X-Git-Url: https://git.cworth.org/git?a=blobdiff_plain;f=glwrap.c;h=bcb8111a03e990baa9298c3c939f2f77494a11ad;hb=6475596e655063624dbf54359bd2a45de6a17dd1;hp=a90ef8c4707b9f67f13de51495534aa6d6d5258a;hpb=e7e5c4643bbf59b0df88356ef5c511ebe764ff58;p=fips diff --git a/glwrap.c b/glwrap.c index a90ef8c..bcb8111 100644 --- a/glwrap.c +++ b/glwrap.c @@ -19,12 +19,6 @@ * THE SOFTWARE. */ -#include "fips.h" - -#include "glwrap.h" - -#include "metrics.h" - /* The prototypes for some OpenGL functions changed at one point from: * * const void* *indices @@ -45,8 +39,16 @@ #define GL_GLEXT_PROTOTYPES #include +#include "fips.h" + +#include "glwrap.h" + +#include "metrics.h" + #include "dlwrap.h" +static int inside_new_list = 0; + void * glwrap_lookup (char *name) { @@ -65,13 +67,17 @@ glwrap_lookup (char *name) return dlwrap_real_dlsym (libgl_handle, name); } -/* Execute a glBegineQuery/glEndQuery pair around an OpenGL call. */ -#define TIMED_DEFER(function,...) do { \ - unsigned counter; \ - counter = metrics_add_counter (); \ - glBeginQuery (GL_TIME_ELAPSED, counter); \ - GLWRAP_DEFER(function, __VA_ARGS__); \ - glEndQuery (GL_TIME_ELAPSED); \ +/* Execute a glBeginQuery/glEndQuery pair around an OpenGL call. */ +#define TIMED_DEFER(function,...) do { \ + if (! inside_new_list) { \ + unsigned counter; \ + counter = metrics_add_counter (); \ + glBeginQuery (GL_TIME_ELAPSED, counter); \ + } \ + GLWRAP_DEFER(function, __VA_ARGS__); \ + if (! inside_new_list) { \ + glEndQuery (GL_TIME_ELAPSED); \ + } \ } while (0); /* Thanks to apitrace source code for the list of OpenGL draw calls. */ @@ -151,13 +157,12 @@ glMultiModeDrawArraysIBM (const GLenum *mode, const GLint *first, first, count, primcount, modestride); } -/* FIXME? void -glMultiDrawArraysIndirect (...) +glMultiDrawArraysIndirect (GLenum mode, const void *indirect, + GLsizei drawcount, GLsizei stride) { - TIMED_DEFER (glMultiDrawArraysIndirect, ...); + TIMED_DEFER (glMultiDrawArraysIndirect, mode, indirect, drawcount, stride); } -*/ void glMultiDrawArraysIndirectAMD (GLenum mode, const GLvoid *indirect, @@ -297,13 +302,13 @@ glMultiModeDrawElementsIBM (const GLenum *mode, const GLsizei *count, type, indices, primcount, modestride); } -/* FIXME? void -glMultiDrawElementsIndirect (...) +glMultiDrawElementsIndirect (GLenum mode, GLenum type, const void *indirect, + GLsizei drawcount, GLsizei stride) { - TIMED_DEFER (glMultiDrawElementsIndirect, ...); + TIMED_DEFER (glMultiDrawElementsIndirect, mode, type, + indirect, drawcount, stride); } -*/ void glMultiDrawElementsIndirectAMD (GLenum mode, GLenum type, @@ -358,6 +363,22 @@ glEnd (void) } } +/* And we need to track display lists to avoid inserting queries + * inside the list while it's being constructed. */ +void +glNewList (GLuint list, GLenum mode) +{ + inside_new_list = 1; + GLWRAP_DEFER (glNewList, list, mode); +} + +void +glEndList (void) +{ + GLWRAP_DEFER (glEndList); + inside_new_list = 0; +} + void glDrawPixels (GLsizei width, GLsizei height, GLenum format, GLenum type, const GLvoid *pixels)