X-Git-Url: https://git.cworth.org/git?a=blobdiff_plain;f=lmno.js;h=7fe42659c28d8dde86a9c734fdb83659c0923086;hb=8feb9aea1b02a89d5ddc316925914acdfeb0d173;hp=175fe6300472cd914c562d7271131d8024cf6281;hpb=eec2fd5c7db6f39a9994fa620619ebf005d26064;p=empires-server diff --git a/lmno.js b/lmno.js index 175fe63..7fe4265 100644 --- a/lmno.js +++ b/lmno.js @@ -54,7 +54,7 @@ const engines = { class LMNO { constructor() { - this.ids = {}; + this.games = {}; } generate_id() { @@ -64,13 +64,13 @@ class LMNO { create_game(engine_name) { do { var id = this.generate_id(); - } while (id in this.ids); + } while (id in this.games); const engine = engines[engine_name]; const game = new engine.Game(); - this.ids[id] = { + this.games[id] = { id: id, engine: engine.name, game: game @@ -132,7 +132,7 @@ app.get('/[a-zA-Z0-9]{4}', (request, response) => { return; } - const game = lmno.ids[game_id]; + const game = lmno.games[game_id]; if (game === undefined) { response.sendStatus(404); return; @@ -160,7 +160,7 @@ app.use('/:engine([^/]+)/:game_id([a-zA-Z0-9]{4})', (request, response, next) => } /* See if there is any game with this ID. */ - const game = lmno.ids[game_id]; + const game = lmno.games[game_id]; if (game === undefined) { response.sendStatus(404); return; @@ -238,11 +238,11 @@ app.get('/admin/', auth_admin, (request, response) => { let active = []; let idle = []; - for (let id in lmno.ids) { - if (lmno.ids[id].game.clients.length) - active.push(lmno.ids[id]); + for (let id in lmno.games) { + if (lmno.games[id].game.clients.length) + active.push(lmno.games[id]); else - idle.push(lmno.ids[id]); + idle.push(lmno.games[id]); } response.render('admin.html', { test: "foobar", games: { active: active, idle: idle}}); }); @@ -251,6 +251,18 @@ app.get('/admin/', auth_admin, (request, response) => { /* Mount sub apps. only _after_ we have done all the middleware we need. */ for (let key in engines) { const engine = engines[key]; + + /* Add routes that are common to all games. */ + engine.router.get('/', (request, response) => { + const game = request.game; + + if (! request.session.nickname) + response.render('choose-nickname.html', { game_name: game.meta.name }); + else + response.render(`${game.meta.identifier}-game.html`); + }); + + /* And mount the whole router at the path for the game. */ app.use(`/${engine.name}/[a-zA-Z0-9]{4}/`, engine.router); }