X-Git-Url: https://git.cworth.org/git?a=blobdiff_plain;f=glapi.py;h=a3a0b58d9487f2ab6a184f7d4e421437db6ca773;hb=2ffe9f84af4555b6e85c9b47c5c217a975436d9f;hp=62e4638e8635a273953523b645c743acf590f5a8;hpb=439ae3cd9055df671670148ea83a1883a31b669c;p=apitrace diff --git a/glapi.py b/glapi.py index 62e4638..a3a0b58 100644 --- a/glapi.py +++ b/glapi.py @@ -664,7 +664,7 @@ glapi.add_functions([ GlFunction(Void, "glEnablei", [(GLenum, "target"), (GLuint, "index")]), GlFunction(Void, "glDisablei", [(GLenum, "target"), (GLuint, "index")]), GlFunction(GLboolean, "glIsEnabledi", [(GLenum, "target"), (GLuint, "index")], sideeffects=False), - GlFunction(Void, "glBeginTransformFeedback", [(GLenum, "primitiveMode")]), + GlFunction(Void, "glBeginTransformFeedback", [(GLenum_mode, "primitiveMode")]), GlFunction(Void, "glEndTransformFeedback", []), GlFunction(Void, "glBindBufferRange", [(GLenum, "target"), (GLuint, "index"), (GLbuffer, "buffer"), (GLintptr, "offset"), (GLsizeiptr, "size")]), GlFunction(Void, "glBindBufferBase", [(GLenum, "target"), (GLuint, "index"), (GLbuffer, "buffer")]), @@ -1177,17 +1177,17 @@ glapi.add_functions([ GlFunction(Void, "glPatchParameterfv", [(GLenum, "pname"), (Const(Array(GLfloat, "__gl_param_size(pname)")), "values")]), # GL_ARB_transform_feedback2 - GlFunction(Void, "glBindTransformFeedback", [(GLenum, "target"), (GLuint, "id")]), - GlFunction(Void, "glDeleteTransformFeedbacks", [(GLsizei, "n"), (Const(Array(GLuint, "n")), "ids")]), - GlFunction(Void, "glGenTransformFeedbacks", [(GLsizei, "n"), Out(Array(GLuint, "n"), "ids")]), - GlFunction(GLboolean, "glIsTransformFeedback", [(GLuint, "id")], sideeffects=False), + GlFunction(Void, "glBindTransformFeedback", [(GLenum, "target"), (GLfeedback, "id")]), + GlFunction(Void, "glDeleteTransformFeedbacks", [(GLsizei, "n"), (Const(Array(GLfeedback, "n")), "ids")]), + GlFunction(Void, "glGenTransformFeedbacks", [(GLsizei, "n"), Out(Array(GLfeedback, "n"), "ids")]), + GlFunction(GLboolean, "glIsTransformFeedback", [(GLfeedback, "id")], sideeffects=False), GlFunction(Void, "glPauseTransformFeedback", []), GlFunction(Void, "glResumeTransformFeedback", []), - GlFunction(Void, "glDrawTransformFeedback", [(GLenum, "mode"), (GLuint, "id")]), + GlFunction(Void, "glDrawTransformFeedback", [(GLenum_mode, "mode"), (GLfeedback, "id")]), # GL_ARB_transform_feedback3 - GlFunction(Void, "glDrawTransformFeedbackStream", [(GLenum, "mode"), (GLuint, "id"), (GLuint, "stream")]), - GlFunction(Void, "glBeginQueryIndexed", [(GLenum, "target"), (GLuint, "index"), (GLuint, "id")]), + GlFunction(Void, "glDrawTransformFeedbackStream", [(GLenum_mode, "mode"), (GLfeedback, "id"), (GLuint, "stream")]), + GlFunction(Void, "glBeginQueryIndexed", [(GLenum, "target"), (GLuint, "index"), (GLfeedback, "id")]), GlFunction(Void, "glEndQueryIndexed", [(GLenum, "target"), (GLuint, "index")]), GlFunction(Void, "glGetQueryIndexediv", [(GLenum, "target"), (GLuint, "index"), (GLenum, "pname"), Out(OpaqueArray(GLint, "__glGetQueryIndexediv_size(pname)"), "params")], sideeffects=False), @@ -1317,6 +1317,33 @@ glapi.add_functions([ GlFunction(Void, "glGetnUniformuivARB", [(GLprogram, "program"), (GLlocation, "location"), (GLsizei, "bufSize"), Out(Array(GLuint, "bufSize"), "params")], sideeffects=False), GlFunction(Void, "glGetnUniformdvARB", [(GLprogram, "program"), (GLlocation, "location"), (GLsizei, "bufSize"), Out(Array(GLdouble, "bufSize"), "params")], sideeffects=False), + # GL_ARB_base_instance + GlFunction(Void, "glDrawArraysInstancedBaseInstance", [(GLenum_mode, "mode"), (GLint, "first"), (GLsizei, "count"), (GLsizei, "primcount"), (GLuint, "baseinstance")]), + GlFunction(Void, "glDrawElementsInstancedBaseInstance", [(GLenum_mode, "mode"), (GLsizei, "count"), (GLenum, "type"), (OpaquePointer(Const(GLvoid)), "indices"), (GLsizei, "primcount"), (GLuint, "baseinstance")]), + GlFunction(Void, "glDrawElementsInstancedBaseVertexBaseInstance", [(GLenum_mode, "mode"), (GLsizei, "count"), (GLenum, "type"), (OpaquePointer(Const(GLvoid)), "indices"), (GLsizei, "primcount"), (GLint, "basevertex"), (GLuint, "baseinstance")]), + + # GL_ARB_transform_feedback_instanced + GlFunction(Void, "glDrawTransformFeedbackInstanced", [(GLenum_mode, "mode"), (GLfeedback, "id"), (GLsizei, "primcount")]), + GlFunction(Void, "glDrawTransformFeedbackStreamInstanced", [(GLenum_mode, "mode"), (GLfeedback, "id"), (GLuint, "stream"), (GLsizei, "primcount")]), + + # GL_ARB_internalformat_query + GlFunction(Void, "glGetInternalformativ", [(GLenum, "target"), (GLenum, "internalformat"), (GLenum, "pname"), (GLsizei, "bufSize"), Out(Array(GLint, "bufSize"), "params")], sideeffects=False), + + # GL_ARB_shader_atomic_counters + GlFunction(Void, "glGetActiveAtomicCounterBufferiv", [(GLprogram, "program"), (GLuint, "bufferIndex"), (GLenum, "pname"), Out(OpaqueArray(GLint, "__glGetActiveAtomicCounterBufferiv_size(pname)"), "params")], sideeffects=False), + + # GL_ARB_shader_image_load_store + GlFunction(Void, "glBindImageTexture", [(GLuint, "unit"), (GLtexture, "texture"), (GLint, "level"), (GLboolean, "layered"), (GLint, "layer"), (GLenum, "access"), (GLenum, "format")]), + GlFunction(Void, "glMemoryBarrier", [(GLbitfield_barrier, "barriers")]), + + # GL_ARB_texture_storage + GlFunction(Void, "glTexStorage1D", [(GLenum, "target"), (GLsizei, "levels"), (GLenum, "internalformat"), (GLsizei, "width")]), + GlFunction(Void, "glTexStorage2D", [(GLenum, "target"), (GLsizei, "levels"), (GLenum, "internalformat"), (GLsizei, "width"), (GLsizei, "height")]), + GlFunction(Void, "glTexStorage3D", [(GLenum, "target"), (GLsizei, "levels"), (GLenum, "internalformat"), (GLsizei, "width"), (GLsizei, "height"), (GLsizei, "depth")]), + GlFunction(Void, "glTextureStorage1DEXT", [(GLtexture, "texture"), (GLenum, "target"), (GLsizei, "levels"), (GLenum, "internalformat"), (GLsizei, "width")]), + GlFunction(Void, "glTextureStorage2DEXT", [(GLtexture, "texture"), (GLenum, "target"), (GLsizei, "levels"), (GLenum, "internalformat"), (GLsizei, "width"), (GLsizei, "height")]), + GlFunction(Void, "glTextureStorage3DEXT", [(GLtexture, "texture"), (GLenum, "target"), (GLsizei, "levels"), (GLenum, "internalformat"), (GLsizei, "width"), (GLsizei, "height"), (GLsizei, "depth")]), + # GL_EXT_blend_color