X-Git-Url: https://git.cworth.org/git?a=blobdiff_plain;f=kub.c;h=2afbe340182ac1852811fda16bd71a23ba1934c6;hb=02b231ec226184666bff34474c3721bb41d61a95;hp=cb2b8d9dbb0f2c19ab9425b173856c9b23e9c319;hpb=ee613c0bcb2c7aa0c14fe5c5c3d25f90996a60d7;p=kub diff --git a/kub.c b/kub.c index cb2b8d9..2afbe34 100644 --- a/kub.c +++ b/kub.c @@ -71,6 +71,7 @@ static void player_init(player_t *player) card_group_init(&player->hand); } +#if 0 static int card_group_is_run(card_group_t *card_group) { int i; @@ -94,13 +95,15 @@ static int card_group_is_run(card_group_t *card_group) lowest = card_group->cards[i].number; } } - if (highest - lowest = card_group->num_cards - 1) + if (highest - lowest != card_group->num_cards - 1) { - return 1; + return 0; } + return 1; } +#endif - +#if 0 static int card_group_is_set(card_group_t *card_group) { int i; @@ -128,25 +131,38 @@ static int card_group_is_set(card_group_t *card_group) } return 1; } +#endif -#if 0 -static void deck_deal(deck_t *deck, game_t *game) +static void deck_deal(game_t *game, deck_t *deck) { card_t temp; int rand_card; - int i, j; - for (i = 0; i < PLAYERS; ++i) + int i, j, newline; + + printf ("How many players(1-4) should I deal in? "); + game->num_players = getchar(); + if (game->num_players == EOF) { - for (j = 0; j < 13; ++j) + printf ("\nGoodbye.\n"); + exit (1); + } + newline = getchar(); + game->num_players -= '0'; + + for (i = 0; i < game->num_players; ++i) + { + for (j = 0; j < 14; ++j) { - rand_card = ((last + 1.0) * rand()) / (RAND_MAX + 1.0); + rand_card = ((deck->num_cards + 1.0) * rand()) / (RAND_MAX + 1.0); temp = deck->cards[rand_card]; - deck->cards[rand_card] = deck->cards[last]; - game->players[i]->hand->cards[j] = temp; + deck->cards[rand_card] = deck->cards[deck->num_cards - 1]; + game->players[i].hand.cards[j] = temp; + deck->num_cards -= 1; + game->players[i].hand.num_cards += 1; } } + printf ("Game dealt for %d player(s)\n", game->num_players); } -#endif static void deck_init(deck_t *deck) { @@ -176,8 +192,8 @@ static void deck_shuffle(deck_t *deck) { rand_card = ((last + 1.0) * rand()) / (RAND_MAX + 1.0); temp = deck->cards[rand_card]; - deck->cards[rand_card] = deck->cards[last]; - deck->cards[last] = temp; + deck->cards[rand_card] = deck->cards[last - 1]; + deck->cards[last - 1] = temp; } } @@ -197,6 +213,15 @@ static void deck_print(deck_t *deck) printf ("There are %d tiles in the deck\n" , deck->num_cards); } +static void hand_print(game_t *game) +{ + int i; + for (i = 0; i < game->players[0].hand.num_cards; ++i) + { + card_print(game->players[0].hand.cards[i]); + } +} + static void game_init(game_t *game) { int i; @@ -221,7 +246,9 @@ int main(void) game_init(&game); deck_print(&game.deck); - + deck_deal(&game, &game.deck); + hand_print(&game); + deck_print(&game.deck); return 0; }