X-Git-Url: https://git.cworth.org/git?a=blobdiff_plain;f=glapi.py;h=566683d4ac850b96fc881d932094d457ec2639a7;hb=7b9afefcd1e8c5d8c1f154c9df038588cc34e4c4;hp=2da980bcf27dc987bed7a1910a2df9033646c4e7;hpb=f01b7f59e1a1ff4e5bc4bbbdb69d419fd77eade3;p=apitrace diff --git a/glapi.py b/glapi.py index 2da980b..566683d 100644 --- a/glapi.py +++ b/glapi.py @@ -88,6 +88,7 @@ GLrenderbuffer = Handle("renderbuffer", GLuint) GLfragmentShaderATI = Handle("fragmentShaderATI", GLuint) GLvertexArray = Handle("vertexArrayAPPLE", GLuint) GLregion = Handle("region", GLuint) +GLmap = Handle("map", OpaquePointer(GLvoid)) # Some functions take GLenum disguised as GLint. Apple noticed and fixed it in # the gl.h header. Regardless, C++ typechecking rules force the wrappers to @@ -611,10 +612,10 @@ glapi.add_functions([ GlFunction(Void, "glBufferData", [(GLenum, "target"), (GLsizeiptr, "size"), (Blob(Const(GLvoid), "size"), "data"), (GLenum, "usage")]), GlFunction(Void, "glBufferSubData", [(GLenum, "target"), (GLintptr, "offset"), (GLsizeiptr, "size"), (Blob(Const(GLvoid), "size"), "data")]), GlFunction(Void, "glGetBufferSubData", [(GLenum, "target"), (GLintptr, "offset"), (GLsizeiptr, "size"), Out(Blob(GLvoid, "size"), "data")], sideeffects=False), - GlFunction(OpaquePointer(GLvoid), "glMapBuffer", [(GLenum, "target"), (GLenum, "access")]), + GlFunction(GLmap, "glMapBuffer", [(GLenum, "target"), (GLenum, "access")]), GlFunction(GLboolean, "glUnmapBuffer", [(GLenum, "target")]), - GlFunction(Void, "glGetBufferParameteriv", [(GLenum, "target"), (GLenum, "pname"), (OpaquePointer(GLint), "params")], sideeffects=False), - GlFunction(Void, "glGetBufferPointerv", [(GLenum, "target"), (GLenum, "pname"), (OpaquePointer(OpaquePointer(GLvoid)), "params")], sideeffects=False), + GlFunction(Void, "glGetBufferParameteriv", [(GLenum, "target"), (GLenum, "pname"), (Pointer(GLint), "params")], sideeffects=False), + GlFunction(Void, "glGetBufferPointerv", [(GLenum, "target"), (GLenum, "pname"), (Pointer(OpaquePointer(GLvoid)), "params")], sideeffects=False), # GL_VERSION_2_0 GlFunction(Void, "glBlendEquationSeparate", [(GLenum, "modeRGB"), (GLenum, "modeAlpha")]), @@ -846,12 +847,12 @@ glapi.add_functions([ GlFunction(Void, "glSampleCoverageARB", [(GLclampf, "value"), (GLboolean, "invert")]), # GL_ARB_texture_compression - GlFunction(Void, "glCompressedTexImage3DARB", [(GLenum, "target"), (GLint, "level"), (GLenum, "internalformat"), (GLsizei, "width"), (GLsizei, "height"), (GLsizei, "depth"), (GLint, "border"), (GLsizei, "imageSize"), (Const(OpaquePointer(Void)), "data")]), - GlFunction(Void, "glCompressedTexImage2DARB", [(GLenum, "target"), (GLint, "level"), (GLenum, "internalformat"), (GLsizei, "width"), (GLsizei, "height"), (GLint, "border"), (GLsizei, "imageSize"), (Const(OpaquePointer(Void)), "data")]), - GlFunction(Void, "glCompressedTexImage1DARB", [(GLenum, "target"), (GLint, "level"), (GLenum, "internalformat"), (GLsizei, "width"), (GLint, "border"), (GLsizei, "imageSize"), (Const(OpaquePointer(Void)), "data")]), - GlFunction(Void, "glCompressedTexSubImage3DARB", [(GLenum, "target"), (GLint, "level"), (GLint, "xoffset"), (GLint, "yoffset"), (GLint, "zoffset"), (GLsizei, "width"), (GLsizei, "height"), (GLsizei, "depth"), (GLenum, "format"), (GLsizei, "imageSize"), (Const(OpaquePointer(Void)), "data")]), - GlFunction(Void, "glCompressedTexSubImage2DARB", [(GLenum, "target"), (GLint, "level"), (GLint, "xoffset"), (GLint, "yoffset"), (GLsizei, "width"), (GLsizei, "height"), (GLenum, "format"), (GLsizei, "imageSize"), (Const(OpaquePointer(Void)), "data")]), - GlFunction(Void, "glCompressedTexSubImage1DARB", [(GLenum, "target"), (GLint, "level"), (GLint, "xoffset"), (GLsizei, "width"), (GLenum, "format"), (GLsizei, "imageSize"), (Const(OpaquePointer(Void)), "data")]), + GlFunction(Void, "glCompressedTexImage3DARB", [(GLenum, "target"), (GLint, "level"), (GLenum, "internalformat"), (GLsizei, "width"), (GLsizei, "height"), (GLsizei, "depth"), (GLint, "border"), (GLsizei, "imageSize"), (Const(Blob(GLvoid, "imageSize")), "data")]), + GlFunction(Void, "glCompressedTexImage2DARB", [(GLenum, "target"), (GLint, "level"), (GLenum, "internalformat"), (GLsizei, "width"), (GLsizei, "height"), (GLint, "border"), (GLsizei, "imageSize"), (Const(Blob(GLvoid, "imageSize")), "data")]), + GlFunction(Void, "glCompressedTexImage1DARB", [(GLenum, "target"), (GLint, "level"), (GLenum, "internalformat"), (GLsizei, "width"), (GLint, "border"), (GLsizei, "imageSize"), (Const(Blob(GLvoid, "imageSize")), "data")]), + GlFunction(Void, "glCompressedTexSubImage3DARB", [(GLenum, "target"), (GLint, "level"), (GLint, "xoffset"), (GLint, "yoffset"), (GLint, "zoffset"), (GLsizei, "width"), (GLsizei, "height"), (GLsizei, "depth"), (GLenum, "format"), (GLsizei, "imageSize"), (Const(Blob(GLvoid, "imageSize")), "data")]), + GlFunction(Void, "glCompressedTexSubImage2DARB", [(GLenum, "target"), (GLint, "level"), (GLint, "xoffset"), (GLint, "yoffset"), (GLsizei, "width"), (GLsizei, "height"), (GLenum, "format"), (GLsizei, "imageSize"), (Const(Blob(GLvoid, "imageSize")), "data")]), + GlFunction(Void, "glCompressedTexSubImage1DARB", [(GLenum, "target"), (GLint, "level"), (GLint, "xoffset"), (GLsizei, "width"), (GLenum, "format"), (GLsizei, "imageSize"), (Const(Blob(GLvoid, "imageSize")), "data")]), GlFunction(Void, "glGetCompressedTexImageARB", [(GLenum, "target"), (GLint, "level"), Out(OpaquePointer(GLvoid), "img")], sideeffects=False), # GL_ARB_point_parameters @@ -967,10 +968,10 @@ glapi.add_functions([ GlFunction(Void, "glBufferDataARB", [(GLenum, "target"), (GLsizeiptrARB, "size"), (Const(Blob(GLvoid, "size")), "data"), (GLenum, "usage")]), GlFunction(Void, "glBufferSubDataARB", [(GLenum, "target"), (GLintptrARB, "offset"), (GLsizeiptrARB, "size"), (Const(Blob(GLvoid, "size")), "data")]), GlFunction(Void, "glGetBufferSubDataARB", [(GLenum, "target"), (GLintptrARB, "offset"), (GLsizeiptrARB, "size"), Out(Blob(GLvoid, "size"), "data")], sideeffects=False), - GlFunction(OpaquePointer(GLvoid), "glMapBufferARB", [(GLenum, "target"), (GLenum, "access")]), + GlFunction(GLmap, "glMapBufferARB", [(GLenum, "target"), (GLenum, "access")]), GlFunction(GLboolean, "glUnmapBufferARB", [(GLenum, "target")]), - GlFunction(Void, "glGetBufferParameterivARB", [(GLenum, "target"), (GLenum, "pname"), Out(OpaquePointer(GLint), "params")], sideeffects=False), - GlFunction(Void, "glGetBufferPointervARB", [(GLenum, "target"), (GLenum, "pname"), Out(Array(OpaquePointer(GLvoid), "1"), "params")], sideeffects=False), + GlFunction(Void, "glGetBufferParameterivARB", [(GLenum, "target"), (GLenum, "pname"), Out(Pointer(GLint), "params")], sideeffects=False), + GlFunction(Void, "glGetBufferPointervARB", [(GLenum, "target"), (GLenum, "pname"), Out(Pointer(OpaquePointer(GLvoid)), "params")], sideeffects=False), # GL_ARB_occlusion_query GlFunction(Void, "glGenQueriesARB", [(GLsizei, "n"), Out(Array(GLquery, "n"), "ids")]), @@ -1070,7 +1071,7 @@ glapi.add_functions([ GlFunction(Void, "glVertexAttribDivisorARB", [(GLuint, "index"), (GLuint, "divisor")]), # GL_ARB_map_buffer_range - GlFunction(OpaquePointer(GLvoid), "glMapBufferRange", [(GLenum, "target"), (GLintptr, "offset"), (GLsizeiptr, "length"), (GLbitfield, "access")]), + GlFunction(GLmap, "glMapBufferRange", [(GLenum, "target"), (GLintptr, "offset"), (GLsizeiptr, "length"), (GLbitfield, "access")]), GlFunction(Void, "glFlushMappedBufferRange", [(GLenum, "target"), (GLintptr, "offset"), (GLsizeiptr, "length")]), # GL_ARB_texture_buffer_object @@ -1775,6 +1776,9 @@ glapi.add_functions([ GlFunction(Void, "glGenVertexArraysAPPLE", [(GLsizei, "n"), Out(Array(GLvertexArray, "n"), "arrays")]), GlFunction(GLboolean, "glIsVertexArrayAPPLE", [(GLvertexArray, "array")]), + # GL_ATI_draw_buffers + GlFunction(Void, "glDrawBuffersATI", [(GLsizei, "n"), (Const(Array(GLenum, "n")), "bufs")]), + # GL_NV_fragment_program GlFunction(Void, "glProgramNamedParameter4fNV", [(GLprogramNV, "id"), (GLsizei, "len"), (Const(OpaquePointer(GLubyte)), "name"), (GLfloat, "x"), (GLfloat, "y"), (GLfloat, "z"), (GLfloat, "w")]), GlFunction(Void, "glProgramNamedParameter4dNV", [(GLprogramNV, "id"), (GLsizei, "len"), (Const(OpaquePointer(GLubyte)), "name"), (GLdouble, "x"), (GLdouble, "y"), (GLdouble, "z"), (GLdouble, "w")]), @@ -2265,6 +2269,24 @@ glapi.add_functions([ # GL_EXT_provoking_vertex GlFunction(Void, "glProvokingVertexEXT", [(GLenum, "mode")]), + # GL_APPLE_texture_range + GlFunction(Void, "glTextureRangeAPPLE", [(GLenum, "target"), (GLsizei, "length"), (Const(Blob(GLvoid, "length")), "pointer")]), + GlFunction(Void, "glGetTexParameterPointervAPPLE", [(GLenum, "target"), (GLenum, "pname"), Out(Pointer(OpaquePointer(GLvoid)), "params")], sideeffects=False), + + # GL_APPLE_vertex_program_evaluators + GlFunction(Void, "glEnableVertexAttribAPPLE", [(GLuint, "index"), (GLenum, "pname")]), + GlFunction(Void, "glDisableVertexAttribAPPLE", [(GLuint, "index"), (GLenum, "pname")]), + GlFunction(GLboolean, "glIsVertexAttribEnabledAPPLE", [(GLuint, "index"), (GLenum, "pname")]), + GlFunction(Void, "glMapVertexAttrib1dAPPLE", [(GLuint, "index"), (GLuint, "size"), (GLdouble, "u1"), (GLdouble, "u2"), (GLint, "stride"), (GLint, "order"), (Const(OpaqueArray(GLdouble, "__glMapVertexAttrib1dAPPLE_size(size, stride, order)")), "points")]), + GlFunction(Void, "glMapVertexAttrib1fAPPLE", [(GLuint, "index"), (GLuint, "size"), (GLfloat, "u1"), (GLfloat, "u2"), (GLint, "stride"), (GLint, "order"), (Const(OpaqueArray(GLfloat, "__glMapVertexAttrib1fAPPLE_size(size, stride, order)")), "points")]), + GlFunction(Void, "glMapVertexAttrib2dAPPLE", [(GLuint, "index"), (GLuint, "size"), (GLdouble, "u1"), (GLdouble, "u2"), (GLint, "ustride"), (GLint, "uorder"), (GLdouble, "v1"), (GLdouble, "v2"), (GLint, "vstride"), (GLint, "vorder"), (Const(OpaqueArray(GLdouble, "__glMapVertexAttrib2dAPPLE_size(size, ustride, uorder, vstride, vorder)")), "points")]), + GlFunction(Void, "glMapVertexAttrib2fAPPLE", [(GLuint, "index"), (GLuint, "size"), (GLfloat, "u1"), (GLfloat, "u2"), (GLint, "ustride"), (GLint, "uorder"), (GLfloat, "v1"), (GLfloat, "v2"), (GLint, "vstride"), (GLint, "vorder"), (Const(OpaqueArray(GLfloat, "__glMapVertexAttrib2fAPPLE_size(size, ustride, uorder, vstride, vorder)")), "points")]), + + # GL_APPLE_object_purgeable + GlFunction(GLenum, "glObjectPurgeableAPPLE", [(GLenum, "objectType"), (GLuint, "name"), (GLenum, "option")]), + GlFunction(GLenum, "glObjectUnpurgeableAPPLE", [(GLenum, "objectType"), (GLuint, "name"), (GLenum, "option")]), + GlFunction(Void, "glGetObjectParameterivAPPLE", [(GLenum, "objectType"), (GLuint, "name"), (GLenum, "pname"), Out(OpaqueArray(GLint, "__glGetObjectParameterivAPPLE_size(pname)"), "params")], sideeffects=False), + # GL_NV_copy_image GlFunction(Void, "glCopyImageSubDataNV", [(GLuint, "srcName"), (GLenum, "srcTarget"), (GLint, "srcLevel"), (GLint, "srcX"), (GLint, "srcY"), (GLint, "srcZ"), (GLuint, "dstName"), (GLenum, "dstTarget"), (GLint, "dstLevel"), (GLint, "dstX"), (GLint, "dstY"), (GLint, "dstZ"), (GLsizei, "width"), (GLsizei, "height"), (GLsizei, "depth")]), @@ -2281,3 +2303,8 @@ glapi.add_functions([ GlFunction(GLuint, "glBufferRegionEnabled", [], sideeffects=False), ]) + +# memcpy's prototype. We don't really want to trace all memcpy calls -- just +# emit a few fake memcpy calls --, which is why the prototype is not together +# with the rest. +memcpy = Function(Void, "memcpy", [(GLmap, "dest"), (Blob(Const(Void), "n"), "src"), (SizeT, "n")])