X-Git-Url: https://git.cworth.org/git?a=blobdiff_plain;f=empires-client.js;h=39c59ece8156b358f08bf8fc2a2a06abd4b05001;hb=08b6875d550f0305e7b88218fd3f66e6cc231eb1;hp=5f489f8780c547c6f8af2a743561a965ebdcd07c;hpb=37c17cc62597ed8c959bacf59e4a47501f56c334;p=empires-html diff --git a/empires-client.js b/empires-client.js index 5f489f8..39c59ec 100644 --- a/empires-client.js +++ b/empires-client.js @@ -13,13 +13,8 @@ ${message} message_area.insertAdjacentHTML('beforeend', message); } -function register_loaded(name) { - add_message("success", name + " is now in the game!"); -} - function register(form) { var request = new XMLHttpRequest(); - request.addEventListener("load", register_loaded(form.name.value)); request.open("POST", API + "register"); request.setRequestHeader("Content-Type", "application/json; charset=UTF-8"); @@ -34,7 +29,14 @@ function register(form) { const events = new EventSource(API + "events"); +events.onerror = function(event) { + if (event.target.readyState === EventSource.CLOSED) { + add_message("danger", "Connection to server lost."); + } +}; + events.addEventListener("players", function(event) { + const players_div = document.getElementById("players-div"); const players_element = document.getElementById("players"); const players = JSON.parse(event.data); @@ -45,9 +47,13 @@ events.addEventListener("players", function(event) { li.innerText = player.name; players_element.appendChild(li); } + + /* Force players list to be visible. */ + players_div.style.display = "block"; }); -events.addEventListener("player-register", function(event) { +events.addEventListener("player-join", function(event) { + const players_div = document.getElementById("players-div"); const players = document.getElementById("players"); const player = JSON.parse(event.data); @@ -55,16 +61,50 @@ events.addEventListener("player-register", function(event) { li.id = "player-" + player.id; li.innerText = player.name; players.appendChild(li); + + /* Force players list to be visible. */ + players_div.style.display = "block"; }); -events.addEventListener("player-deregister", function(event) { +events.addEventListener("player-leave", function(event) { const players = document.getElementById("players"); const id = JSON.parse(event.data); const player = document.getElementById("player-" + id.id); + add_message("info", player.innerText + " has left the game."); players.removeChild(player); }); +events.addEventListener("game-state", function(event) { + const data = JSON.parse(event.data); + const old_state = data.old_state; + const new_state = data.new_state; + + const hide_selector = ".show-state-" +old_state+ ",.hide-state-" +new_state; + const show_selector = ".hide-state-" +old_state+ ",.show-state-" +new_state; + + /* Hide all elements based on the state transition. */ + var elts = document.querySelectorAll(hide_selector); + for (const elt of elts) { + elt.style.display = "none"; + } + + /* And show all elements based on the same state transition. */ + elts = document.querySelectorAll(show_selector); + for (const elt of elts) { + elt.style.display = "block"; + } +}); + +events.addEventListener("character-reveal", function(event) { + const data = JSON.parse(event.data); + const character_name = data.character; + + const character = document.getElementById("character-reveal"); + + character.innerText = character_name; +}); + events.addEventListener("capture", function(event_string) { const players = document.getElementById("players"); const event = JSON.parse(event_string.data);