X-Git-Url: https://git.cworth.org/git?a=blobdiff_plain;f=empires%2Fempires-client.js;h=39c59ece8156b358f08bf8fc2a2a06abd4b05001;hb=a5fdea59332e0c0536c2863ad3f0ea07533ab931;hp=c239b223168f7b67280c1c0cbe1abb831620caed;hpb=e395fcc0bcfedbf3d31173ff0cf7cd616ab92768;p=lmno.games diff --git a/empires/empires-client.js b/empires/empires-client.js index c239b22..39c59ec 100644 --- a/empires/empires-client.js +++ b/empires/empires-client.js @@ -13,13 +13,8 @@ ${message} message_area.insertAdjacentHTML('beforeend', message); } -function register_loaded(name) { - add_message("success", name + " is now in the game!"); -} - function register(form) { var request = new XMLHttpRequest(); - request.addEventListener("load", register_loaded(form.name.value)); request.open("POST", API + "register"); request.setRequestHeader("Content-Type", "application/json; charset=UTF-8"); @@ -41,6 +36,7 @@ events.onerror = function(event) { }; events.addEventListener("players", function(event) { + const players_div = document.getElementById("players-div"); const players_element = document.getElementById("players"); const players = JSON.parse(event.data); @@ -51,9 +47,13 @@ events.addEventListener("players", function(event) { li.innerText = player.name; players_element.appendChild(li); } + + /* Force players list to be visible. */ + players_div.style.display = "block"; }); events.addEventListener("player-join", function(event) { + const players_div = document.getElementById("players-div"); const players = document.getElementById("players"); const player = JSON.parse(event.data); @@ -61,6 +61,9 @@ events.addEventListener("player-join", function(event) { li.id = "player-" + player.id; li.innerText = player.name; players.appendChild(li); + + /* Force players list to be visible. */ + players_div.style.display = "block"; }); events.addEventListener("player-leave", function(event) { @@ -68,9 +71,40 @@ events.addEventListener("player-leave", function(event) { const id = JSON.parse(event.data); const player = document.getElementById("player-" + id.id); + add_message("info", player.innerText + " has left the game."); players.removeChild(player); }); +events.addEventListener("game-state", function(event) { + const data = JSON.parse(event.data); + const old_state = data.old_state; + const new_state = data.new_state; + + const hide_selector = ".show-state-" +old_state+ ",.hide-state-" +new_state; + const show_selector = ".hide-state-" +old_state+ ",.show-state-" +new_state; + + /* Hide all elements based on the state transition. */ + var elts = document.querySelectorAll(hide_selector); + for (const elt of elts) { + elt.style.display = "none"; + } + + /* And show all elements based on the same state transition. */ + elts = document.querySelectorAll(show_selector); + for (const elt of elts) { + elt.style.display = "block"; + } +}); + +events.addEventListener("character-reveal", function(event) { + const data = JSON.parse(event.data); + const character_name = data.character; + + const character = document.getElementById("character-reveal"); + + character.innerText = character_name; +}); + events.addEventListener("capture", function(event_string) { const players = document.getElementById("players"); const event = JSON.parse(event_string.data);