GlFunction(Void, "glBlendColorEXT", [(GLclampf, "red"), (GLclampf, "green"), (GLclampf, "blue"), (GLclampf, "alpha")]), @@ -1992,11 +2019,11 @@ glapi.add_functions([ # GL_ATI_element_array GlFunction(Void, "glElementPointerATI", [(GLenum, "type"), (Const(OpaquePointer(GLvoid)), "pointer")]), - GlFunction(Void, "glDrawElementArrayATI", [(GLenum, "mode"), (GLsizei, "count")]), - GlFunction(Void, "glDrawRangeElementArrayATI", [(GLenum, "mode"), (GLuint, "start"), (GLuint, "end"), (GLsizei, "count")]), + GlFunction(Void, "glDrawElementArrayATI", [(GLenum_mode, "mode"), (GLsizei, "count")]), + GlFunction(Void, "glDrawRangeElementArrayATI", [(GLenum_mode, "mode"), (GLuint, "start"), (GLuint, "end"), (GLsizei, "count")]), # GL_SUN_mesh_array - GlFunction(Void, "glDrawMeshArraysSUN", [(GLenum, "mode"), (GLint, "first"), (GLsizei, "count"), (GLsizei, "width")]), + GlFunction(Void, "glDrawMeshArraysSUN", [(GLenum_mode, "mode"), (GLint, "first"), (GLsizei, "count"), (GLsizei, "width")]), # GL_NV_occlusion_query GlFunction(Void, "glGenOcclusionQueriesNV", [(GLsizei, "n"), Out(Array(GLquery, "n"), "ids")]), @@ -2016,10 +2043,10 @@ glapi.add_functions([ # GL_APPLE_element_array GlFunction(Void, "glElementPointerAPPLE", [(GLenum, "type"), (Const(Blob(GLvoid, "type")), "pointer")]), - GlFunction(Void, "glDrawElementArrayAPPLE", [(GLenum, "mode"), (GLint, "first"), (GLsizei, "count")]), - GlFunction(Void, "glDrawRangeElementArrayAPPLE", [(GLenum, "mode"), (GLuint, "start"), (GLuint, "end"), (GLint, "first"), (GLsizei, "count")]), - GlFunction(Void, "glMultiDrawElementArrayAPPLE", [(GLenum, "mode"), (Const(Array(GLint, "primcount")), "first"), (Const(Array(GLsizei, "primcount")), "count"), (GLsizei, "primcount")]), - GlFunction(Void, "glMultiDrawRangeElementArrayAPPLE", [(GLenum, "mode"), (GLuint, "start"), (GLuint, "end"), (Const(Array(GLint, "primcount")), "first"), (Const(Array(GLsizei, "primcount")), "count"), (GLsizei, "primcount")]), + GlFunction(Void, "glDrawElementArrayAPPLE", [(GLenum_mode, "mode"), (GLint, "first"), (GLsizei, "count")]), + GlFunction(Void, "glDrawRangeElementArrayAPPLE", [(GLenum_mode, "mode"), (GLuint, "start"), (GLuint, "end"), (GLint, "first"), (GLsizei, "count")]), + GlFunction(Void, "glMultiDrawElementArrayAPPLE", [(GLenum_mode, "mode"), (Const(Array(GLint, "primcount")), "first"), (Const(Array(GLsizei, "primcount")), "count"), (GLsizei, "primcount")]), + GlFunction(Void, "glMultiDrawRangeElementArrayAPPLE", [(GLenum_mode, "mode"), (GLuint, "start"), (GLuint, "end"), (Const(Array(GLint, "primcount")), "first"), (Const(Array(GLsizei, "primcount")), "count"), (GLsizei, "primcount")]), # GL_APPLE_fence GlFunction(Void, "glGenFencesAPPLE", [(GLsizei, "n"), Out(Array(GLuint, "n"), "fences")]), @@ -2270,7 +2297,7 @@ glapi.add_functions([ GlFunction(GLboolean, "glIsEnabledIndexedEXT", [(GLenum, "target"), (GLuint, "index")], sideeffects=False), # GL_NV_transform_feedback - GlFunction(Void, "glBeginTransformFeedbackNV", [(GLenum, "primitiveMode")]), + GlFunction(Void, "glBeginTransformFeedbackNV", [(GLenum_mode, "primitiveMode")]), GlFunction(Void, "glEndTransformFeedbackNV", []), GlFunction(Void, "glTransformFeedbackAttribsNV", [(GLuint, "count"), (Const(OpaqueArray(GLint, "__glTransformFeedbackAttribsNV_size(count)")), "attribs"), (GLenum, "bufferMode")]), GlFunction(Void, "glBindBufferRangeNV", [(GLenum, "target"), (GLuint, "index"), (GLbuffer, "buffer"), (GLintptr, "offset"), (GLsizeiptr, "size")]), @@ -2312,7 +2339,7 @@ glapi.add_functions([ GlFunction(Void, "glGetVideoui64vNV", [(GLuint, "video_slot"), (GLenum, "pname"), Out(OpaqueArray(GLuint64EXT, "__glGetVideoui64vNV_size(pname)"), "params")], sideeffects=False), # GL_EXT_transform_feedback - GlFunction(Void, "glBeginTransformFeedbackEXT", [(GLenum, "primitiveMode")]), + GlFunction(Void, "glBeginTransformFeedbackEXT", [(GLenum_mode, "primitiveMode")]), GlFunction(Void, "glEndTransformFeedbackEXT", []), GlFunction(Void, "glBindBufferRangeEXT", [(GLenum, "target"), (GLuint, "index"), (GLbuffer, "buffer"), (GLintptr, "offset"), (GLsizeiptr, "size")]), GlFunction(Void, "glBindBufferOffsetEXT", [(GLenum, "target"), (GLuint, "index"), (GLbuffer, "buffer"), (GLintptr, "offset")]), @@ -2527,25 +2554,25 @@ glapi.add_functions([ GlFunction(Void, "glProgramUniformMatrix3x4dvEXT", [(GLprogram, "program"), (GLlocation, "location"), (GLsizei, "count"), (GLboolean, "transpose"), (Const(Array(GLdouble, "count*3*4")), "value")]), GlFunction(Void, "glProgramUniformMatrix4x2dvEXT", [(GLprogram, "program"), (GLlocation, "location"), (GLsizei, "count"), (GLboolean, "transpose"), (Const(Array(GLdouble, "count*4*2")), "value")]), GlFunction(Void, "glProgramUniformMatrix4x3dvEXT", [(GLprogram, "program"), (GLlocation, "location"), (GLsizei, "count"), (GLboolean, "transpose"), (Const(Array(GLdouble, "count*4*3")), "value")]), - Function(Void, "glVertexArrayVertexOffsetEXT", [(GLuint, "vaobj"), (GLuint, "buffer"), (GLint, "size"), (GLenum, "type"), (GLsizei, "stride"), (GLintptr, "offset")]), - Function(Void, "glVertexArrayColorOffsetEXT", [(GLuint, "vaobj"), (GLuint, "buffer"), (GLint, "size"), (GLenum, "type"), (GLsizei, "stride"), (GLintptr, "offset")]), - Function(Void, "glVertexArrayEdgeFlagOffsetEXT", [(GLuint, "vaobj"), (GLuint, "buffer"), (GLsizei, "stride"), (GLintptr, "offset")]), - Function(Void, "glVertexArrayIndexOffsetEXT", [(GLuint, "vaobj"), (GLuint, "buffer"), (GLenum, "type"), (GLsizei, "stride"), (GLintptr, "offset")]), - Function(Void, "glVertexArrayNormalOffsetEXT", [(GLuint, "vaobj"), (GLuint, "buffer"), (GLenum, "type"), (GLsizei, "stride"), (GLintptr, "offset")]), - Function(Void, "glVertexArrayTexCoordOffsetEXT", [(GLuint, "vaobj"), (GLuint, "buffer"), (GLint, "size"), (GLenum, "type"), (GLsizei, "stride"), (GLintptr, "offset")]), - Function(Void, "glVertexArrayMultiTexCoordOffsetEXT", [(GLuint, "vaobj"), (GLuint, "buffer"), (GLenum, "texunit"), (GLint, "size"), (GLenum, "type"), (GLsizei, "stride"), (GLintptr, "offset")]), - Function(Void, "glVertexArrayFogCoordOffsetEXT", [(GLuint, "vaobj"), (GLuint, "buffer"), (GLenum, "type"), (GLsizei, "stride"), (GLintptr, "offset")]), - Function(Void, "glVertexArraySecondaryColorOffsetEXT", [(GLuint, "vaobj"), (GLuint, "buffer"), (GLint, "size"), (GLenum, "type"), (GLsizei, "stride"), (GLintptr, "offset")]), - Function(Void, "glVertexArrayVertexAttribOffsetEXT", [(GLuint, "vaobj"), (GLuint, "buffer"), (GLuint, "index"), (GLint, "size"), (GLenum, "type"), (GLboolean, "normalized"), (GLsizei, "stride"), (GLintptr, "offset")]), - Function(Void, "glVertexArrayVertexAttribIOffsetEXT", [(GLuint, "vaobj"), (GLuint, "buffer"), (GLuint, "index"), (GLint, "size"), (GLenum, "type"), (GLsizei, "stride"), (GLintptr, "offset")]), - Function(Void, "glEnableVertexArrayEXT", [(GLuint, "vaobj"), (GLenum, "array")]), - Function(Void, "glDisableVertexArrayEXT", [(GLuint, "vaobj"), (GLenum, "array")]), - Function(Void, "glEnableVertexArrayAttribEXT", [(GLuint, "vaobj"), (GLuint, "index")]), - Function(Void, "glDisableVertexArrayAttribEXT", [(GLuint, "vaobj"), (GLuint, "index")]), - Function(Void, "glGetVertexArrayIntegervEXT", [(GLuint, "vaobj"), (GLenum, "pname"), Out(Pointer(GLint), "param")]), - Function(Void, "glGetVertexArrayPointervEXT", [(GLuint, "vaobj"), (GLenum, "pname"), Out(Pointer(OpaquePointer(GLvoid)), "param")]), - Function(Void, "glGetVertexArrayIntegeri_vEXT", [(GLuint, "vaobj"), (GLuint, "index"), (GLenum, "pname"), Out(Pointer(GLint), "param")]), - Function(Void, "glGetVertexArrayPointeri_vEXT", [(GLuint, "vaobj"), (GLuint, "index"), (GLenum, "pname"), Out(Pointer(OpaquePointer(GLvoid)), "param")]), + GlFunction(Void, "glVertexArrayVertexOffsetEXT", [(GLarray, "vaobj"), (GLuint, "buffer"), (GLint, "size"), (GLenum, "type"), (GLsizei, "stride"), (GLintptr, "offset")]), + GlFunction(Void, "glVertexArrayColorOffsetEXT", [(GLarray, "vaobj"), (GLuint, "buffer"), (GLint, "size"), (GLenum, "type"), (GLsizei, "stride"), (GLintptr, "offset")]), + GlFunction(Void, "glVertexArrayEdgeFlagOffsetEXT", [(GLarray, "vaobj"), (GLuint, "buffer"), (GLsizei, "stride"), (GLintptr, "offset")]), + GlFunction(Void, "glVertexArrayIndexOffsetEXT", [(GLarray, "vaobj"), (GLuint, "buffer"), (GLenum, "type"), (GLsizei, "stride"), (GLintptr, "offset")]), + GlFunction(Void, "glVertexArrayNormalOffsetEXT", [(GLarray, "vaobj"), (GLuint, "buffer"), (GLenum, "type"), (GLsizei, "stride"), (GLintptr, "offset")]), + GlFunction(Void, "glVertexArrayTexCoordOffsetEXT", [(GLarray, "vaobj"), (GLuint, "buffer"), (GLint, "size"), (GLenum, "type"), (GLsizei, "stride"), (GLintptr, "offset")]), + GlFunction(Void, "glVertexArrayMultiTexCoordOffsetEXT", [(GLarray, "vaobj"), (GLuint, "buffer"), (GLenum, "texunit"), (GLint, "size"), (GLenum, "type"), (GLsizei, "stride"), (GLintptr, "offset")]), + GlFunction(Void, "glVertexArrayFogCoordOffsetEXT", [(GLarray, "vaobj"), (GLuint, "buffer"), (GLenum, "type"), (GLsizei, "stride"), (GLintptr, "offset")]), + GlFunction(Void, "glVertexArraySecondaryColorOffsetEXT", [(GLarray, "vaobj"), (GLuint, "buffer"), (GLint, "size"), (GLenum, "type"), (GLsizei, "stride"), (GLintptr, "offset")]), + GlFunction(Void, "glVertexArrayVertexAttribOffsetEXT", [(GLarray, "vaobj"), (GLuint, "buffer"), (GLuint, "index"), (GLint, "size"), (GLenum, "type"), (GLboolean, "normalized"), (GLsizei, "stride"), (GLintptr, "offset")]), + GlFunction(Void, "glVertexArrayVertexAttribIOffsetEXT", [(GLarray, "vaobj"), (GLuint, "buffer"), (GLuint, "index"), (GLint, "size"), (GLenum, "type"), (GLsizei, "stride"), (GLintptr, "offset")]), + GlFunction(Void, "glEnableVertexArrayEXT", [(GLarray, "vaobj"), (GLenum, "array")]), + GlFunction(Void, "glDisableVertexArrayEXT", [(GLarray, "vaobj"), (GLenum, "array")]), + GlFunction(Void, "glEnableVertexArrayAttribEXT", [(GLarray, "vaobj"), (GLuint, "index")]), + GlFunction(Void, "glDisableVertexArrayAttribEXT", [(GLarray, "vaobj"), (GLuint, "index")]), + GlFunction(Void, "glGetVertexArrayIntegervEXT", [(GLarray, "vaobj"), (GLenum, "pname"), Out(Pointer(GLint), "param")]), + GlFunction(Void, "glGetVertexArrayPointervEXT", [(GLarray, "vaobj"), (GLenum, "pname"), Out(Pointer(OpaquePointer(GLvoid)), "param")]), + GlFunction(Void, "glGetVertexArrayIntegeri_vEXT", [(GLarray, "vaobj"), (GLuint, "index"), (GLenum, "pname"), Out(Pointer(GLint), "param")]), + GlFunction(Void, "glGetVertexArrayPointeri_vEXT", [(GLarray, "vaobj"), (GLuint, "index"), (GLenum, "pname"), Out(Pointer(OpaquePointer(GLvoid)), "param")]), # GL_NV_explicit_multisample GlFunction(Void, "glGetMultisamplefvNV", [(GLenum, "pname"), (GLuint, "index"), Out(Array(GLfloat, "2"), "val")], sideeffects=False), @@ -2553,13 +2580,13 @@ glapi.add_functions([ GlFunction(Void, "glTexRenderbufferNV", [(GLenum, "target"), (GLuint, "renderbuffer")]), # GL_NV_transform_feedback2 - GlFunction(Void, "glBindTransformFeedbackNV", [(GLenum, "target"), (GLuint, "id")]), - GlFunction(Void, "glDeleteTransformFeedbacksNV", [(GLsizei, "n"), (Const(Array(GLuint, "n")), "ids")]), - GlFunction(Void, "glGenTransformFeedbacksNV", [(GLsizei, "n"), Out(Array(GLuint, "n"), "ids")]), - GlFunction(GLboolean, "glIsTransformFeedbackNV", [(GLuint, "id")], sideeffects=False), + GlFunction(Void, "glBindTransformFeedbackNV", [(GLenum, "target"), (GLfeedback, "id")]), + GlFunction(Void, "glDeleteTransformFeedbacksNV", [(GLsizei, "n"), (Const(Array(GLfeedback, "n")), "ids")]), + GlFunction(Void, "glGenTransformFeedbacksNV", [(GLsizei, "n"), Out(Array(GLfeedback, "n"), "ids")]), + GlFunction(GLboolean, "glIsTransformFeedbackNV", [(GLfeedback, "id")], sideeffects=False), GlFunction(Void, "glPauseTransformFeedbackNV", []), GlFunction(Void, "glResumeTransformFeedbackNV", []), - GlFunction(Void, "glDrawTransformFeedbackNV", [(GLenum, "mode"), (GLuint, "id")]), + GlFunction(Void, "glDrawTransformFeedbackNV", [(GLenum_mode, "mode"), (GLfeedback, "id")]), # GL_AMD_performance_monitor GlFunction(Void, "glGetPerfMonitorGroupsAMD", [Out(Pointer(GLint), "numGroups"), (GLsizei, "groupsSize"), Out(Array(GLuint, "groupsSize"), "groups")], sideeffects=False), @@ -2661,8 +2688,8 @@ glapi.add_functions([ GlFunction(Void, "glTextureBarrierNV", []), # GL_EXT_shader_image_load_store - GlFunction(Void, "glBindImageTextureEXT", [(GLuint, "index"), (GLuint, "texture"), (GLint, "level"), (GLboolean, "layered"), (GLint, "layer"), (GLenum, "access"), (GLint, "format")]), - GlFunction(Void, "glMemoryBarrierEXT", [(GLbitfield, "barriers")]), + GlFunction(Void, "glBindImageTextureEXT", [(GLuint, "index"), (GLtexture, "texture"), (GLint, "level"), (GLboolean, "layered"), (GLint, "layer"), (GLenum, "access"), (GLint, "format")]), + GlFunction(Void, "glMemoryBarrierEXT", [(GLbitfield_barrier, "barriers")]), # GL_EXT_vertex_attrib_64bit GlFunction(Void, "glVertexAttribL1dEXT", [(GLuint, "index"), (GLdouble, "x")]), @@ -2675,7 +2702,7 @@ glapi.add_functions([ GlFunction(Void, "glVertexAttribL4dvEXT", [(GLuint, "index"), (Const(Array(GLdouble, "4")), "v")]), GlFunction(Void, "glVertexAttribLPointerEXT", [(GLuint, "index"), (GLint, "size"), (GLenum, "type"), (GLsizei, "stride"), (Const(Blob(GLvoid, "size")), "pointer")]), GlFunction(Void, "glGetVertexAttribLdvEXT", [(GLuint, "index"), (GLenum, "pname"), Out(OpaqueArray(GLdouble, "__glGetVertexAttribLdvEXT_size(pname)"), "params")], sideeffects=False), - GlFunction(Void, "glVertexArrayVertexAttribLOffsetEXT", [(GLuint, "vaobj"), (GLuint, "buffer"), (GLuint, "index"), (GLint, "size"), (GLenum, "type"), (GLsizei, "stride"), (GLintptr, "offset")]), + GlFunction(Void, "glVertexArrayVertexAttribLOffsetEXT", [(GLarray, "vaobj"), (GLuint, "buffer"), (GLuint, "index"), (GLint, "size"), (GLenum, "type"), (GLsizei, "stride"), (GLintptr, "offset")]), # GL_NV_gpu_program5 GlFunction(Void, "glProgramSubroutineParametersuivNV", [(GLenum, "target"), (GLsizei, "count"), (Const(Array(GLuint, "count")), "params")]), @@ -2763,8 +2790,8 @@ glapi.add_functions([ GlFunction(GLsync, "glImportSyncEXT", [(GLenum, "external_sync_type"), (GLintptr, "external_sync"), (GLbitfield, "flags")]), # GL_AMD_multi_draw_indirect - GlFunction(Void, "glMultiDrawArraysIndirectAMD", [(GLenum, "mode"), (Const(OpaquePointer(GLvoid)), "indirect"), (GLsizei, "primcount"), (GLsizei, "stride")]), - GlFunction(Void, "glMultiDrawElementsIndirectAMD", [(GLenum, "mode"), (GLenum, "type"), (Const(OpaquePointer(GLvoid)), "indirect"), (GLsizei, "primcount"), (GLsizei, "stride")]), + GlFunction(Void, "glMultiDrawArraysIndirectAMD", [(GLenum_mode, "mode"), (Const(OpaquePointer(GLvoid)), "indirect"), (GLsizei, "primcount"), (GLsizei, "stride")]), + GlFunction(Void, "glMultiDrawElementsIndirectAMD", [(GLenum_mode, "mode"), (GLenum, "type"), (Const(OpaquePointer(GLvoid)), "indirect"), (GLsizei, "primcount"), (GLsizei, "stride")]), # GL_KTX_buffer_region # XXX: http://www.west.net/~brittain/3dsmax2.htm does not mention EXT suffix @@ -2781,7 +2808,7 @@ glapi.add_functions([ GlFunction(GLuint, "glBufferRegionEnabledEXT", [], sideeffects=False), # GL_WIN_swap_hint - Function(Void, "glAddSwapHintRectWIN", [(GLint, "x"), (GLint, "y"), (GLsizei, "width"), (GLsizei, "height")]), + GlFunction(Void, "glAddSwapHintRectWIN", [(GLint, "x"), (GLint, "y"), (GLsizei, "width"), (GLsizei, "height")]), ])