X-Git-Url: https://git.cworth.org/git?a=blobdiff_plain;f=kub.c;h=d878ecdc9acc16abf1d8fff1d1c30a61ed518b61;hb=7dac5c2cce8dafae40b4b88ede02fd49a541d054;hp=e879e8b1f5f86c5bbf52e8149806669f43392093;hpb=7d059f058ddcb67baa6921c66389381968ea080c;p=kub diff --git a/kub.c b/kub.c index e879e8b..d878ecd 100644 --- a/kub.c +++ b/kub.c @@ -447,32 +447,13 @@ static gboolean on_button_press_event (GtkWidget *widget, GdkEventButton *event, game->current_tile = i; } - /*Carl's Code*/ - tile_t *tile; - - tile = &game->deck.tiles[game->current_tile]; - - printf ("Placing tile #%d\n", game->current_tile); - - /* First, invalidate the region where the tile currently is. */ - gtk_widget_queue_draw_area (widget, tile->x, tile->y, TILE_WIDTH, TILE_HEIGHT); - - /* Then, move the tile */ - tile->x = event->x; - tile->y = event->y; - - /* Finally, invalidate the region where the tile is now. */ - gtk_widget_queue_draw_area (widget, tile->x, tile->y, TILE_WIDTH, TILE_HEIGHT); - - game->current_tile--; - if (game->current_tile < 0) - game->current_tile = game->deck.num_tiles - 1; return TRUE; } static gboolean on_button_release_event (GtkWidget *widget, GdkEventButton *event, game_t *game) { + game->current_tile = -1; printf ("You released button %d\n", event->button); return TRUE; @@ -481,11 +462,20 @@ static gboolean on_button_release_event (GtkWidget *widget, GdkEventButton *even static gboolean on_button_motion_event (GtkWidget *widget, GdkEventMotion *event, game_t *game, cairo_t *cr) { - game->deck.tiles[game->current_tile].x = event->x; - game->deck.tiles[game->current_tile].y = event->y; - - tile_draw(game, &game->deck.tiles[game->current_tile], cr); - + tile_t *tile; + + tile = &game->deck.tiles[game->current_tile]; + + /* First, invalidate the region where the tile currently is. */ + gtk_widget_queue_draw_area (widget, tile->x - 1, tile->y - 1, TILE_WIDTH + 1, TILE_HEIGHT + 2); + + /* Then, move the tile */ + tile->x = event->x; + tile->y = event->y; + + /* Finally, invalidate the region where the tile is now. */ + gtk_widget_queue_draw_area (widget, tile->x - 1, tile->y - 1, TILE_WIDTH + 1, TILE_HEIGHT + 2); + return TRUE; }