X-Git-Url: https://git.cworth.org/git?a=blobdiff_plain;f=helpers%2Fglsize.hpp;h=5eac78e5d644da0813eb379c4968c185bbd6ac7b;hb=1626ca22c45f889b570d37cad0ad99411b91afac;hp=a920ac0dbaedddda2142b3c74cc66f02af6afb7f;hpb=372adc1c4c6b5074456106105c00332654715f50;p=apitrace diff --git a/helpers/glsize.hpp b/helpers/glsize.hpp index a920ac0..5eac78e 100644 --- a/helpers/glsize.hpp +++ b/helpers/glsize.hpp @@ -36,6 +36,7 @@ #include +#include #include @@ -968,6 +969,466 @@ _glClearBuffer_size(GLenum buffer) } } +static inline size_t +_glPath_coords_size(GLsizei numCoords, GLenum coordType) +{ + switch (coordType) { + case GL_BYTE: + return numCoords * sizeof(GLbyte); + case GL_UNSIGNED_BYTE: + return numCoords * sizeof(GLubyte); + case GL_SHORT: + return numCoords * sizeof(GLshort); + case GL_UNSIGNED_SHORT: + return numCoords * sizeof(GLushort); + case GL_FLOAT: + return numCoords * sizeof(GLfloat); + default: + return 0; + } +} + +static inline size_t +_glPath_fontName_size(GLenum fontTarget, const void *fontName) +{ + switch (fontTarget) { + case GL_STANDARD_FONT_NAME_NV: + case GL_SYSTEM_FONT_NAME_NV: + case GL_FILE_NAME_NV: + { + // Include +1 to copy nul terminator. + GLsizei size = GLsizei(strlen(reinterpret_cast(fontName))+1); + return size; + } + default: + return 0; + } +} + +static inline size_t +_glPath_chardcodes_size(GLsizei numGlyphs, GLenum type) +{ + GLsizei bytes_per_glyph; + switch (type) { + case GL_FLOAT: + case GL_INT: + bytes_per_glyph = 4; + break; + case GL_BYTE: + bytes_per_glyph = 1; + break; + case GL_SHORT: + bytes_per_glyph = 2; + break; + default: + return 0; + } + return bytes_per_glyph*numGlyphs; +} + +static GLsizei floatPerTransformList(GLenum transformType) +{ + switch (transformType) { + case GL_NONE: + return 0; + case GL_TRANSLATE_X_NV: + case GL_TRANSLATE_Y_NV: + return 1; + case GL_TRANSLATE_2D_NV: + return 2; + case GL_TRANSLATE_3D_NV: + return 3; + case GL_AFFINE_2D_NV: + case GL_TRANSPOSE_AFFINE_2D_NV: + return 6; + case GL_PROJECTIVE_2D_NV: + case GL_TRANSPOSE_PROJECTIVE_2D_NV: + return 9; + case GL_AFFINE_3D_NV: + case GL_TRANSPOSE_AFFINE_3D_NV: + return 12; + case GL_PROJECTIVE_3D_NV: + case GL_TRANSPOSE_PROJECTIVE_3D_NV: + return 16; + default: + return 0; + } +} + +static inline size_t +_gl_transformType_size(GLenum transformType) +{ + return floatPerTransformList(transformType)*sizeof(GLfloat); +} + +static inline size_t +_gl_transformType_size(GLsizei numPaths, GLenum transformType) +{ + return numPaths*floatPerTransformList(transformType)*sizeof(GLfloat); +} + +static size_t valuesPerPathParameter(GLenum pname) +{ + switch (pname) { + case GL_PATH_FILL_MODE_NV: + case GL_PATH_FILL_MASK_NV: + case GL_PATH_FILL_COVER_MODE_NV: + case GL_PATH_STROKE_WIDTH_NV: + case GL_PATH_INITIAL_END_CAP_NV: + case GL_PATH_TERMINAL_END_CAP_NV: + case GL_PATH_JOIN_STYLE_NV: + case GL_PATH_MITER_LIMIT_NV: + case GL_PATH_INITIAL_DASH_CAP_NV: + case GL_PATH_TERMINAL_DASH_CAP_NV: + case GL_PATH_DASH_OFFSET_NV: + case GL_PATH_DASH_OFFSET_RESET_NV: + case GL_PATH_CLIENT_LENGTH_NV: + case GL_PATH_STROKE_COVER_MODE_NV: + case GL_PATH_STROKE_MASK_NV: + case GL_PATH_STROKE_OVERSAMPLE_COUNT_NV: + case GL_PATH_SAMPLE_QUALITY_NV: + case GL_PATH_END_CAPS_NV: // not valid for glGetPathParameter + case GL_PATH_DASH_CAPS_NV: // not valid for glGetPathParameter + return 1; + default: + return 0; + } +} + +static inline size_t +_gl_PathParameter_size(GLenum pname) +{ + return valuesPerPathParameter(pname); +} + +// See RFC-3629 "UTF-8, a transformation format of ISO 10646" +// http://www.rfc-editor.org/rfc/rfc3629.txt +// http://rfc-ref.org/RFC-TEXTS/3629/index.html +static bool +__glPathGetCodePointUTF8(const void *&utf_string, + GLuint &code_point) +{ + const GLubyte *p = reinterpret_cast(utf_string); + GLubyte c0 = p[0]; + if ((c0 & 0x80) == 