X-Git-Url: https://git.cworth.org/git?a=blobdiff_plain;f=kub.c;h=c15d850bc7c5c014e5b480364e4068f8c5ab3b79;hb=57cab1ca36a6f7fc4bc46928efbe6cc480d34866;hp=702d833f51c362888a0c70bd419ec187952c16f5;hpb=beceea8bc61ee3264f670c50ee41543886f0fc93;p=kub diff --git a/kub.c b/kub.c index 702d833..c15d850 100644 --- a/kub.c +++ b/kub.c @@ -2,39 +2,82 @@ #include #include #include +#include +#include + +/* + * TILE_NUMBER_X_OFFSET = 3 + * // + * || TILE_NUMBER_WIDTH = 34 + * ||/ / + * || | TILE_WIDTH = 40 + * || | / + * | | + * +-----+ - TILE_NUMBER_Y_OFFSET = 3 - + * |+---+| - | + * || || | + * || || TILE_NUMBER_HEIGHT = 24 | + * |+---+| - | + * | _ | _ |-TILE_HEIGHT = 50 + * | / \ | | + * || || TILE_SUN_HEIGHT = 20 | + * | \_/ | _ | + * | | TILE_SUN_Y_OFFSET = 3 | + * +-----+ - - + * || | TILE_SUN_WIDTH = 20 + * || + * || TILE_SUN_X_OFFSET = 10 + */ +#define TILE_WIDTH 40 +#define TILE_HEIGHT 50 + +#define TILE_NUMBER_X_OFFSET 3 +#define TILE_NUMBER_Y_OFFSET 3 +#define TILE_NUMBER_WIDTH 34 +#define TILE_NUMBER_HEIGHT 24 + +#define TILE_SUN_X_OFFSET 10 +#define TILE_SUN_Y_OFFSET 3 +#define TILE_SUN_WIDTH 20 +#define TILE_SUN_HEIGHT 20 + +#define FATAL_ERROR(msg) \ + do { fprintf (stderr, "Error: %s\n", msg); exit (1); } while (0) char *colors[] = {"Black", "Blue", "Red", "Yellow"}; typedef enum {BLACK, BLUE, RED, YELLOW} color_t; -typedef struct card { +typedef struct tile { color_t color; int number; -} card_t; + int x; + int y; +} tile_t; -#define DECK_MAX_CARDS 104 +#define DECK_MAX_TILES 104 typedef struct deck { - card_t cards[DECK_MAX_CARDS]; - int num_cards; + tile_t tiles[DECK_MAX_TILES]; + int num_tiles; } deck_t; -#define CARD_GROUP_MAX_CARDS DECK_MAX_CARDS +#define TILE_GROUP_MAX_TILES DECK_MAX_TILES -typedef struct card_group { - card_t cards[CARD_GROUP_MAX_CARDS]; - int num_cards; -} card_group_t; +typedef struct tile_group { + tile_t tiles[TILE_GROUP_MAX_TILES]; + int num_tiles; +} tile_group_t; -#define BOARD_MAX_CARD_GROUPS (DECK_MAX_CARDS / 3) +#define BOARD_MAX_TILE_GROUPS (DECK_MAX_TILES / 3) typedef struct board { - card_group_t groups[BOARD_MAX_CARD_GROUPS]; + tile_group_t groups[BOARD_MAX_TILE_GROUPS]; int num_groups; } board_t; typedef struct player { - card_group_t hand; + tile_group_t hand; } player_t; #define GAME_MAX_PLAYERS 4 @@ -46,16 +89,54 @@ typedef struct game { int num_players; board_t board; deck_t deck; + RsvgHandle *blanktile; } game_t; -static void card_print(card_t card) +static void +tile_init (tile_t *tile, color_t color, int number) { - printf("%6s %2d\n", colors[card.color], card.number + 1); + tile->color = color; + tile->number = number; + tile->x = 0; + tile->y = 0; } -static void card_group_init(card_group_t *card_group) +static void tile_print(tile_t tile) { - card_group->num_cards = 0; + printf("%6s %2d\n", colors[tile.color], tile.number + 1); +} + +static void tile_draw(game_t *game, tile_t *tile, cairo_t *cr) +{ + char number_string[3]; + int len; + + len = snprintf (number_string, 3, "%d", tile->number + 1); + if (len < 0 || len >= 3) + FATAL_ERROR ("snprintf failed"); + + cairo_save(cr); + cairo_translate(cr, tile->x, tile->y); + rsvg_handle_render_cairo (game->blanktile, cr); + + if (tile->color == BLACK) + cairo_set_source_rgb (cr, 0.0, 