X-Git-Url: https://git.cworth.org/git?a=blobdiff_plain;f=glretrace.py;h=ea307a609f2fa400f302cce1ada087a9f859ca04;hb=32420d2167c14c4c00d351e8807031b64bce06ef;hp=82cd7131321d832a9337f8a2467490bb53f5e28e;hpb=7e329020a9dc8e0201f3ebe256b5ddbacd57dcc3;p=apitrace diff --git a/glretrace.py b/glretrace.py index 82cd713..ea307a6 100644 --- a/glretrace.py +++ b/glretrace.py @@ -24,95 +24,376 @@ ##########################################################################/ -import base -from glx import libgl +"""GL retracer generator.""" -def is_arg_supported(arg_type): - if isinstance(arg_type, (base.Literal, base._String, base.Enum)): - return True - if isinstance(arg_type, (base.Alias, base.Flags)): - return is_arg_supported(arg_type.type) - return False +import specs.stdapi as stdapi +import specs.glapi as glapi +from retrace import Retracer -def is_function_supported(function): - for arg_type, arg_name in function.args: - if not is_arg_supported(arg_type): - return False - return True +class GlRetracer(Retracer): + table_name = 'glretrace::gl_callbacks' -def extract_value(arg_type, arg_value): - if isinstance(arg_type, base.Literal): - return 'Trace::as%s(%s)' % (arg_type.format, value) - if isinstance(arg_type, base.Enum): - return 'Trace::asSInt(%s)' % (value) - if isinstance(arg_type, (base.Alias, base.Flags)): - return extract_value(arg_type.type, value) - assert false - return '0' + def retrace_function(self, function): + Retracer.retrace_function(self, function) + + array_pointer_function_names = set(( + "glVertexPointer", + "glNormalPointer", + "glColorPointer", + "glIndexPointer", + "glTexCoordPointer", + "glEdgeFlagPointer", + "glFogCoordPointer", + "glSecondaryColorPointer", + + "glInterleavedArrays", + + "glVertexPointerEXT", + "glNormalPointerEXT", + "glColorPointerEXT", + "glIndexPointerEXT", + "glTexCoordPointerEXT", + "glEdgeFlagPointerEXT", + "glFogCoordPointerEXT", + "glSecondaryColorPointerEXT", + + "glVertexAttribPointer", + "glVertexAttribPointerARB", + "glVertexAttribPointerNV", + "glVertexAttribIPointer", + "glVertexAttribIPointerEXT", + "glVertexAttribLPointer", + "glVertexAttribLPointerEXT", + + #"glMatrixIndexPointerARB", + )) + + draw_array_function_names = set([ + "glDrawArrays", + "glDrawArraysEXT", + "glDrawArraysIndirect", + "glDrawArraysInstanced", + "glDrawArraysInstancedARB", + "glDrawArraysInstancedEXT", + "glDrawArraysInstancedBaseInstance", + "glDrawMeshArraysSUN", + "glMultiDrawArrays", + "glMultiDrawArraysEXT", + "glMultiModeDrawArraysIBM", + ]) + + draw_elements_function_names = set([ + "glDrawElements", + "glDrawElementsBaseVertex", + "glDrawElementsIndirect", + "glDrawElementsInstanced", + "glDrawElementsInstancedARB", + "glDrawElementsInstancedEXT", + "glDrawElementsInstancedBaseVertex", + "glDrawElementsInstancedBaseInstance", + "glDrawElementsInstancedBaseVertexBaseInstance", + "glDrawRangeElements", + "glDrawRangeElementsEXT", + "glDrawRangeElementsBaseVertex", + "glMultiDrawElements", + "glMultiDrawElementsBaseVertex", + "glMultiDrawElementsEXT", + "glMultiModeDrawElementsIBM", + ]) + + draw_indirect_function_names = set([ + "glDrawArraysIndirect", + "glDrawElementsIndirect", + ]) + + misc_draw_function_names = set([ + "glClear", + "glEnd", + "glDrawPixels", + "glBlitFramebuffer", + "glBlitFramebufferEXT", + ]) + + bind_framebuffer_function_names = set([ + "glBindFramebuffer", + "glBindFramebufferARB", + "glBindFramebufferEXT", + ]) + + # Names of the functions that can pack into the current pixel buffer + # object. See also the ARB_pixel_buffer_object specification. + pack_function_names = set([ + 'glGetCompressedTexImage', + 'glGetConvolutionFilter', + 'glGetHistogram', + 'glGetMinmax', + 'glGetPixelMapfv', + 'glGetPixelMapuiv', + 'glGetPixelMapusv', + 'glGetPolygonStipple', + 'glGetSeparableFilter', + 'glGetTexImage', + 'glReadPixels', + 'glGetnCompressedTexImageARB', + 