0x00) { + // Zero continuation (0 to 127) + code_point = c0; + assert(code_point <= 127); + p += 1; + } else { + GLubyte c1 = p[1]; + if ((c1 & 0xC0) != 0x80) { + // Stop processing the UTF byte sequence early. + return false; + } + if ((c0 & 0xE0) == 0xC0) { + // One contination (128 to 2047) + code_point = ((c0 & 0x1F) << 6) | (c1 & 0x3F); + if (code_point < 128) { + return false; + } + assert(code_point >= 128 && code_point <= 2047); + p += 2; + } else { + GLubyte c2 = p[2]; + if ((c2 & 0xC0) != 0x80) { + // Stop processing the UTF byte sequence early. + return false; + } + if ((c0 & 0xF0) == 0xE0) { + // Two continuation (2048 to 55295 and 57344 to 65535) + code_point = ((c0 & 0x0F) << 12) | + ((c1 & 0x3F) << 6) | + (c2 & 0x3F); + // "The definition of UTF-8 prohibits encoding character numbers between + // U+D800 and U+DFFF, which are reserved for use with the UTF-16 + // encoding form (as surrogate pairs) and do not directly represent + // characters." + // 0xD800 = 55,296 + // 0xDFFF = 57,343 + if ((code_point >= 55296) && (code_point <= 57343)) { + // Stop processing the UTF byte sequence early. + return false; + } + if (code_point < 2048) { + return false; + } + assert(code_point >= 2048 && code_point <= 65535); + assert(code_point < 55296 || code_point > 57343); + p += 3; + } else { + GLubyte c3 = p[3]; + if ((c3 & 0xC0) != 0x80) { + // Stop processing the UTF byte sequence early. + return false; + } + if ((c0 & 0xF8) == 0xF0) { + // Three continuation (65536 to 1114111) + code_point = ((c0 & 0x07) << 18) | + ((c1 & 0x3F) << 12) | + ((c2 & 0x3F) << 6) | + (c3 & 0x3F); + if (code_point < 65536 && code_point > 1114111) { + return false; + } + assert(code_point >= 65536 && code_point <= 1114111); + p += 4; + } else { + // Skip invalid or restricted encodings. + // Stop processing the UTF byte sequence early. + return false; + } + } + } + } + utf_string = p; + return true; +} + +// See RFC-2781 "UTF-16, a transformation format of ISO 10646" +// http://rfc-ref.org/RFC-TEXTS/2781/index.html +// http://www.rfc-editor.org/rfc/rfc2781.txt +static bool +__glPathGetCodePointUTF16(const void *&utf_string, + GLuint &code_point) +{ + // Section 2.2 (Decoding UTF-16) of http://www.rfc-editor.org/rfc/rfc2781.txt + // "Decoding of a single character from UTF-16 to an ISO 10646 character + // value proceeds as follows." + const GLushort *p = reinterpret_cast(utf_string); + + // "Let W1 be the next 16-bit integer in the + // sequence of integers representing the text." + GLushort W1 = p[0]; + // "1) If W1 < 0xD800 or W1 > 0xDFFF, the character value U is the value + // of W1. Terminate." + if ((W1 < 0xDB00) || (W1 > 0xDFFF)) { + code_point = W1; + p += 1; + } else { + // "2) Determine if W1 is between 0xD800 and 0xDBFF." + bool between1 = (W1 >= 0xDB00) && (W1 <= 0xDBFF); + if (!between1) { + // "If not, the sequence + // is in error and no valid character can be obtained using W1. + // Terminate." + return false; + } + // "Let W2 be the (eventual) next integer following W1." + GLushort W2 = p[1]; + // DOES NOT APPLY because API provides character (not byte) count. + // "3) If there is no W2 (that is, the sequence ends with W1), [Terminate]" + + // "... or if W2 is not between 0xDC00 and 0xDFFF, the sequence + // is in error. Terminate." + bool between2 = (W2 >= 0xDC00) && (W2 <= 0xDFFF); + if (!between2) { + return false; + } + // "4) Construct a 20-bit unsigned integer U', taking the 10 low-order + // bits of W1 as its 10 high-order bits and the 10 low-order bits of + // W2 as its 10 low-order bits." + code_point = ((W1 & 0x3FF) << 10) | + (W2 & 0x3FF); + // "5) Add 0x10000 to U' to obtain the character value U. Terminate." + code_point += 0x10000; + p += 2; + } + utf_string = p; + return true; +} + +static size_t bytesOfSequence(GLsizei count, GLenum