0.0, 0.0); + if (tile->color == BLUE) + cairo_set_source_rgb (cr, 0.0, 0.0, 1.0); + if (tile->color == RED) + cairo_set_source_rgb (cr, 1.0, 0.0, 0.0); + if (tile->color == YELLOW) + cairo_set_source_rgb (cr, 1.0, .843, 0.0); + cairo_move_to (cr, 10, 25); + cairo_set_font_size(cr, 25); + cairo_show_text (cr, number_string); + + cairo_restore(cr); +} + +static void tile_group_init(tile_group_t *tile_group) +{ + tile_group->num_tiles = 0; } static void board_init(board_t *board) @@ -63,98 +144,134 @@ static void board_init(board_t *board) int i; board->num_groups = 0; - for (i = 0; i <= BOARD_MAX_CARD_GROUPS; ++i) + for (i = 0; i <= BOARD_MAX_TILE_GROUPS; ++i) { - card_group_init(&board->groups[i]); + tile_group_init(&board->groups[i]); } } static void player_init(player_t *player) { - card_group_init(&player->hand); + tile_group_init(&player->hand); } -static int card_compare(card_t *card_one, card_t *card_two) +/* If tile_one < tile_two, then return value will be negative + if they are equal, 0 will be returned, + if tile_one > tile_two, then return value will be positive */ +static int tile_compare(const void *one, const void *two) { - if (card_one->number < card_two->number) - return -1; - if (card_one->number == card_two->number) - return 0; - if (card_one->number > card_two->number) - return 1; + const tile_t *tile_one = one; + const tile_t *tile_two = two; + return tile_one->number - tile_two->number; } -static int card_group_is_run(card_group_t *card_group) +static int tile_group_is_run_one(tile_group_t *tile_group) { - if (card_group->num_cards > 13 || card_group->num_cards < 3) + int i; + qsort (&tile_group->tiles[0], tile_group->num_tiles, + sizeof (tile_t), tile_compare); + + if (tile_group->num_tiles > 13 || tile_group->num_tiles < 3) { return 0; } - for (i = 0; i < card_group->num_cards - 1; ++i) - if(card_group->cards[i].color != card_group->cards[i + 1].color) + for (i = 0; i < tile_group->num_tiles - 1; ++i) + if(tile_group->tiles[i].color != tile_group->tiles[i + 1].color) { return 0; - } - for (i = 0; i < card_group->num_cards - 1; ++i) - if(card_group->cards[i].number != card_group->cards[i + 1].number -1) + } + if(tile_group->tiles[i].number != tile_group->tiles[i + 1].number -1) { return 0; } - return 1; + return 1; } -static int card_group_is_run(card_group_t *card_group) + +static int tile_group_is_run_two(tile_group_t *tile_group) { int i; int lowest = 14, highest = 0; - if (card_group->num_cards > 13 || card_group->num_cards < 3) + color_t run_color; + + /* By definition, a run must have at least 3 tiles. Also, it's + * impossible for any group of tiles with more than 13 tiles to be + * a run, (there are only 13 unique numbers so a group with more + * than 13 tiles must have some duplicates). + */ + if (tile_group->num_tiles < 3 || tile_group->num_tiles > 13) { return 0; } - for (i = 0; i < card_group->num_cards - 1; ++i) + + /* Loop through all tiles in the group, ensuring that they are all + * the same color and finding the highest and lowest number in the + * group. */ + run_color = tile_group->tiles[0].color; + + for (i = 0; i < tile_group->num_tiles; i++) { - if (card_group->cards[i].color != card_group->cards[i + 1].color) - { + if (tile_group->tiles[i].color != run_color) return 0; - } - if (card_group->cards[i].number > highest) + if (tile_group->tiles[i].number > highest) { - highest = card_group->cards[i].number; + highest = tile_group->tiles[i].number; } - if (card_group->cards[i].number < lowest) + if (tile_group->tiles[i].number < lowest) { - lowest = card_group->cards[i].number; + lowest = tile_group->tiles[i].number; } } - if (highest - lowest != card_group->num_cards - 1) + + /* For a run, the difference between the highest and lowest tiles + * will always be one less than the number of tiles in the + * group. If not then we know it's not a run. + */ + if (highest - lowest != tile_group->num_tiles - 1) { return 0; } + + /* XXX: There's a bug here. We're guessing that at this point + * anything we're looking at must be a run. This would be correct + * if there were no duplicate tiles, but since there are + * duplicates this us quite broken. For example consider two + * sequences of entirely red tiles: + * + * This is a run: 1, 2, 3, 4 + * But this is not: 1, 3, 4, 4 + * + * As currently written, this function will consider both of these + * groups to be a run. One possible fix is to throw away the + * highest - lowest heuristic and instead simply sort the tiles up + * front and ensure the difference between each adjacent pair is + * exactly 1. + */ return 1; } -static int card_group_is_set(card_group_t *card_group) +static int tile_group_is_set(tile_group_t *tile_group) { int i; - color_t seen_color[card_group->num_cards]; + color_t seen_color[tile_group->num_tiles]; - if (card_group->num_cards > 4 || card_group->num_cards < 3) + if (tile_group->num_tiles > 4 || tile_group->num_tiles < 3) { return 0; } - for (i = 0; i < card_group->num_cards - 1; ++i) + for (i = 0; i < tile_group->num_tiles - 1; ++i) { - if (card_group->cards[i].number != card_group->cards[i + 1].number) + if (tile_group->tiles[i].number != tile_group->tiles[i + 1].number) { return 0; } } - seen_color[i] = card_group->cards[i].color; - for (i = 0; i < card_group->num_cards; ++i) + seen_color[i] = tile_group->tiles[i].color; + for (i = 0; i < tile_group->num_tiles; ++i) { - seen_color[card_group->cards[i].color]++; - if (seen_color[card_group->cards[i].color] > 1) + seen_color[tile_group->tiles[i].color]++; + if (seen_color[tile_group->tiles[i].color] > 1) { return 0; } @@ -164,8 +281,8 @@ static int card_group_is_set(card_group_t *card_group) static void deck_deal(game_t *game, deck_t *deck) { - card_t temp; - int rand_card; + tile_t temp; + int rand_tile; int i, j, newline; printf ("How many players(1-4) should I deal in? "); @@ -182,12 +299,12 @@ static void deck_deal(game_t *game, deck_t *deck) { for (j = 0; j < 14; ++j) { - rand_card = ((deck->num_cards + 1.0) * rand()) / (RAND_MAX + 1.0); - temp = deck->cards[rand_card]; - deck->cards[rand_card] = deck->cards[deck->num_cards - 1]; - game->players[i].hand.cards[j] = temp; - deck->num_cards -= 1; - game->players[i].hand.num_cards += 1; + rand_tile = ((deck->num_tiles + 1.0) * rand()) / (RAND_MAX + 1.0); + temp = deck->tiles[rand_tile]; + deck->tiles[rand_tile] = deck->tiles[deck->num_tiles - 1]; + game->players[i].hand.tiles[j] = temp; + deck->num_tiles -= 1; + game->players[i].hand.num_tiles += 