X-Git-Url: https://git.cworth.org/git?a=blobdiff_plain;f=empires%2Fempires-client.js;h=a0df9134df1e87de86b9e722a07a141bc6606397;hb=d9c1028746aad357d4f4f25e384398185acbd197;hp=511527b216151a47955afc314b223703ad4dd56e;hpb=ce0d14d58ea18f78a9cec1fd6a115fb692894205;p=lmno.games diff --git a/empires/empires-client.js b/empires/empires-client.js index 511527b..a0df913 100644 --- a/empires/empires-client.js +++ b/empires/empires-client.js @@ -9,17 +9,12 @@ function add_message(severity, message) { ${message} × `; - message_area = document.getElementById('message-area'); + const message_area = document.getElementById('message-area'); message_area.insertAdjacentHTML('beforeend', message); } -function register_loaded(name) { - add_message("success", name + " is now in the game!"); -} - function register(form) { var request = new XMLHttpRequest(); - request.addEventListener("load", register_loaded(form.name.value)); request.open("POST", API + "register"); request.setRequestHeader("Content-Type", "application/json; charset=UTF-8"); @@ -31,3 +26,121 @@ function register(form) { form.reset(); } + +function toggle_host_tools() { + const host_tools = document.getElementById("host-tools"); + + console.log("Toggling, host_tools.style.display is '" + host_tools.style.display + "'"); + + if (host_tools.style.display === "block") + host_tools.style.display = "none"; + else + host_tools.style.display = "block"; +} + +function post_reveal() { + const request = new XMLHttpRequest(); + + request.open("POST", API + "reveal"); + request.send(); +} + +function post_start() { + const request = new XMLHttpRequest(); + + request.open("POST", API + "start"); + request.send(); +} + +function post_reset() { + const request = new XMLHttpRequest(); + + request.open("POST", API + "reset"); + request.send(); +} + +const events = new EventSource(API + "events"); + +events.onerror = function(event) { + if (event.target.readyState === EventSource.CLOSED) { + add_message("danger", "Connection to server lost."); + } +}; + +events.addEventListener("players", function(event) { + const players_div = document.getElementById("players-div"); + const players_element = document.getElementById("players"); + const players = JSON.parse(event.data); + + players_element.innerHTML = ''; + for (const player of players) { + var li = document.createElement('li'); + li.id = "player-" + player.id; + li.innerText = player.name; + players_element.appendChild(li); + } + + /* Force players list to be visible. */ + players_div.style.display = "block"; +}); + +events.addEventListener("player-join", function(event) { + const players_div = document.getElementById("players-div"); + const players = document.getElementById("players"); + const player = JSON.parse(event.data); + + const li = document.createElement('li'); + li.id = "player-" + player.id; + li.innerText = player.name; + players.appendChild(li); + + /* Force players list to be visible. */ + players_div.style.display = "block"; +}); + +events.addEventListener("player-leave", function(event) { + const players = document.getElementById("players"); + const id = JSON.parse(event.data); + const player = document.getElementById("player-" + id.id); + + add_message("info", player.innerText + " has left the game."); + players.removeChild(player); +}); + +events.addEventListener("game-state", function(event) { + const data = JSON.parse(event.data); + const old_state = data.old_state; + const new_state = data.new_state; + + const hide_selector = ".show-state-" +old_state+ ",.hide-state-" +new_state; + const show_selector = ".hide-state-" +old_state+ ",.show-state-" +new_state; + + /* Hide all elements based on the state transition. */ + var elts = document.querySelectorAll(hide_selector); + for (const elt of elts) { + elt.style.display = "none"; + } + + /* And show all elements based on the same state transition. */ + elts = document.querySelectorAll(show_selector); + for (const elt of elts) { + elt.style.display = "block"; + } +}); + +events.addEventListener("character-reveal", function(event) { + const data = JSON.parse(event.data); + const character_name = data.character; + + const character = document.getElementById("character-reveal"); + + character.innerText = character_name; +}); + +events.addEventListener("capture", function(event_string) { + const players = document.getElementById("players"); + const event = JSON.parse(event_string.data); + const player = document.getElementById("player-" + event.captee); + + players.removeChild(player); +});