X-Git-Url: https://git.cworth.org/git?a=blobdiff_plain;f=empires%2Fstyle.css;h=1bb0e62eb0eada366c08f28a523def5ed75ee10d;hb=33dc186b5e65219ffdb341c7217b502648f51d3d;hp=f7c9e4cf4980629786b7152fafad575221cbf891;hpb=13375caac10b8303640e39e558ef7ed8e737c40b;p=lmno.games diff --git a/empires/style.css b/empires/style.css index f7c9e4c..1bb0e62 100644 --- a/empires/style.css +++ b/empires/style.css @@ -1,7 +1,5 @@ -p,dl,dd { - margin-bottom: 1em; -} - +/* By default, hide things that are not to be shown + * until a particular game state is reached. */ .show-state-join { display:none; } @@ -14,6 +12,8 @@ p,dl,dd { display:none; } +/* And by default, show things that will be hidden + * when a particular game state is reached. */ .hide-state-join { display:block; } @@ -36,12 +36,10 @@ p,dl,dd { display: none; } -input { - height: 40px; -} - +/* When a character name is being revealed, we want this to be huge, + * (like, filling the screen huge). */ #character-reveal { - color: #333738; + color: var(--text-fg-color); font-size: 300%; font-weight: bold; }