type, const GLvoid *sequence) +{ + GLsizei bytes_per_element; + switch (type) { + case GL_BYTE: + bytes_per_element = sizeof(GLbyte); + break; + case GL_UNSIGNED_BYTE: + bytes_per_element = sizeof(GLubyte); + break; + case GL_SHORT: + bytes_per_element = sizeof(GLshort); + break; + case GL_UNSIGNED_SHORT: + bytes_per_element = sizeof(GLushort); + break; + case GL_INT: + bytes_per_element = sizeof(GLint); + break; + case GL_UNSIGNED_INT: + bytes_per_element = sizeof(GLuint); + break; + case GL_FLOAT: + bytes_per_element = sizeof(GLfloat); + break; + case GL_2_BYTES: + bytes_per_element = 2*sizeof(GLubyte); + break; + case GL_3_BYTES: + bytes_per_element = 3*sizeof(GLubyte); + break; + case GL_4_BYTES: + bytes_per_element = 4*sizeof(GLubyte); + break; + case GL_UTF8_NV: + { + const void *utf_string = sequence; + for (GLsizei i=0; i(sequence); + const char *end = reinterpret_cast(utf_string); + return end - start; + } + case GL_UTF16_NV: + { + const void *utf_string = sequence; + for (GLsizei i=0; i(sequence); + const char *end = reinterpret_cast(utf_string); + return end - start; + } + default: // generate INVALID_ENUM + return 0; + } + if (count > 0) { + return count * bytes_per_element; + } else { + return 0; + } +} + +static inline size_t +_gl_Paths_size(GLsizei numPaths, GLenum pathNameType, const GLvoid *paths) +{ + return bytesOfSequence(numPaths, pathNameType, paths); +} + +static inline size_t +_gl_PathColorGen_size(GLenum genMode, GLenum colorFormat) +{ + GLsizei coeffsPerComponent; + switch (genMode) { + case GL_NONE: + coeffsPerComponent = 0; + break; + case GL_OBJECT_LINEAR: + case GL_PATH_OBJECT_BOUNDING_BOX_NV: + coeffsPerComponent = 3; + break; + case GL_EYE_LINEAR: + coeffsPerComponent = 4; + break; + default: + return 0; + } + + GLsizei components; + switch (colorFormat) { + case GL_LUMINANCE: + case GL_ALPHA: + case GL_INTENSITY: + components = 1; + break; + case GL_LUMINANCE_ALPHA: + components = 2; + break; + case GL_RGB: + components = 3; + break; + case GL_RGBA: + components = 4; + break; + default: + return 0; + } + + GLsizei numCoeffs = components * coeffsPerComponent; + return numCoeffs*sizeof(GLfloat); +} + +static inline size_t +_gl_PathTexGen_size(GLenum genMode, GLsizei components) +{ + GLsizei coeffsPerComponent; + switch (genMode) { + case GL_NONE: + return 0; + case GL_OBJECT_LINEAR: + case GL_PATH_OBJECT_BOUNDING_BOX_NV: + coeffsPerComponent = 3; + break; + case GL_EYE_LINEAR: + coeffsPerComponent = 4; + break; + default: + return 0; + } + + if (components < 1 || components > 4) { + return 0; + } + + GLsizei numCoeffs = components * coeffsPerComponent; + return numCoeffs*sizeof(GLfloat); +} + +static size_t valuesPerGetPathParameter(GLenum pname) +{ + switch (pname) { + case GL_PATH_FILL_MODE_NV: + case GL_PATH_FILL_MASK_NV: + case GL_PATH_FILL_COVER_MODE_NV: + case GL_PATH_STROKE_WIDTH_NV: + case GL_PATH_INITIAL_END_CAP_NV: + case GL_PATH_TERMINAL_END_CAP_NV: + case GL_PATH_JOIN_STYLE_NV: + case GL_PATH_MITER_LIMIT_NV: + case GL_PATH_INITIAL_DASH_CAP_NV: + case GL_PATH_TERMINAL_DASH_CAP_NV: + case GL_PATH_DASH_OFFSET_NV: + case GL_PATH_DASH_OFFSET_RESET_NV: + case GL_PATH_CLIENT_LENGTH_NV: + case GL_PATH_STROKE_COVER_MODE_NV: + case GL_PATH_STROKE_MASK_NV: + case GL_PATH_STROKE_OVERSAMPLE_COUNT_NV: + case GL_PATH_SAMPLE_QUALITY_NV: + return 1; + default: + return 0; + } +} + +static inline size_t +_gl_GetPathParameter_size(GLenum pname) +{ + return valuesPerGetPathParameter(pname); +} + +static inline size_t +_gl_GetPathSpacing(GLsizei numPaths, GLenum transformType) +{ + switch (transformType) { + case GL_TRANSLATE_X_NV: + return (numPaths-1)*1; + case GL_TRANSLATE_2D_NV: + return (numPaths-1)*2; + default: + return 0; + } +} /** * Helper function for determining the string lengths for glShaderSource and