X-Git-Url: https://git.cworth.org/git?a=blobdiff_plain;f=lmno.js;h=6c85ce878eb9fccb9ca7437b3d481ad3f03cfc84;hb=6bc844ae075838dee697197884fc0f302e9bb9ed;hp=61c7f5cce5eed2f4cb84c1dd75d4e779ff9888b1;hpb=96694cc3d2adad5d23dccdc287f10b62a8d9a722;p=empires-server diff --git a/lmno.js b/lmno.js index 61c7f5c..6c85ce8 100644 --- a/lmno.js +++ b/lmno.js @@ -47,28 +47,33 @@ nunjucks.configure("templates", { }); /* Load each of our game mini-apps. */ -var empires = require("./empires"); +const engines = { + empires: require("./empires"), + tictactoe: require("./tictactoe") +}; class LMNO { constructor() { - this.ids = {}; + this.games = {}; } generate_id() { - return [null,null,null,null].map(() => LMNO.letters.charAt(Math.floor(Math.random() * LMNO.letters.length))).join(''); + return Array(4).fill(null).map(() => LMNO.letters.charAt(Math.floor(Math.random() * LMNO.letters.length))).join(''); } - create_game(engine) { + create_game(engine_name) { do { var id = this.generate_id(); - } while (id in this.ids); + } while (id in this.games); - const game = new empires.Game(); + const engine = engines[engine_name]; - this.ids[id] = { - id: id, - engine: engine, - game: game + const game = new engine.Game(); + + this.games[id] = { + id: id, + engine: engine.name, + game: game }; return id; @@ -127,7 +132,7 @@ app.get('/[a-zA-Z0-9]{4}', (request, response) => { return; } - const game = lmno.ids[game_id]; + const game = lmno.games[game_id]; if (game === undefined) { response.sendStatus(404); return; @@ -141,16 +146,21 @@ app.use('/:engine([^/]+)/:game_id([a-zA-Z0-9]{4})', (request, response, next) => const game_id = request.params.game_id; const canon_id = lmno_canonize(game_id); - /* Redirect user to page with the canonical ID in it. */ - if (game_id !== canon_id) { - const new_url = request.originalUrl.replace(`/${engine}/${game_id}`, - `/${engine}/${canon_id}`); + /* Redirect user to page with the canonical ID in it, also ensuring + * that the game ID is _always_ followed by a slash. */ + const has_slash = new RegExp(`^/${engine}/${game_id}/`); + if (game_id !== canon_id || + ! has_slash.test(request.originalUrl)) + { + const old_path = new RegExp(`/${engine}/${game_id}/?`); + const new_path = `/${engine}/${canon_id}/`; + const new_url = request.originalUrl.replace(old_path, new_path); response.redirect(301, new_url); return; } /* See if there is any game with this ID. */ - const game = lmno.ids[game_id]; + const game = lmno.games[game_id]; if (game === undefined) { response.sendStatus(404); return; @@ -228,18 +238,21 @@ app.get('/admin/', auth_admin, (request, response) => { let active = []; let idle = []; - for (let id in lmno.ids) { - if (lmno.ids[id].game.clients.length) - active.push(lmno.ids[id]); + for (let id in lmno.games) { + if (lmno.games[id].game.clients.length) + active.push(lmno.games[id]); else - idle.push(lmno.ids[id]); + idle.push(lmno.games[id]); } response.render('admin.html', { test: "foobar", games: { active: active, idle: idle}}); }); /* Mount sub apps. only _after_ we have done all the middleware we need. */ -app.use('/empires/[a-zA-Z0-9]{4}/', empires.app); +for (let key in engines) { + const engine = engines[key]; + app.use(`/${engine.name}/[a-zA-Z0-9]{4}/`, engine.router); +} app.listen(4000, function () { console.log('LMNO server listening on localhost:4000');