X-Git-Url: https://git.cworth.org/git?a=blobdiff_plain;f=d3d9.py;h=81d310aa8908a2d5023fbe5817c37ad24e81292a;hb=e4246254fc9472b6b0317141a464c235b38cb592;hp=7049d1d498a54bb6a3dad37597798ea24787a0c5;hpb=31524197f9120f57c7df45525a95fa331194e02c;p=apitrace diff --git a/d3d9.py b/d3d9.py index 7049d1d..81d310a 100644 --- a/d3d9.py +++ b/d3d9.py @@ -25,12 +25,12 @@ """d3d9.h""" -from windows import * -from d3dshader import * +from winapi import * from d3d9types import * from d3d9caps import * +from trace import DllTracer -D3DSHADER9 = D3DShader(9) +D3DSHADER9 = Opaque("const DWORD *") HRESULT = Enum("HRESULT", [ "D3D_OK", @@ -115,7 +115,7 @@ IDirect3D9.methods += [ Method(HRESULT, "EnumAdapterModes", [(UINT, "Adapter"), (D3DFORMAT, "Format"), (UINT, "Mode"), Out(Pointer(D3DDISPLAYMODE), "pMode")]), Method(HRESULT, "GetAdapterDisplayMode", [(UINT, "Adapter"), Out(Pointer(D3DDISPLAYMODE), "pMode")]), Method(HRESULT, "CheckDeviceType", [(UINT, "Adapter"), (D3DDEVTYPE, "DevType"), (D3DFORMAT, "AdapterFormat"), (D3DFORMAT, "BackBufferFormat"), (BOOL, "bWindowed")]), - Method(HRESULT, "CheckDeviceFormat", [(UINT, "Adapter"), (D3DDEVTYPE, "DeviceType"), (D3DFORMAT, "AdapterFormat"), (DWORD, "Usage"), (D3DRESOURCETYPE, "RType"), (D3DFORMAT, "CheckFormat")]), + Method(HRESULT, "CheckDeviceFormat", [(UINT, "Adapter"), (D3DDEVTYPE, "DeviceType"), (D3DFORMAT, "AdapterFormat"), (D3DUSAGE, "Usage"), (D3DRESOURCETYPE, "RType"), (D3DFORMAT, "CheckFormat")]), Method(HRESULT, "CheckDeviceMultiSampleType", [(UINT, "Adapter"), (D3DDEVTYPE, "DeviceType"), (D3DFORMAT, "SurfaceFormat"), (BOOL, "Windowed"), (D3DMULTISAMPLE_TYPE, "MultiSampleType"), Out(Pointer(DWORD), "pQualityLevels")]), Method(HRESULT, "CheckDepthStencilMatch", [(UINT, "Adapter"), (D3DDEVTYPE, "DeviceType"), (D3DFORMAT, "AdapterFormat"), (D3DFORMAT, "RenderTargetFormat"), (D3DFORMAT, "DepthStencilFormat")]), Method(HRESULT, "CheckDeviceFormatConversion", [(UINT, "Adapter"), (D3DDEVTYPE, "DeviceType"), (D3DFORMAT, "SourceFormat"), (D3DFORMAT, "TargetFormat")]), @@ -145,11 +145,11 @@ IDirect3DDevice9.methods += [ Method(HRESULT, "SetDialogBoxMode", [(BOOL, "bEnableDialogs")]), Method(Void, "SetGammaRamp", [(UINT, "iSwapChain"), (DWORD, "Flags"), (ConstPointer(D3DGAMMARAMP), "pRamp")]), Method(Void, "GetGammaRamp", [(UINT, "iSwapChain"), Out(Pointer(D3DGAMMARAMP), "pRamp")]), - Method(HRESULT, "CreateTexture", [(UINT, "Width"), (UINT, "Height"), (UINT, "Levels"), (DWORD, "Usage"), (D3DFORMAT, "Format"), (D3DPOOL, "Pool"), Out(Pointer(PDIRECT3DTEXTURE9), "ppTexture"), Out(Pointer(HANDLE), "pSharedHandle")]), - Method(HRESULT, "CreateVolumeTexture", [(UINT, "Width"), (UINT, "Height"), (UINT, "Depth"), (UINT, "Levels"), (DWORD, "Usage"), (D3DFORMAT, "Format"), (D3DPOOL, "Pool"), Out(Pointer(PDIRECT3DVOLUMETEXTURE9), "ppVolumeTexture"), Out(Pointer(HANDLE), "pSharedHandle")]), - Method(HRESULT, "CreateCubeTexture", [(UINT, "EdgeLength"), (UINT, "Levels"), (DWORD, "Usage"), (D3DFORMAT, "Format"), (D3DPOOL, "Pool"), Out(Pointer(PDIRECT3DCUBETEXTURE9), "ppCubeTexture"), Out(Pointer(HANDLE), "pSharedHandle")]), - Method(HRESULT, "CreateVertexBuffer", [(UINT, "Length"), (DWORD, "Usage"), (D3DFVF, "FVF"), (D3DPOOL, "Pool"), Out(Pointer(PDIRECT3DVERTEXBUFFER9), "ppVertexBuffer"), Out(Pointer(HANDLE), "pSharedHandle")]), - Method(HRESULT, "CreateIndexBuffer", [(UINT, "Length"), (DWORD, "Usage"), (D3DFORMAT, "Format"), (D3DPOOL, "Pool"), Out(Pointer(PDIRECT3DINDEXBUFFER9), "ppIndexBuffer"), Out(Pointer(HANDLE), "pSharedHandle")]), + Method(HRESULT, "CreateTexture", [(UINT, "Width"), (UINT, "Height"), (UINT, "Levels"), (D3DUSAGE, "Usage"), (D3DFORMAT, "Format"), (D3DPOOL, "Pool"), Out(Pointer(PDIRECT3DTEXTURE9), "ppTexture"), Out(Pointer(HANDLE), "pSharedHandle")]), + Method(HRESULT, "CreateVolumeTexture", [(UINT, "Width"), (UINT, "Height"), (UINT, "Depth"), (UINT, "Levels"), (D3DUSAGE, "Usage"), (D3DFORMAT, "Format"), (D3DPOOL, "Pool"), Out(Pointer(PDIRECT3DVOLUMETEXTURE9), "ppVolumeTexture"), Out(Pointer(HANDLE), "pSharedHandle")]), + Method(HRESULT, "CreateCubeTexture", [(UINT, "EdgeLength"), (UINT, "Levels"), (D3DUSAGE, "Usage"), (D3DFORMAT, "Format"), (D3DPOOL, "Pool"), Out(Pointer(PDIRECT3DCUBETEXTURE9), "ppCubeTexture"), Out(Pointer(HANDLE), "pSharedHandle")]), + Method(HRESULT, "CreateVertexBuffer", [(UINT, "Length"), (D3DUSAGE, "Usage"), (D3DFVF, "FVF"), (D3DPOOL, "Pool"), Out(Pointer(PDIRECT3DVERTEXBUFFER9), "ppVertexBuffer"), Out(Pointer(HANDLE), "pSharedHandle")]), + Method(HRESULT, "CreateIndexBuffer", [(UINT, "Length"), (D3DUSAGE, "Usage"), (D3DFORMAT, "Format"), (D3DPOOL, "Pool"), Out(Pointer(PDIRECT3DINDEXBUFFER9), "ppIndexBuffer"), Out(Pointer(HANDLE), "pSharedHandle")]), Method(HRESULT, "CreateRenderTarget", [(UINT, "Width"), (UINT, "Height"), (D3DFORMAT, "Format"), (D3DMULTISAMPLE_TYPE, "MultiSample"), (DWORD, "MultisampleQuality"), (BOOL, "Lockable"), Out(Pointer(PDIRECT3DSURFACE9), "ppSurface"), Out(Pointer(HANDLE), "pSharedHandle")]), Method(HRESULT, "CreateDepthStencilSurface", [(UINT, "Width"), (UINT, "Height"), (D3DFORMAT, "Format"), (D3DMULTISAMPLE_TYPE, "MultiSample"), (DWORD, "MultisampleQuality"), (BOOL, "Discard"), Out(Pointer(PDIRECT3DSURFACE9), "ppSurface"), Out(Pointer(HANDLE), "pSharedHandle")]), Method(HRESULT, "UpdateSurface", [(PDIRECT3DSURFACE9, "pSourceSurface"), (ConstPointer(RECT), "pSourceRect"), (PDIRECT3DSURFACE9, "pDestinationSurface"), (ConstPointer(POINT), "pDestPoint")]), @@ -165,7 +165,7 @@ IDirect3DDevice9.methods += [ Method(HRESULT, "GetDepthStencilSurface", [Out(Pointer(PDIRECT3DSURFACE9), "ppZStencilSurface")]), Method(HRESULT, "BeginScene", []), Method(HRESULT, "EndScene", []), - Method(HRESULT, "Clear", [(DWORD, "Count"), (ConstPointer(D3DRECT), "pRects"), (DWORD, "Flags"), (D3DCOLOR, "Color"), (Float, "Z"), (DWORD, "Stencil")]), + Method(HRESULT, "Clear", [(DWORD, "Count"), (ConstPointer(D3DRECT), "pRects"), (D3DCLEAR, "Flags"), (D3DCOLOR, "Color"), (Float, "Z"), (DWORD, "Stencil")]), Method(HRESULT, "SetTransform", [(D3DTRANSFORMSTATETYPE, "State"), (ConstPointer(D3DMATRIX), "pMatrix")]), Method(HRESULT, "GetTransform", [(D3DTRANSFORMSTATETYPE, "State"), Out(Pointer(D3DMATRIX), "pMatrix")]), Method(HRESULT, "MultiplyTransform", [(D3DTRANSFORMSTATETYPE, "State"), (ConstPointer(D3DMATRIX), "pMatrix")]), @@ -216,12 +216,12 @@ IDirect3DDevice9.methods += [ Method(HRESULT, "CreateVertexShader", [(D3DSHADER9, "pFunction"), Out(Pointer(PDIRECT3DVERTEXSHADER9), "ppShader")]), Method(HRESULT, "SetVertexShader", [(PDIRECT3DVERTEXSHADER9, "pShader")]), Method(HRESULT, "GetVertexShader", [Out(Pointer(PDIRECT3DVERTEXSHADER9), "ppShader")]), - Method(HRESULT, "SetVertexShaderConstantF", [(UINT, "StartRegister"), (ConstPointer(Float), "pConstantData"), (UINT, "Vector4fCount")]), - Method(HRESULT, "GetVertexShaderConstantF", [(UINT, "StartRegister"), Out(Pointer(Float), "pConstantData"), (UINT, "Vector4fCount")]), - Method(HRESULT, "SetVertexShaderConstantI", [(UINT, "StartRegister"), (ConstPointer(Int), "pConstantData"), (UINT, "Vector4iCount")]), - Method(HRESULT, "GetVertexShaderConstantI", [(UINT, "StartRegister"), Out(Pointer(Int), "pConstantData"), (UINT, "Vector4iCount")]), - Method(HRESULT, "SetVertexShaderConstantB", [(UINT, "StartRegister"), (ConstPointer(BOOL), "pConstantData"), (UINT, "BoolCount")]), - Method(HRESULT, "GetVertexShaderConstantB", [(UINT, "StartRegister"), Out(Pointer(BOOL), "pConstantData"), (UINT, "BoolCount")]), + Method(HRESULT, "SetVertexShaderConstantF", [(UINT, "StartRegister"), (Const(Array(Float, "4*Vector4fCount")), "pConstantData"), (UINT, "Vector4fCount")]), + Method(HRESULT, "GetVertexShaderConstantF", [(UINT, "StartRegister"), Out(Array(Float, "4*Vector4fCount"), "pConstantData"), (UINT, "Vector4fCount")]), + Method(HRESULT, "SetVertexShaderConstantI", [(UINT, "StartRegister"), (Const(Array(Int, "4*Vector4iCount")), "pConstantData"), (UINT, "Vector4iCount")]), + Method(HRESULT, "GetVertexShaderConstantI", [(UINT, "StartRegister"), Out(Array(Int, "4*Vector4iCount"), "pConstantData"), (UINT, "Vector4iCount")]), + Method(HRESULT, "SetVertexShaderConstantB", [(UINT, "StartRegister"), (Const(Array(BOOL, "BoolCount")), "pConstantData"), (UINT, "BoolCount")]), + Method(HRESULT, "GetVertexShaderConstantB", [(UINT, "StartRegister"), Out(Array(BOOL, "BoolCount"), "pConstantData"), (UINT, "BoolCount")]), Method(HRESULT, "SetStreamSource", [(UINT, "StreamNumber"), (PDIRECT3DVERTEXBUFFER9, "pStreamData"), (UINT, "OffsetInBytes"), (UINT, "Stride")]), Method(HRESULT, "GetStreamSource", [(UINT, "StreamNumber"), Out(Pointer(PDIRECT3DVERTEXBUFFER9), "ppStreamData"), Out(Pointer(UINT), "pOffsetInBytes"), Out(Pointer(UINT), "pStride")]), Method(HRESULT, "SetStreamSourceFreq", [(UINT, "StreamNumber"), (UINT, "Setting")]), @@ -231,12 +231,12 @@ IDirect3DDevice9.methods += [ Method(HRESULT, "CreatePixelShader", [(D3DSHADER9, "pFunction"), Out(Pointer(PDIRECT3DPIXELSHADER9), "ppShader")]), Method(HRESULT, "SetPixelShader", [(PDIRECT3DPIXELSHADER9, "pShader")]), Method(HRESULT, "GetPixelShader", [Out(Pointer(PDIRECT3DPIXELSHADER9), "ppShader")]), - Method(HRESULT, "SetPixelShaderConstantF", [(UINT, "StartRegister"), (ConstPointer(Float), "pConstantData"), (UINT, "Vector4fCount")]), - Method(HRESULT, "GetPixelShaderConstantF", [(UINT, "StartRegister"), Out(Pointer(Float), "pConstantData"), (UINT, "Vector4fCount")]), - Method(HRESULT, "SetPixelShaderConstantI", [(UINT, "StartRegister"), (ConstPointer(Int), "pConstantData"), (UINT, "Vector4iCount")]), - Method(HRESULT, "GetPixelShaderConstantI", [(UINT, "StartRegister"), Out(Pointer(Int), "pConstantData"), (UINT, "Vector4iCount")]), - Method(HRESULT, "SetPixelShaderConstantB", [(UINT, "StartRegister"), (ConstPointer(BOOL), "pConstantData"), (UINT, "BoolCount")]), - Method(HRESULT, "GetPixelShaderConstantB", [(UINT, "StartRegister"), Out(Pointer(BOOL), "pConstantData"), (UINT, "BoolCount")]), + Method(HRESULT, "SetPixelShaderConstantF", [(UINT, "StartRegister"), (Const(Array(Float, "4*Vector4fCount")), "pConstantData"), (UINT, "Vector4fCount")]), + Method(HRESULT, "GetPixelShaderConstantF", [(UINT, "StartRegister"), Out(Array(Float, "4*Vector4fCount"), "pConstantData"), (UINT, "Vector4fCount")]), + Method(HRESULT, "SetPixelShaderConstantI", [(UINT, "StartRegister"), (Const(Array(Int, "4*Vector4iCount")), "pConstantData"), (UINT, "Vector4iCount")]), + Method(HRESULT, "GetPixelShaderConstantI", [(UINT, "StartRegister"), Out(Array(Int, "4*Vector4iCount"), "pConstantData"), (UINT, "Vector4iCount")]), + Method(HRESULT, "SetPixelShaderConstantB", [(UINT, "StartRegister"), (Const(Array(BOOL, "BoolCount")), "pConstantData"), (UINT, "BoolCount")]), + Method(HRESULT, "GetPixelShaderConstantB", [(UINT, "StartRegister"), Out(Array(BOOL, "BoolCount"), "pConstantData"), (UINT, "BoolCount")]), Method(HRESULT, "DrawRectPatch", [(UINT, "Handle"), (ConstPointer(Float), "pNumSegs"), (ConstPointer(D3DRECTPATCH_INFO), "pRectPatchInfo")]), Method(HRESULT, "DrawTriPatch", [(UINT, "Handle"), (ConstPointer(Float), "pNumSegs"), (ConstPointer(D3DTRIPATCH_INFO), "pTriPatchInfo")]), Method(HRESULT, "DeletePatch", [(UINT, "Handle")]), @@ -250,7 +250,7 @@ IDirect3DStateBlock9.methods += [ ] IDirect3DSwapChain9.methods += [ - Method(HRESULT, "Present", [(ConstPointer(RECT), "pSourceRect"), (ConstPointer(RECT), "pDestRect"), (HWND, "hDestWindowOverride"), (ConstPointer(RGNDATA), "pDirtyRegion"), (DWORD, "dwFlags")]), + Method(HRESULT, "Present", [(ConstPointer(RECT), "pSourceRect"), (ConstPointer(RECT), "pDestRect"), (HWND, "hDestWindowOverride"), (ConstPointer(RGNDATA), "pDirtyRegion"), (D3DPRESENT, "dwFlags")]), Method(HRESULT, "GetFrontBufferData", [(PDIRECT3DSURFACE9, "pDestSurface")]), Method(HRESULT, "GetBackBuffer", [(UINT, "iBackBuffer"), (D3DBACKBUFFER_TYPE, "Type"), Out(Pointer(PDIRECT3DSURFACE9), "ppBackBuffer")]), Method(HRESULT, "GetRasterStatus", [Out(Pointer(D3DRASTER_STATUS), "pRasterStatus")]), @@ -297,7 +297,7 @@ IDirect3DBaseTexture9.methods += [ IDirect3DTexture9.methods += [ Method(HRESULT, "GetLevelDesc", [(UINT, "Level"), Out(Pointer(D3DSURFACE_DESC), "pDesc")]), Method(HRESULT, "GetSurfaceLevel", [(UINT, "Level"), Out(Pointer(PDIRECT3DSURFACE9), "ppSurfaceLevel")]), - Method(HRESULT, "LockRect", [(UINT, "Level"), Out(Pointer(D3DLOCKED_RECT), "pLockedRect"), (ConstPointer(RECT), "pRect"), (DWORD, "Flags")]), + Method(HRESULT, "LockRect", [(UINT, "Level"), Out(Pointer(D3DLOCKED_RECT), "pLockedRect"), (ConstPointer(RECT), "pRect"), (D3DLOCK, "Flags")]), Method(HRESULT, "UnlockRect", [(UINT, "Level")]), Method(HRESULT, "AddDirtyRect", [(ConstPointer(RECT), "pDirtyRect")]), ] @@ -305,7 +305,7 @@ IDirect3DTexture9.methods += [ IDirect3DVolumeTexture9.methods += [ Method(HRESULT, "GetLevelDesc", [(UINT, "Level"), Out(Pointer(D3DVOLUME_DESC), "pDesc")]), Method(HRESULT, "GetVolumeLevel", [(UINT, "Level"), Out(Pointer(PDIRECT3DVOLUME9), "ppVolumeLevel")]), - Method(HRESULT, "LockBox", [(UINT, "Level"), Out(Pointer(D3DLOCKED_BOX), "pLockedVolume"), (ConstPointer(D3DBOX), "pBox"), (DWORD, "Flags")]), + Method(HRESULT, "LockBox", [(UINT, "Level"), Out(Pointer(D3DLOCKED_BOX), "pLockedVolume"), (ConstPointer(D3DBOX), "pBox"), (D3DLOCK, "Flags")]), Method(HRESULT, "UnlockBox", [(UINT, "Level")]), Method(HRESULT, "AddDirtyBox", [(ConstPointer(D3DBOX), "pDirtyBox")]), ] @@ -313,19 +313,19 @@ IDirect3DVolumeTexture9.methods += [ IDirect3DCubeTexture9.methods += [ Method(HRESULT, "GetLevelDesc", [(UINT, "Level"), Out(Pointer(D3DSURFACE_DESC), "pDesc")]), Method(HRESULT, "GetCubeMapSurface", [(D3DCUBEMAP_FACES, "FaceType"), (UINT, "Level"), Out(Pointer(PDIRECT3DSURFACE9), "ppCubeMapSurface")]), - Method(HRESULT, "LockRect", [(D3DCUBEMAP_FACES, "FaceType"), (UINT, "Level"), Out(Pointer(D3DLOCKED_RECT), "pLockedRect"), (ConstPointer(RECT), "pRect"), (DWORD, "Flags")]), + Method(HRESULT, "LockRect", [(D3DCUBEMAP_FACES, "FaceType"), (UINT, "Level"), Out(Pointer(D3DLOCKED_RECT), "pLockedRect"), (ConstPointer(RECT), "pRect"), (D3DLOCK, "Flags")]), Method(HRESULT, "UnlockRect", [(D3DCUBEMAP_FACES, "FaceType"), (UINT, "Level")]), Method(HRESULT, "AddDirtyRect", [(D3DCUBEMAP_FACES, "FaceType"), (ConstPointer(RECT), "pDirtyRect")]), ] IDirect3DVertexBuffer9.methods += [ - Method(HRESULT, "Lock", [(UINT, "OffsetToLock"), (UINT, "SizeToLock"), Out(Pointer(OpaquePointer(Void)), "ppbData"), (DWORD, "Flags")]), + Method(HRESULT, "Lock", [(UINT, "OffsetToLock"), (UINT, "SizeToLock"), Out(Pointer(OpaquePointer(Void)), "ppbData"), (D3DLOCK, "Flags")]), Method(HRESULT, "Unlock", []), Method(HRESULT, "GetDesc", [Out(Pointer(D3DVERTEXBUFFER_DESC), "pDesc")]), ] IDirect3DIndexBuffer9.methods += [ - Method(HRESULT, "Lock", [(UINT, "OffsetToLock"), (UINT, "SizeToLock"), Out(Pointer(OpaquePointer(Void)), "ppbData"), (DWORD, "Flags")]), + Method(HRESULT, "Lock", [(UINT, "OffsetToLock"), (UINT, "SizeToLock"), Out(Pointer(OpaquePointer(Void)), "ppbData"), (D3DLOCK, "Flags")]), Method(HRESULT, "Unlock", []), Method(HRESULT, "GetDesc", [Out(Pointer(D3DINDEXBUFFER_DESC), "pDesc")]), ] @@ -333,7 +333,7 @@ IDirect3DIndexBuffer9.methods += [ IDirect3DSurface9.methods += [ Method(HRESULT, "GetContainer", [(REFIID, "riid"), Out(Pointer(OpaquePointer(Void)), "ppContainer")]), Method(HRESULT, "GetDesc", [Out(Pointer(D3DSURFACE_DESC), "pDesc")]), - Method(HRESULT, "LockRect", [Out(Pointer(D3DLOCKED_RECT), "pLockedRect"), (ConstPointer(RECT), "pRect"), (DWORD, "Flags")]), + Method(HRESULT, "LockRect", [Out(Pointer(D3DLOCKED_RECT), "pLockedRect"), (ConstPointer(RECT), "pRect"), (D3DLOCK, "Flags")]), Method(HRESULT, "UnlockRect", []), Method(HRESULT, "GetDC", [Out(Pointer(HDC), "phdc")]), Method(HRESULT, "ReleaseDC", [(HDC, "hdc")]), @@ -346,7 +346,7 @@ IDirect3DVolume9.methods += [ Method(HRESULT, "FreePrivateData", [(REFGUID, "refguid")]), Method(HRESULT, "GetContainer", [(REFIID, "riid"), Out(Pointer(OpaquePointer(Void)), "ppContainer")]), Method(HRESULT, "GetDesc", [Out(Pointer(D3DVOLUME_DESC), "pDesc")]), - Method(HRESULT, "LockBox", [Out(Pointer(D3DLOCKED_BOX), "pLockedVolume"), (ConstPointer(D3DBOX), "pBox"), (DWORD, "Flags")]), + Method(HRESULT, "LockBox", [Out(Pointer(D3DLOCKED_BOX), "pLockedVolume"), (ConstPointer(D3DBOX), "pBox"), (D3DLOCK, "Flags")]), Method(HRESULT, "UnlockBox", []), ] @@ -367,19 +367,19 @@ IDirect3D9Ex.methods += [ ] IDirect3DDevice9Ex.methods += [ - Method(HRESULT, "SetConvolutionMonoKernel", [(UINT, "width"), (UINT, "height"), Out(Pointer(Float), "rows"), Out(Pointer(Float), "columns")]), + Method(HRESULT, "SetConvolutionMonoKernel", [(UINT, "width"), (UINT, "height"), (Array(Float, "width"), "rows"), (Array(Float, "height"), "columns")]), Method(HRESULT, "ComposeRects", [(PDIRECT3DSURFACE9, "pSrc"), (PDIRECT3DSURFACE9, "pDst"), (PDIRECT3DVERTEXBUFFER9, "pSrcRectDescs"), (UINT, "NumRects"), (PDIRECT3DVERTEXBUFFER9, "pDstRectDescs"), (D3DCOMPOSERECTSOP, "Operation"), (Int, "Xoffset"), (Int, "Yoffset")]), Method(HRESULT, "PresentEx", [(ConstPointer(RECT), "pSourceRect"), (ConstPointer(RECT), "pDestRect"), (HWND, "hDestWindowOverride"), (ConstPointer(RGNDATA), "pDirtyRegion"), (DWORD, "dwFlags")]), Method(HRESULT, "GetGPUThreadPriority", [Out(Pointer(INT), "pPriority")]), Method(HRESULT, "SetGPUThreadPriority", [(INT, "Priority")]), Method(HRESULT, "WaitForVBlank", [(UINT, "iSwapChain")]), - Method(HRESULT, "CheckResourceResidency", [Out(Pointer(PDIRECT3DRESOURCE9), "pResourceArray"), (UINT32, "NumResources")]), + Method(HRESULT, "CheckResourceResidency", [(Array(PDIRECT3DRESOURCE9, "NumResources"), "pResourceArray"), (UINT32, "NumResources")]), Method(HRESULT, "SetMaximumFrameLatency", [(UINT, "MaxLatency")]), Method(HRESULT, "GetMaximumFrameLatency", [Out(Pointer(UINT), "pMaxLatency")]), Method(HRESULT, "CheckDeviceState", [(HWND, "hDestinationWindow")]), - Method(HRESULT, "CreateRenderTargetEx", [(UINT, "Width"), (UINT, "Height"), (D3DFORMAT, "Format"), (D3DMULTISAMPLE_TYPE, "MultiSample"), (DWORD, "MultisampleQuality"), (BOOL, "Lockable"), Out(Pointer(PDIRECT3DSURFACE9), "ppSurface"), Out(Pointer(HANDLE), "pSharedHandle"), (DWORD, "Usage")]), - Method(HRESULT, "CreateOffscreenPlainSurfaceEx", [(UINT, "Width"), (UINT, "Height"), (D3DFORMAT, "Format"), (D3DPOOL, "Pool"), Out(Pointer(PDIRECT3DSURFACE9), "ppSurface"), Out(Pointer(HANDLE), "pSharedHandle"), (DWORD, "Usage")]), - Method(HRESULT, "CreateDepthStencilSurfaceEx", [(UINT, "Width"), (UINT, "Height"), (D3DFORMAT, "Format"), (D3DMULTISAMPLE_TYPE, "MultiSample"), (DWORD, "MultisampleQuality"), (BOOL, "Discard"), Out(Pointer(PDIRECT3DSURFACE9), "ppSurface"), Out(Pointer(HANDLE), "pSharedHandle"), (DWORD, "Usage")]), + Method(HRESULT, "CreateRenderTargetEx", [(UINT, "Width"), (UINT, "Height"), (D3DFORMAT, "Format"), (D3DMULTISAMPLE_TYPE, "MultiSample"), (DWORD, "MultisampleQuality"), (BOOL, "Lockable"), Out(Pointer(PDIRECT3DSURFACE9), "ppSurface"), Out(Pointer(HANDLE), "pSharedHandle"), (D3DUSAGE, "Usage")]), + Method(HRESULT, "CreateOffscreenPlainSurfaceEx", [(UINT, "Width"), (UINT, "Height"), (D3DFORMAT, "Format"), (D3DPOOL, "Pool"), Out(Pointer(PDIRECT3DSURFACE9), "ppSurface"), Out(Pointer(HANDLE), "pSharedHandle"), (D3DUSAGE, "Usage")]), + Method(HRESULT, "CreateDepthStencilSurfaceEx", [(UINT, "Width"), (UINT, "Height"), (D3DFORMAT, "Format"), (D3DMULTISAMPLE_TYPE, "MultiSample"), (DWORD, "MultisampleQuality"), (BOOL, "Discard"), Out(Pointer(PDIRECT3DSURFACE9), "ppSurface"), Out(Pointer(HANDLE), "pSharedHandle"), (D3DUSAGE, "Usage")]), Method(HRESULT, "ResetEx", [Out(Pointer(D3DPRESENT_PARAMETERS), "pPresentationParameters"), Out(Pointer(D3DDISPLAYMODEEX), "pFullscreenDisplayMode")]), Method(HRESULT, "GetDisplayModeEx", [(UINT, "iSwapChain"), Out(Pointer(D3DDISPLAYMODEEX), "pMode"), Out(Pointer(D3DDISPLAYROTATION), "pRotation")]), ] @@ -390,28 +390,32 @@ IDirect3DSwapChain9Ex.methods += [ Method(HRESULT, "GetDisplayModeEx", [Out(Pointer(D3DDISPLAYMODEEX), "pMode"), Out(Pointer(D3DDISPLAYROTATION), "pRotation")]), ] -d3d9 = Dll("d3d9") -d3d9.functions += [ - DllFunction(PDIRECT3D9, "Direct3DCreate9", [(UINT, "SDKVersion")], fail='NULL'), - DllFunction(HRESULT, "Direct3DCreate9Ex", [(UINT, "SDKVersion"), Out(Pointer(PDIRECT3D9EX), "ppD3D")], fail='D3DERR_NOTAVAILABLE'), - DllFunction(Int, "D3DPERF_BeginEvent", [(D3DCOLOR, "col"), (LPCWSTR, "wszName")], fail='-1'), - DllFunction(Int, "D3DPERF_EndEvent", [], fail='-1'), - DllFunction(Void, "D3DPERF_SetMarker", [(D3DCOLOR, "col"), (LPCWSTR, "wszName")], fail=''), - DllFunction(Void, "D3DPERF_SetRegion", [(D3DCOLOR, "col"), (LPCWSTR, "wszName")], fail=''), - DllFunction(BOOL, "D3DPERF_QueryRepeatFrame", [], fail='FALSE'), - DllFunction(Void, "D3DPERF_SetOptions", [(DWORD, "dwOptions")], fail=''), - DllFunction(DWORD, "D3DPERF_GetStatus", [], fail='0'), -] +d3d9 = API("d3d9") +d3d9.add_functions([ + StdFunction(PDIRECT3D9, "Direct3DCreate9", [(UINT, "SDKVersion")], fail='NULL'), + StdFunction(HRESULT, "Direct3DCreate9Ex", [(UINT, "SDKVersion"), Out(Pointer(PDIRECT3D9EX), "ppD3D")], fail='D3DERR_NOTAVAILABLE'), + StdFunction(Int, "D3DPERF_BeginEvent", [(D3DCOLOR, "col"), (LPCWSTR, "wszName")], fail='-1'), + StdFunction(Int, "D3DPERF_EndEvent", [], fail='-1'), + StdFunction(Void, "D3DPERF_SetMarker", [(D3DCOLOR, "col"), (LPCWSTR, "wszName")], fail=''), + StdFunction(Void, "D3DPERF_SetRegion", [(D3DCOLOR, "col"), (LPCWSTR, "wszName")], fail=''), + StdFunction(BOOL, "D3DPERF_QueryRepeatFrame", [], fail='FALSE'), + StdFunction(Void, "D3DPERF_SetOptions", [(DWORD, "dwOptions")], fail=''), + StdFunction(DWORD, "D3DPERF_GetStatus", [], fail='0'), +]) + + +class D3D9Tracer(DllTracer): + + pass + + if __name__ == '__main__': - print '#include ' - print '#include ' - print - print '#include "compat.h"' - print - print '#include ' + print '#include "d3d9imports.hpp"' print - print '#include "log.hpp"' + print '#include "trace_write.hpp"' + print '#include "os.hpp"' print - wrap() + tracer = D3D9Tracer('d3d9.dll') + tracer.trace_api(d3d9)