'glGetnConvolutionFilterARB', + 'glGetnHistogramARB', + 'glGetnMinmaxARB', + 'glGetnPixelMapfvARB', + 'glGetnPixelMapuivARB', + 'glGetnPixelMapusvARB', + 'glGetnPolygonStippleARB', + 'glGetnSeparableFilterARB', + 'glGetnTexImageARB', + 'glReadnPixelsARB', + ]) + + map_function_names = set([ + 'glMapBuffer', + 'glMapBufferARB', + 'glMapBufferRange', + 'glMapNamedBufferEXT', + 'glMapNamedBufferRangeEXT' + ]) + + unmap_function_names = set([ + 'glUnmapBuffer', + 'glUnmapBufferARB', + 'glUnmapNamedBufferEXT', + ]) + + def retrace_function_body(self, function): + is_array_pointer = function.name in self.array_pointer_function_names + is_draw_array = function.name in self.draw_array_function_names + is_draw_elements = function.name in self.draw_elements_function_names + is_misc_draw = function.name in self.misc_draw_function_names + + if is_array_pointer or is_draw_array or is_draw_elements: + print ' if (glretrace::parser.version < 1) {' + + if is_array_pointer or is_draw_array: + print ' GLint __array_buffer = 0;' + print ' glGetIntegerv(GL_ARRAY_BUFFER_BINDING, &__array_buffer);' + print ' if (!__array_buffer) {' + self.fail_function(function) + print ' }' + + if is_draw_elements: + print ' GLint __element_array_buffer = 0;' + print ' glGetIntegerv(GL_ELEMENT_ARRAY_BUFFER_BINDING, &__element_array_buffer);' + print ' if (!__element_array_buffer) {' + self.fail_function(function) + print ' }' + + print ' }' + + # When no pack buffer object is bound, the pack functions are no-ops. + if function.name in self.pack_function_names: + print ' GLint __pack_buffer = 0;' + print ' glGetIntegerv(GL_PIXEL_PACK_BUFFER_BINDING, &__pack_buffer);' + print ' if (!__pack_buffer) {' + if function.name == 'glReadPixels': + print ' glFinish();' + print ' if (glretrace::snapshot_frequency == glretrace::FREQUENCY_FRAME ||' + print ' glretrace::snapshot_frequency == glretrace::FREQUENCY_FRAMEBUFFER) {' + print ' glretrace::snapshot(call.no);' + print ' }' + print ' return;' + print ' }' + + # Pre-snapshots + if function.name in self.bind_framebuffer_function_names: + print ' if (glretrace::snapshot_frequency == glretrace::FREQUENCY_FRAMEBUFFER) {' + print ' glretrace::snapshot(call.no - 1);' + print ' }' + if function.name == 'glFrameTerminatorGREMEDY': + print ' glretrace::frame_complete(call);' + return + + Retracer.retrace_function_body(self, function) + + # Post-snapshots + if function.name in ('glFlush', 'glFinish'): + print ' if (!glretrace::double_buffer) {' + print ' glretrace::frame_complete(call);' + print ' }' + if is_draw_array or is_draw_elements or is_misc_draw: + print ' if (glretrace::snapshot_frequency == glretrace::FREQUENCY_DRAW) {' + print ' glretrace::snapshot(call.no);' + print ' }' + + + def call_function(self, function): + # Infer the drawable size from GL calls + if function.name == "glViewport": + print ' glretrace::updateDrawable(x + width, y + height);' + if function.name in ('glBlitFramebuffer', 'glBlitFramebufferEXT'): + # Some applications do all their rendering in a framebuffer, and + # then just blit to the drawable without ever calling glViewport. + print ' glretrace::updateDrawable(std::max(dstX0, dstX1), std::max(dstY0, dstY1));' + + if function.name == "glEnd": + print ' glretrace::insideGlBeginEnd = false;' + + if function.name == 'memcpy': + print ' if (!dest || !src || !n) return;' + + Retracer.call_function(self, function) + + # Error checking + if function.name == "glBegin": + print ' glretrace::insideGlBeginEnd = true;' + elif function.name.startswith('gl'): + # glGetError is not allowed inside glBegin/glEnd + print ' if (!glretrace::benchmark && !glretrace::insideGlBeginEnd) {' + print ' glretrace::checkGlError(call);' + if function.name in ('glProgramStringARB', 'glProgramStringNV'): + print r' GLint error_position = -1;' + print r' glGetIntegerv(GL_PROGRAM_ERROR_POSITION_ARB, &error_position);' + print