X-Git-Url: https://git.cworth.org/git?a=blobdiff_plain;f=lmno.js;h=f79da3afd653cf1d7b89219aada1546d97aff036;hb=74fbb20db7ae89671f020a60e77f8d55ec17ee1f;hp=dc23fc2556651626905bae6f10a47cf5fe227c3f;hpb=74ae0ff19c7a25caf39944ebbf25202f31e48bf8;p=lmno-server diff --git a/lmno.js b/lmno.js index dc23fc2..f79da3a 100644 --- a/lmno.js +++ b/lmno.js @@ -5,6 +5,9 @@ const body_parser = require("body-parser"); const app = express(); app.use(cors()); +/* Load each of our game mini-apps. */ +var empires = require("./empires"); + class LMNO { constructor() { this.ids = {}; @@ -19,14 +22,15 @@ class LMNO { var id = this.generate_id(); } while (id in this.ids); - const game = { + const game = new empires.Game(); + + this.ids[id] = { id: id, engine: engine, + game: game }; - this.ids[id] = game; - - return game; + return id; } } @@ -44,10 +48,40 @@ const lmno = new LMNO(); app.post('/new/:game_engine', (request, response) => { const game_engine = request.params.game_engine; - const game = lmno.create_game(game_engine); - response.send(JSON.stringify(game.id)); + const game_id = lmno.create_game(game_engine); + response.send(JSON.stringify(game_id)); }); +/* Redirect any requests to a game ID at the top-level. + * + * Specifically, after obtaining the game ID (from the path) we simply + * lookup the game engine for the corresponding game and then redirect + * to the engine- and game-specific path. + */ +app.get('/[a-zA-Z0-9]{4}', (request, response) => { + const game_id = request.path.replace(/\//g, ""); + + const game = lmno.ids[game_id]; + if (game === undefined) { + response.sendStatus(404); + return; + } + response.redirect(301, `/${game.engine}/${game.id}/`); +}); + +/* LMNO middleware to lookup the game. */ +app.use('/empires/:game_id([a-zA-Z0-9]{4})', (request, response, next) => { + request.game = lmno.ids[request.params.game_id].game; + if (request.game === undefined) { + response.sendStatus(404); + return; + } + next(); +}); + +/* Mount sub apps. only _after_ we have done all the middleware we need. */ +app.use('/empires/[a-zA-Z0-9]{4}/', empires.app); + app.listen(4000, function () { console.log('LMNO server listening on localhost:4000'); });