOAT2", "D3DVSDT_FLOAT3", @@ -523,9 +526,9 @@ D3DVSDT = Flags(DWORD, ( "D3DVSDE_NORMAL2", "D3DDP_MAXTEXCOORD", "D3DSI_OPCODE_MASK", -)) +]) -D3DSHADER_INSTRUCTION_OPCODE_TYPE = Enum("D3DSHADER_INSTRUCTION_OPCODE_TYPE", ( +D3DSHADER_INSTRUCTION_OPCODE_TYPE = Enum("D3DSHADER_INSTRUCTION_OPCODE_TYPE", [ "D3DSIO_NOP", "D3DSIO_MOV", "D3DSIO_ADD", @@ -580,49 +583,43 @@ D3DSHADER_INSTRUCTION_OPCODE_TYPE = Enum("D3DSHADER_INSTRUCTION_OPCODE_TYPE", ( "D3DSIO_PHASE", "D3DSIO_COMMENT", "D3DSIO_END", - "D3DSIO_FORCE_DWORD", -)) +]) -D3DSP = Flags(DWORD, ( +D3DSP = Flags(DWORD, [ "D3DSP_WRITEMASK_0", "D3DSP_WRITEMASK_1", "D3DSP_WRITEMASK_2", "D3DSP_WRITEMASK_3", "D3DSP_WRITEMASK_ALL", -)) +]) -D3DSHADER_PARAM_DSTMOD_TYPE = Enum("D3DSHADER_PARAM_DSTMOD_TYPE", ( +D3DSHADER_PARAM_DSTMOD_TYPE = Enum("D3DSHADER_PARAM_DSTMOD_TYPE", [ "D3DSPDM_NONE", "D3DSPDM_SATURATE", - "D3DSPDM_FORCE_DWORD", -)) +]) -D3DSHADER_PARAM_REGISTER_TYPE = Enum("D3DSHADER_PARAM_REGISTER_TYPE", ( +D3DSHADER_PARAM_REGISTER_TYPE = Enum("D3DSHADER_PARAM_REGISTER_TYPE", [ "D3DSPR_TEMP", "D3DSPR_INPUT", "D3DSPR_CONST", - "D3DSPR_ADDR", - "D3DSPR_TEXTURE", + "D3DSPR_ADDR|D3DSPR_TEXTURE", "D3DSPR_RASTOUT", "D3DSPR_ATTROUT", "D3DSPR_TEXCRDOUT", - "D3DSPR_FORCE_DWORD", -)) +]) -D3DVS_RASTOUT_OFFSETS = Enum("D3DVS_RASTOUT_OFFSETS", ( +D3DVS_RASTOUT_OFFSETS = Enum("D3DVS_RASTOUT_OFFSETS", [ "D3DSRO_POSITION", "D3DSRO_FOG", "D3DSRO_POINT_SIZE", - "D3DSRO_FORCE_DWORD", -)) +]) -D3DVS_ADDRESSMODE_TYPE = Enum("D3DVS_ADDRESSMODE_TYPE", ( +D3DVS_ADDRESSMODE_TYPE = Enum("D3DVS_ADDRESSMODE_TYPE", [ "D3DVS_ADDRMODE_ABSOLUTE", "D3DVS_ADDRMODE_RELATIVE", - "D3DVS_ADDRMODE_FORCE_DWORD", -)) +]) -D3DVS = Flags(DWORD, ( +D3DVS = Flags(DWORD, [ "D3DVS_X_X", "D3DVS_X_Y", "D3DVS_X_Z", @@ -640,17 +637,17 @@ D3DVS = Flags(DWORD, ( "D3DVS_W_Z", "D3DVS_W_W", "D3DVS_NOSWIZZLE", -)) +]) -D3DSP = Flags(DWORD, ( +D3DSP = Flags(DWORD, [ "D3DSP_NOSWIZZLE", "D3DSP_REPLICATERED", "D3DSP_REPLICATEGREEN", "D3DSP_REPLICATEBLUE", "D3DSP_REPLICATEALPHA", -)) +]) -D3DSHADER_PARAM_SRCMOD_TYPE = Enum("D3DSHADER_PARAM_SRCMOD_TYPE", ( +D3DSHADER_PARAM_SRCMOD_TYPE = Enum("D3DSHADER_PARAM_SRCMOD_TYPE", [ "D3DSPSM_NONE", "D3DSPSM_NEG", "D3DSPSM_BIAS", @@ -662,65 +659,57 @@ D3DSHADER_PARAM_SRCMOD_TYPE = Enum("D3DSHADER_PARAM_SRCMOD_TYPE", ( "D3DSPSM_X2NEG", "D3DSPSM_DZ", "D3DSPSM_DW", - "D3DSPSM_FORCE_DWORD", -)) +]) -D3DBASISTYPE = Enum("D3DBASISTYPE", ( +D3DBASISTYPE = Enum("D3DBASISTYPE", [ "D3DBASIS_BEZIER", "D3DBASIS_BSPLINE", "D3DBASIS_INTERPOLATE", - "D3DBASIS_FORCE_DWORD", -)) +]) -D3DORDERTYPE = Enum("D3DORDERTYPE", ( +D3DORDERTYPE = Enum("D3DORDERTYPE", [ "D3DORDER_LINEAR", "D3DORDER_QUADRATIC", "D3DORDER_CUBIC", "D3DORDER_QUINTIC", - "D3DORDER_FORCE_DWORD", -)) +]) -D3DPATCHEDGESTYLE = Enum("D3DPATCHEDGESTYLE", ( +D3DPATCHEDGESTYLE = Enum("D3DPATCHEDGESTYLE", [ "D3DPATCHEDGE_DISCRETE", "D3DPATCHEDGE_CONTINUOUS", - "D3DPATCHEDGE_FORCE_DWORD", -)) +]) -D3DSTATEBLOCKTYPE = Enum("D3DSTATEBLOCKTYPE", ( +D3DSTATEBLOCKTYPE = Enum("D3DSTATEBLOCKTYPE", [ "D3DSBT_ALL", "D3DSBT_PIXELSTATE", "D3DSBT_VERTEXSTATE", - "D3DSBT_FORCE_DWORD", -)) +]) -D3DVERTEXBLENDFLAGS = Enum("D3DVERTEXBLENDFLAGS", ( +D3DVERTEXBLENDFLAGS = Enum("D3DVERTEXBLENDFLAGS", [ "D3DVBF_DISABLE", "D3DVBF_1WEIGHTS", "D3DVBF_2WEIGHTS", "D3DVBF_3WEIGHTS", "D3DVBF_TWEENING", "D3DVBF_0WEIGHTS", - "D3DVBF_FORCE_DWORD", -)) +]) -D3DTEXTURETRANSFORMFLAGS = Enum("D3DTEXTURETRANSFORMFLAGS", ( +D3DTEXTURETRANSFORMFLAGS = Enum("D3DTEXTURETRANSFORMFLAGS", [ "D3DTTFF_DISABLE", "D3DTTFF_COUNT1", "D3DTTFF_COUNT2", "D3DTTFF_COUNT3", "D3DTTFF_COUNT4", "D3DTTFF_PROJECTED", - "D3DTTFF_FORCE_DWORD", -)) +]) -D3DDEVTYPE = Enum("D3DDEVTYPE", ( +D3DDEVTYPE = Enum("D3DDEVTYPE", [ "D3DDEVTYPE_HAL", "D3DDEVTYPE_REF", "D3DDEVTYPE_SW", - "D3DDEVTYPE_FORCE_DWORD", -)) +]) -D3DMULTISAMPLE_TYPE = Enum("D3DMULTISAMPLE_TYPE", ( +D3DMULTISAMPLE_TYPE = Enum("D3DMULTISAMPLE_TYPE", [ "D3DMULTISAMPLE_NONE", "D3DMULTISAMPLE_2_SAMPLES", "D3DMULTISAMPLE_3_SAMPLES", @@ -737,10 +726,9 @@ D3DMULTISAMPLE_TYPE = Enum("D3DMULTISAMPLE_TYPE", ( "D3DMULTISAMPLE_14_SAMPLES", "D3DMULTISAMPLE_15_SAMPLES", "D3DMULTISAMPLE_16_SAMPLES", - "D3DMULTISAMPLE_FORCE_DWORD", -)) +]) -D3DFORMAT = Enum("D3DFORMAT", ( +D3DFORMAT = Enum("D3DFORMAT", [ "D3DFMT_UNKNOWN", "D3DFMT_R8G8B8", "D3DFMT_A8R8G8B8", @@ -784,45 +772,42 @@ D3DFORMAT = Enum("D3DFORMAT", ( "D3DFMT_VERTEXDATA", "D3DFMT_INDEX16", "D3DFMT_INDEX32", - "D3DFMT_FORCE_DWORD", -)) +]) -D3DDISPLAYMODE = Struct("D3DDISPLAYMODE", ( +D3DDISPLAYMODE = Struct("D3DDISPLAYMODE", [ (UINT, "Width"), (UINT, "Height"), (UINT, "RefreshRate"), (D3DFORMAT, "Format"), -)) +]) -D3DDEVICE_CREATION_PARAMETERS = Struct("D3DDEVICE_CREATION_PARAMETERS", ( +D3DDEVICE_CREATION_PARAMETERS = Struct("D3DDEVICE_CREATION_PARAMETERS", [ (UINT, "AdapterOrdinal"), (D3DDEVTYPE, "DeviceType"), (HWND, "hFocusWindow"), (DWORD, "BehaviorFlags"), -)) +]) -D3DSWAPEFFECT = Enum("D3DSWAPEFFECT", ( +D3DSWAPEFFECT = Enum("D3DSWAPEFFECT", [ "D3DSWAPEFFECT_DISCARD", "D3DSWAPEFFECT_FLIP", "D3DSWAPEFFECT_COPY", "D3DSWAPEFFECT_COPY_VSYNC", - "D3DSWAPEFFECT_FORCE_DWORD", -)) +]) -D3DPOOL = Enum("D3DPOOL", ( +D3DPOOL = Enum("D3DPOOL", [ "D3DPOOL_DEFAULT", "D3DPOOL_MANAGED", "D3DPOOL_SYSTEMMEM", "D3DPOOL_SCRATCH", - "D3DPOOL_FORCE_DWORD", -)) +]) -D3DPRESENT = Flags(DWORD, ( +D3DPRESENT = Flags(DWORD, [ "D3DPRESENT_RATE_DEFAULT", "D3DPRESENT_RATE_UNLIMITED", -)) +]) -D3DPRESENT_PARAMETERS = Struct("D3DPRESENT_PARAMETERS", ( +D3DPRESENT_PARAMETERS = Struct("D3DPRESENT_PARAMETERS", [ (UINT, "BackBufferWidth"), (UINT, "BackBufferHeight"), (D3DFORMAT, "BackBufferFormat"), @@ -836,28 +821,25 @@ D3DPRESENT_PARAMETERS = Struct("D3DPRESENT_PARAMETERS", ( (DWORD, "Flags"), (UINT, "FullScreen_RefreshRateInHz"), (UINT, "FullScreen_PresentationInterval"), +]) -)) - -D3DPRESENTFLAG = Flags(DWORD, ( +D3DPRESENTFLAG = Flags(DWORD, [ "D3DPRESENTFLAG_LOCKABLE_BACKBUFFER", -)) +]) -D3DGAMMARAMP = Struct("D3DGAMMARAMP", ( - (WORD, "red[256]"), - (WORD, "green[256]"), - (WORD, "blue[256]"), -)) +D3DGAMMARAMP = Struct("D3DGAMMARAMP", [ + (Array(WORD, "256"), "red"), + (Array(WORD, "256"), "green"), + (Array(WORD, "256"), "blue"), +]) -D3DBACKBUFFER_TYPE = Enum("D3DBACKBUFFER_TYPE", ( +D3DBACKBUFFER_TYPE = Enum("D3DBACKBUFFER_TYPE", [ "D3DBACKBUFFER_TYPE_MONO", "D3DBACKBUFFER_TYPE_LEFT", "D3DBACKBUFFER_TYPE_RIGHT", +]) - "D3DBACKBUFFER_TYPE_FORCE_DWORD", -)) - -D3DRESOURCETYPE = Enum("D3DRESOURCETYPE", ( +D3DRESOURCETYPE = Enum("D3DRESOURCETYPE", [ "D3DRTYPE_SURFACE", "D3DRTYPE_VOLUME", "D3DRTYPE_TEXTURE", @@ -865,10 +847,9 @@ D3DRESOURCETYPE = Enum("D3DRESOURCETYPE", ( "D3DRTYPE_CUBETEXTURE", "D3DRTYPE_VERTEXBUFFER", "D3DRTYPE_INDEXBUFFER", - "D3DRTYPE_FORCE_DWORD", -)) +]) -D3DUSAGE = Flags(DWORD, ( +D3DUSAGE = Flags(DWORD, [ "D3DUSAGE_RENDERTARGET", "D3DUSAGE_DEPTHSTENCIL", "D3DUSAGE_WRITEONLY", @@ -878,44 +859,43 @@ D3DUSAGE = Flags(DWORD, ( "D3DUSAGE_RTPATCHES", "D3DUSAGE_NPATCHES", "D3DUSAGE_DYNAMIC", -)) +]) -D3DCUBEMAP_FACES = Enum("D3DCUBEMAP_FACES", ( +D3DCUBEMAP_FACES = Enum("D3DCUBEMAP_FACES", [ "D3DCUBEMAP_FACE_POSITIVE_X", "D3DCUBEMAP_FACE_NEGATIVE_X", "D3DCUBEMAP_FACE_POSITIVE_Y", "D3DCUBEMAP_FACE_NEGATIVE_Y", "D3DCUBEMAP_FACE_POSITIVE_Z", "D3DCUBEMAP_FACE_NEGATIVE_Z", - "D3DCUBEMAP_FACE_FORCE_DWORD", -)) +]) -D3DLOCK = Flags(DWORD, ( +D3DLOCK = Flags(DWORD, [ "D3DLOCK_READONLY", "D3DLOCK_DISCARD", "D3DLOCK_NOOVERWRITE", "D3DLOCK_NOSYSLOCK", "D3DLOCK_NO_DIRTY_UPDATE", -)) +]) -D3DVERTEXBUFFER_DESC = Struct("D3DVERTEXBUFFER_DESC", ( +D3DVERTEXBUFFER_DESC = Struct("D3DVERTEXBUFFER_DESC", [ (D3DFORMAT, "Format"), (D3DRESOURCETYPE, "Type"), (DWORD, "Usage"), (D3DPOOL, "Pool"), (UINT, "Size"), (DWORD, "FVF"), -)) +]) -D3DINDEXBUFFER_DESC = Struct("D3DINDEXBUFFER_DESC", ( +D3DINDEXBUFFER_DESC = Struct("D3DINDEXBUFFER_DESC", [ (D3DFORMAT, "Format"), (D3DRESOURCETYPE, "Type"), (DWORD, "Usage"), (D3DPOOL, "Pool"), (UINT, "Size"), -)) +]) -D3DSURFACE_DESC = Struct("D3DSURFACE_DESC", ( +D3DSURFACE_DESC = Struct("D3DSURFACE_DESC", [ (D3DFORMAT, "Format"), (D3DRESOURCETYPE, "Type"), (DWORD, "Usage"), @@ -924,9 +904,9 @@ D3DSURFACE_DESC = Struct("D3DSURFACE_DESC", ( (D3DMULTISAMPLE_TYPE, "MultiSampleType"), (UINT, "Width"), (UINT, "Height"), -)) +]) -D3DVOLUME_DESC = Struct("D3DVOLUME_DESC", ( +D3DVOLUME_DESC = Struct("D3DVOLUME_DESC", [ (D3DFORMAT, "Format"), (D3DRESOURCETYPE, "Type"), (DWORD, "Usage"), @@ -935,34 +915,34 @@ D3DVOLUME_DESC = Struct("D3DVOLUME_DESC", ( (UINT, "Width"), (UINT, "Height"), (UINT, "Depth"), -)) +]) -D3DLOCKED_RECT = Struct("D3DLOCKED_RECT", ( +D3DLOCKED_RECT = Struct("D3DLOCKED_RECT", [ (INT, "Pitch"), (PVOID, "pBits"), -)) +]) -D3DBOX = Struct("D3DBOX", ( +D3DBOX = Struct("D3DBOX", [ (UINT, "Left"), (UINT, "Top"), (UINT, "Right"), (UINT, "Bottom"), (UINT, "Front"), (UINT, "Back"), -)) +]) -D3DLOCKED_BOX = Struct("D3DLOCKED_BOX", ( +D3DLOCKED_BOX = Struct("D3DLOCKED_BOX", [ (INT, "RowPitch"), (INT, "SlicePitch"), (PVOID, "pBits"), -)) +]) -D3DRANGE = Struct("D3DRANGE", ( +D3DRANGE = Struct("D3DRANGE", [ (UINT, "Offset"), (UINT, "Size"), -)) +]) -D3DRECTPATCH_INFO = Struct("D3DRECTPATCH_INFO", ( +D3DRECTPATCH_INFO = Struct("D3DRECTPATCH_INFO", [ (UINT, "StartVertexOffsetWidth"), (UINT, "StartVertexOffsetHeight"), (UINT, "Width"), @@ -970,46 +950,43 @@ D3DRECTPATCH_INFO = Struct("D3DRECTPATCH_INFO", ( (UINT, "Stride"), (D3DBASISTYPE, "Basis"), (D3DORDERTYPE, "Order"), -)) +]) -D3DTRIPATCH_INFO = Struct("D3DTRIPATCH_INFO", ( +D3DTRIPATCH_INFO = Struct("D3DTRIPATCH_INFO", [ (UINT, "StartVertexOffset"), (UINT, "NumVertices"), (D3DBASISTYPE, "Basis"), (D3DORDERTYPE, "Order"), -)) +]) -D3DADAPTER_IDENTIFIER8 = Struct("D3DADAPTER_IDENTIFIER8", ( - (String, "Driver"), - (String, "Description"), +D3DADAPTER_IDENTIFIER8 = Struct("D3DADAPTER_IDENTIFIER8", [ + (CString, "Driver"), + (CString, "Description"), (LARGE_INTEGER, "DriverVersion"), - (DWORD, "DriverVersionLowPart"), - (DWORD, "DriverVersionHighPart"), (DWORD, "VendorId"), (DWORD, "DeviceId"), (DWORD, "SubSysId"), (DWORD, "Revision"), (GUID, "DeviceIdentifier"), (DWORD, "WHQLLevel"), -)) +]) -D3DRASTER_STATUS = Struct("D3DRASTER_STATUS", ( +D3DRASTER_STATUS = Struct("D3DRASTER_STATUS", [ (BOOL, "InVBlank"), (UINT, "ScanLine"), -)) +]) -D3DDEBUGMONITORTOKENS = Enum("D3DDEBUGMONITORTOKENS", ( +D3DDEBUGMONITORTOKENS = Enum("D3DDEBUGMONITORTOKENS", [ "D3DDMT_ENABLE", "D3DDMT_DISABLE", - "D3DDMT_FORCE_DWORD", -)) +]) -D3DDEVINFOID = Flags(DWORD, ( +D3DDEVINFOID = Flags(DWORD, [ "D3DDEVINFOID_RESOURCEMANAGER", "D3DDEVINFOID_VERTEXSTATS", -)) +]) -D3DRESOURCESTATS = Struct("D3DRESOURCESTATS", ( +D3DRESOURCESTATS = Struct("D3DRESOURCESTATS", [ (BOOL, "bThrashing"), (DWORD, "ApproxBytesDownloaded"), (DWORD, "NumEvicts"), @@ -1021,14 +998,14 @@ D3DRESOURCESTATS = Struct("D3DRESOURCESTATS", ( (DWORD, "WorkingSetBytes"), (DWORD, "TotalManaged"), (DWORD, "TotalBytes"), -)) +]) -D3DDEVINFO_RESOURCEMANAGER = Struct("D3DDEVINFO_RESOURCEMANAGER", ( - (D3DRESOURCESTATS, "stats[D3DRTYPECOUNT]"), -)) +D3DDEVINFO_RESOURCEMANAGER = Struct("D3DDEVINFO_RESOURCEMANAGER", [ + (Array(D3DRESOURCESTATS, "D3DRTYPECOUNT"), "stats"), +]) -D3DDEVINFO_D3DVERTEXSTATS = Struct("D3DDEVINFO_D3DVERTEXSTATS", ( +D3DDEVINFO_D3DVERTEXSTATS = Struct("D3DDEVINFO_D3DVERTEXSTATS", [ (DWORD, "NumRenderedTriangles"), (DWORD, "NumExtraClippingTriangles"), -)) +])