r' if (error_position != -1) {' + print r' const char *error_string = (const char *)glGetString(GL_PROGRAM_ERROR_STRING_ARB);' + print r' retrace::warning(call) << error_string << "\n";' + print r' }' + if function.name == 'glCompileShader': + print r' GLint compile_status = 0;' + print r' glGetShaderiv(shader, GL_COMPILE_STATUS, &compile_status);' + print r' if (!compile_status) {' + print r' GLint info_log_length = 0;' + print r' glGetShaderiv(shader, GL_INFO_LOG_LENGTH, &info_log_length);' + print r' GLchar *infoLog = new GLchar[info_log_length];' + print r' glGetShaderInfoLog(shader, info_log_length, NULL, infoLog);' + print r' retrace::warning(call) << infoLog << "\n";' + print r' delete [] infoLog;' + print r' }' + if function.name == 'glLinkProgram': + print r' GLint link_status = 0;' + print r' glGetProgramiv(program, GL_LINK_STATUS, &link_status);' + print r' if (!link_status) {' + print r' GLint info_log_length = 0;' + print r' glGetProgramiv(program, GL_INFO_LOG_LENGTH, &info_log_length);' + print r' GLchar *infoLog = new GLchar[info_log_length];' + print r' glGetProgramInfoLog(program, info_log_length, NULL, infoLog);' + print r' retrace::warning(call) << infoLog << "\n";' + print r' delete [] infoLog;' + print r' }' + if function.name == 'glCompileShaderARB': + print r' GLint compile_status = 0;' + print r' glGetObjectParameterivARB(shaderObj, GL_OBJECT_COMPILE_STATUS_ARB, &compile_status);' + print r' if (!compile_status) {' + print r' GLint info_log_length = 0;' + print r' glGetObjectParameterivARB(shaderObj, GL_OBJECT_INFO_LOG_LENGTH_ARB, &info_log_length);' + print r' GLchar *infoLog = new GLchar[info_log_length];' + print r' glGetInfoLogARB(shaderObj, info_log_length, NULL, infoLog);' + print r' retrace::warning(call) << infoLog << "\n";' + print r' delete [] infoLog;' + print r' }' + if function.name == 'glLinkProgramARB': + print r' GLint link_status = 0;' + print r' glGetObjectParameterivARB(programObj, GL_OBJECT_LINK_STATUS_ARB, &link_status);' + print r' if (!link_status) {' + print r' GLint info_log_length = 0;' + print r' glGetObjectParameterivARB(programObj, GL_OBJECT_INFO_LOG_LENGTH_ARB, &info_log_length);' + print r' GLchar *infoLog = new GLchar[info_log_length];' + print r' glGetInfoLogARB(programObj, info_log_length, NULL, infoLog);' + print r' retrace::warning(call) << infoLog << "\n";' + print r' delete [] infoLog;' + print r' }' + if function.name in self.map_function_names: + print r' if (!__result) {' + print r' retrace::warning(call) << "failed to map buffer\n";' + print r' }' + if function.name in ('glGetAttribLocation', 'glGetAttribLocationARB'): + print r' GLint __orig_result = call.ret->toSInt();' + print r' if (__result != __orig_result) {' + print r' retrace::warning(call) << "vertex attrib location mismatch " << __orig_result << " -> " << __result << "\n";' + print r' }' + if function.name in ('glCheckFramebufferStatus', 'glCheckFramebufferStatusEXT', 'glCheckNamedFramebufferStatusEXT'): + print r' GLint __orig_result = call.ret->toSInt();' + print r' if (__orig_result == GL_FRAMEBUFFER_COMPLETE &&' + print r' __result != GL_FRAMEBUFFER_COMPLETE) {' + print r' retrace::warning(call) << "incomplete framebuffer (" << glstate::enumToString(__result) << ")\n";' + print r' }' + print ' }' + + # Update buffer mappings + if function.name in self.map_function_names: + print r' if (__result) {' + print r' unsigned long long __address = call.ret->toUIntPtr();' + if 'BufferRange' not in function.name: + print r' GLint length = 0;' + if function.name == 'glMapBuffer': + print r' glGetBufferParameteriv(target, GL_BUFFER_SIZE, &length);' + elif function.name == 'glMapBufferARB': + print r' glGetBufferParameterivARB(target, GL_BUFFER_SIZE_ARB, &length);' + elif function.name == 'glMapNamedBufferEXT': + print r' glGetNamedBufferParameterivEXT(buffer, GL_BUFFER_SIZE, &length);' + else: + assert False + print r' retrace::addRegion(__address, __result, length);' + print r' }' + if function.name in self.unmap_function_names: + print r' GLvoid *ptr = NULL;' + if function.name == 'glUnmapBuffer': + print r' glGetBufferPointerv(target, GL_BUFFER_MAP_POINTER, &ptr);' + elif function.name == 'glUnmapBufferARB': + print r' glGetBufferPointervARB(target, GL_BUFFER_MAP_POINTER_ARB, &ptr);' + elif function.name == 'glUnmapNamedBufferEXT': + print r' glGetNamedBufferPointervEXT(buffer, GL_BUFFER_MAP_POINTER, &ptr);' + else: + assert False + print r' if (ptr) {' + print r' retrace::delRegionByPointer(ptr);' + print r' }' + + def extract_arg(self, function, arg, arg_type, lvalue, rvalue): + if function.name in self.array_pointer_function_names and arg.name == 'pointer': + print ' %s = static_cast<%s>(retrace::toPointer(%s, true));' % (lvalue, arg_type, rvalue) + return + + if function.name in self.draw_elements_function_names and arg.name == 'indices' or\ + function.name in self.draw_indirect_function_names and arg.name == 'indirect': + self.extract_opaque_arg(function, arg, arg_type, lvalue, rvalue) + return + + # Handle pointer with offsets into the current pack pixel buffer + # object. + if function.name in self.pack_function_names and arg.output: + self.extract_opaque_arg(function, arg, arg_type, lvalue, rvalue) + return + + if arg.type is glapi.GLlocation \ + and 'program' not in [arg.name for arg in function.args]: + print ' GLint program = -1;' + print ' glGetIntegerv(GL_CURRENT_PROGRAM, &program);' + + if arg.type is glapi.GLlocationARB \ + and 'programObj' not in [arg.name for arg in function.args]: + print ' GLhandleARB programObj = glGetHandleARB(GL_PROGRAM_OBJECT_ARB);' + + Retracer.extract_arg(self, function, arg, arg_type, lvalue, rvalue) + + # Don't try to use more samples than the implementation supports + if arg.name == 'samples': + assert arg.type is glapi.GLsizei + print ' GLint max_samples = 0;' + print ' glGetIntegerv(GL_MAX_SAMPLES, &max_samples);' + print ' if (samples > max_samples) {' + print ' samples = max_samples;' + print ' }' if __name__ == '__main__': - print - print '#include ' - print '#include ' - print '#include ' - print '#include ' - print - print '#include "trace_parser.hpp"' - print - - functions = filter(is_function_supported, libgl.functions) - - for function in functions: - print 'static void retrace_%s(Trace::Call &call) {' % function.name - for arg_type, arg_name in function.args: - print ' %s %s;' % (arg_type, arg_name) - for arg_type, arg_name in function.args: - value = 'call.get_arg("%s")' % (arg_name,) - value = extract_value(arg_type, value) - print ' %s = static_cast<%s>(%s);' % (arg_name, arg_type, value) - arg_names = ", ".join([arg_name for arg_type, arg_name in function.args]) - print ' %s(%s);' % (function.name, arg_names) - print '}' - print - - print 'static bool retrace_call(Trace::Call &call) {' - for function in functions: - print ' if (call.name == "%s") {' % function.name - print ' retrace_%s(call);' % function.name - print ' return true;' - print ' }' - print ' std::cerr << "Unsupported call " << call.name << "\\n";' - print ' return false;' - print '}' - print ''' - -class Retracer : public Trace::Parser -{ - void handle_call(Trace::Call &call) { - std::cout << call; - std::cout.flush(); - retrace_call(call); - } -}; - -int main(int argc, char **argv) -{ - glutInit(&argc, argv); - glutInitWindowPosition( 0, 0 ); - glutInitWindowSize( 800, 600 ); - glutInitDisplayMode( GLUT_DEPTH | GLUT_RGB | GLUT_SINGLE ); - glutCreateWindow(argv[0]); - glewInit(); - for (int i = 1; i < argc; ++i) { - Retracer p; - p.parse(argv[i]); - glutMainLoop(); - } - return 0; -} - -''' + print r''' +#include + +#include "glproc.hpp" +#include "glretrace.hpp" +#include "glstate.hpp" + + +''' + api = glapi.glapi + retracer = GlRetracer() + retracer.retrace_api(api)