1; } } printf ("Game dealt for %d player(s)\n", game->num_players); @@ -196,17 +313,15 @@ static void deck_deal(game_t *game, deck_t *deck) static void deck_init(deck_t *deck) { int h, i, j; - deck->num_cards = 0; + deck->num_tiles = 0; for (h = 0; h <= 1; ++h) { for (i = 0; i <= 3; ++i) { for (j = 0; j <= 12; ++j) { - deck->cards[j + (i * 13) + (h * 52)].color = i; - deck->cards[j + (i * 13) + (h * 52)].number = j; - deck->num_cards += 1; - printf ("There are %d tiles in the deck\n", deck->num_cards); + tile_init (&deck->tiles[deck->num_tiles++], i, j); + printf ("There are %d tiles in the deck\n", deck->num_tiles); } } } @@ -214,46 +329,61 @@ static void deck_init(deck_t *deck) static void deck_shuffle(deck_t *deck) { - card_t temp; - int rand_card; + tile_t temp; + int rand_tile; int last; - for (last = deck->num_cards; last > 0; --last) + for (last = deck->num_tiles; last > 0; --last) { - rand_card = ((last + 1.0) * rand()) / (RAND_MAX + 1.0); - temp = deck->cards[rand_card]; - deck->cards[rand_card] = deck->cards[last - 1]; - deck->cards[last - 1] = temp; + rand_tile = ((last + 1.0) * rand()) / (RAND_MAX + 1.0); + temp = deck->tiles[rand_tile]; + deck->tiles[rand_tile] = deck->tiles[last - 1]; + deck->tiles[last - 1] = temp; } } static void deck_print(deck_t *deck) { int h, i, j; - for (h = 0; h <= 1; ++h) + for (h = 0; h < 2; ++h) { - for (i = 0; i <= 3; ++i) + for (i = 0; i < 4; ++i) { - for (j = 0; j <= 12; ++j) + for (j = 0; j < 13; ++j) { - card_print(deck->cards[j + (i * 13) + (h * 52)]); + tile_print(deck->tiles[j + (i * 13) + (h * 52)]); } } } - printf ("There are %d tiles in the deck\n" , deck->num_cards); + printf ("There are %d tiles in the deck\n" , deck->num_tiles); } +static void deck_draw(game_t *game, cairo_t *cr) +{ + int i, j; + + for (i = 0; i < 8; ++i) + { + for (j = 0; j < 13; ++j) + { + tile_draw(game, &game->deck.tiles[j + (i * 13)], cr); + } + } +} + static void hand_print(game_t *game) { int i; - for (i = 0; i < game->players[0].hand.num_cards; ++i) + for (i = 0; i < game->players[0].hand.num_tiles; ++i) { - card_print(game->players[0].hand.cards[i]); + tile_print(game->players[0].hand.tiles[i]); } } static void game_init(game_t *game) { int i; + GError *error = NULL; + game->num_players = 0; for (i = 0; i < GAME_MAX_PLAYERS; ++i) @@ -265,11 +395,21 @@ static void game_init(game_t *game) board_init(&game->board); deck_init(&game->deck); deck_shuffle(&game->deck); + + game->blanktile = rsvg_handle_new_from_file ("tiles/blanktile.svg", &error); + if (error) + FATAL_ERROR (error->message); } static gboolean on_expose_event (GtkWidget *widget, GdkEventExpose *event, game_t *game) { - printf ("I should be drawing something here\n"); + cairo_t *cr; + + cr = gdk_cairo_create (widget->window); + + deck_draw(game, cr); + + cairo_destroy (cr); return TRUE; } @@ -301,15 +441,15 @@ int main(int argc, char *argv[]) game_t game; srand(time(NULL)); + + gtk_init (&argc, &argv); game_init(&game); deck_print(&game.deck); - deck_deal(&game, &game.deck); + //deck_deal(&game, &game.deck); hand_print(&game); deck_print(&game.deck); - gtk_init (&argc, &argv); - /* Create a new window */ window = gtk_window_new (GTK_WINDOW_TOPLEVEL); gtk_window_set_default_size (GTK_WINDOW (window),