X-Git-Url: https://git.cworth.org/git?a=blobdiff_plain;f=helpers%2Fglsize.hpp;h=c4fe9bf9c866b5aa19c0b4283a9acf3998c39102;hb=ddf6d2c5e347f8ca25dad4d9be4a1494d8929d30;hp=a5891997b9600d718380e0056c58a9269aad27db;hpb=3223b1d6ce831bed7db99651f787cf0e827bd8b1;p=apitrace diff --git a/helpers/glsize.hpp b/helpers/glsize.hpp index a589199..c4fe9bf 100644 --- a/helpers/glsize.hpp +++ b/helpers/glsize.hpp @@ -301,6 +301,14 @@ _glArrayPointer_size(GLint size, GLenum type, GLsizei stride, GLsizei count) return 0; } + if (size == GL_BGRA) { + size = 4; + } + + if (size > 4) { + os::log("apitrace: warning: %s: unexpected size 0x%04X\n", __FUNCTION__, size); + } + size_t elementSize = size*_gl_type_size(type); if (!stride) { stride = (GLsizei)elementSize; @@ -321,6 +329,21 @@ _glArrayPointer_size(GLint size, GLenum type, GLsizei stride, GLsizei count) #define _glVertexAttribPointerARB_size(size, type, normalized, stride, count) _glArrayPointer_size(size, type, stride, count) #define _glVertexAttribPointerNV_size(size, type, stride, count) _glArrayPointer_size(size, type, stride, count) +/** + * Same as glGetIntegerv, but passing the result in the return value. + */ +static inline GLint +_glGetInteger(GLenum pname) { + GLint param = 0; + _glGetIntegerv(pname, ¶m); + return param; +} + +static inline GLint +_element_array_buffer_binding(void) { + return _glGetInteger(GL_ELEMENT_ARRAY_BUFFER_BINDING); +} + static inline GLuint _glDrawArrays_count(GLint first, GLsizei count) { @@ -332,17 +355,21 @@ _glDrawArrays_count(GLint first, GLsizei count) #define _glDrawArraysEXT_count _glDrawArrays_count +/* Forward declaration for definition in gltrace.py */ +void +_shadow_glGetBufferSubData(GLenum target, GLintptr offset, GLsizeiptr size, + GLvoid *data); + static inline GLuint _glDrawElementsBaseVertex_count(GLsizei count, GLenum type, const GLvoid *indices, GLint basevertex) { GLvoid *temp = 0; - GLint element_array_buffer = 0; if (!count) { return 0; } - _glGetIntegerv(GL_ELEMENT_ARRAY_BUFFER_BINDING, &element_array_buffer); + GLint element_array_buffer = _element_array_buffer_binding(); if (element_array_buffer) { // Read indices from index buffer object GLintptr offset = (GLintptr)indices; @@ -352,7 +379,7 @@ _glDrawElementsBaseVertex_count(GLsizei count, GLenum type, const GLvoid *indice return 0; } memset(temp, 0, size); - _glGetBufferSubData(GL_ELEMENT_ARRAY_BUFFER, offset, size, temp); + _shadow_glGetBufferSubData(GL_ELEMENT_ARRAY_BUFFER, offset, size, temp); indices = temp; } else { if (!indices) { @@ -604,32 +631,36 @@ _align(X x, Y y) { return (x + (y - 1)) & ~(y - 1); } -static inline size_t -_gl_image_size(GLenum format, GLenum type, GLsizei width, GLsizei height, GLsizei depth, GLboolean has_unpack_subimage) { +static inline void +_gl_format_size(GLenum format, GLenum type, + unsigned & bits_per_element, unsigned & bits_per_pixel) +{ unsigned num_channels = _gl_format_channels(format); - unsigned bits_per_pixel; switch (type) { case GL_BITMAP: - bits_per_pixel = 1; + bits_per_pixel = bits_per_element = 1; break; case GL_BYTE: case GL_UNSIGNED_BYTE: - bits_per_pixel = 8 * num_channels; + bits_per_element = 8; + bits_per_pixel = bits_per_element * num_channels; break; case GL_SHORT: case GL_UNSIGNED_SHORT: case GL_HALF_FLOAT: - bits_per_pixel = 16 * num_channels; + bits_per_element = 16; + bits_per_pixel = bits_per_element * num_channels; break; case GL_INT: case GL_UNSIGNED_INT: case GL_FLOAT: - bits_per_pixel = 32 * num_channels; + bits_per_element = 32; + bits_per_pixel = bits_per_element * num_channels; break; case GL_UNSIGNED_BYTE_3_3_2: case GL_UNSIGNED_BYTE_2_3_3_REV: - bits_per_pixel = 8; + bits_per_pixel = bits_per_element = 8; break; case GL_UNSIGNED_SHORT_4_4_4_4: case GL_UNSIGNED_SHORT_4_4_4_4_REV: @@ -639,7 +670,7 @@ _gl_image_size(GLenum format, GLenum type, GLsizei width, GLsizei height, GLsize case GL_UNSIGNED_SHORT_5_6_5_REV: case GL_UNSIGNED_SHORT_8_8_MESA: case GL_UNSIGNED_SHORT_8_8_REV_MESA: - bits_per_pixel = 16; + bits_per_pixel = bits_per_element = 16; break; case GL_UNSIGNED_INT_8_8_8_8: case GL_UNSIGNED_INT_8_8_8_8_REV: @@ -650,16 +681,32 @@ _gl_image_size(GLenum format, GLenum type, GLsizei width, GLsizei height, GLsize case GL_UNSIGNED_INT_5_9_9_9_REV: case GL_UNSIGNED_INT_S8_S8_8_8_NV: case GL_UNSIGNED_INT_8_8_S8_S8_REV_NV: - bits_per_pixel = 32; + bits_per_pixel = bits_per_element = 32; break; case GL_FLOAT_32_UNSIGNED_INT_24_8_REV: - bits_per_pixel = 64; + bits_per_pixel = bits_per_element = 64; break; default: os::log("apitrace: warning: %s: unexpected type GLenum 0x%04X\n", __FUNCTION__, type); - bits_per_pixel = 0; + bits_per_pixel = bits_per_element = 0; break; } +} + +static inline size_t +_glClearBufferData_size(GLenum format, GLenum type) { + unsigned bits_per_element; + unsigned bits_per_pixel; + _gl_format_size(format, type, bits_per_element, bits_per_pixel); + return (bits_per_pixel + 7)/8; +} + +static inline size_t +_gl_image_size(GLenum format, GLenum type, GLsizei width, GLsizei height, GLsizei depth, GLboolean has_unpack_subimage) { + + unsigned bits_per_element; + unsigned bits_per_pixel; + _gl_format_size(format, type, bits_per_element, bits_per_pixel); GLint alignment = 4; GLint row_length = 0; @@ -683,9 +730,11 @@ _gl_image_size(GLenum format, GLenum type, GLsizei width, GLsizei height, GLsize size_t row_stride = (row_length*bits_per_pixel + 7)/8; - if ((GLint)bits_per_pixel < alignment*8 && - (bits_per_pixel & 7) == 0 && - _is_pot(bits_per_pixel)) { + if ((bits_per_element == 1*8 || + bits_per_element == 2*8 || + bits_per_element == 4*8 || + bits_per_element == 8*8) && + (GLint)bits_per_element < alignment*8) { row_stride = _align(row_stride, alignment); }