X-Git-Url: https://git.cworth.org/git?a=blobdiff_plain;f=retrace%2FCMakeLists.txt;h=26659908ba9bd0bc46a57f6788beb6d5b0e67c87;hb=1e40126d7a03c43538a07e37e2e63d8882c07e7c;hp=6368e1c547f5ded238f9326409085cc7bff522f3;hpb=d1623a2829191e6837d89bc2022ee1495f3d5aee;p=apitrace diff --git a/retrace/CMakeLists.txt b/retrace/CMakeLists.txt index 6368e1c..2665990 100644 --- a/retrace/CMakeLists.txt +++ b/retrace/CMakeLists.txt @@ -6,6 +6,7 @@ include_directories ( ${CMAKE_SOURCE_DIR}/helpers ${CMAKE_BINARY_DIR}/dispatch ${CMAKE_SOURCE_DIR}/dispatch + ${CMAKE_SOURCE_DIR}/image ) add_definitions (-DRETRACE) @@ -31,22 +32,22 @@ add_custom_command ( ${CMAKE_SOURCE_DIR}/specs/stdapi.py ) -add_library (retrace_common +add_library (retrace_common STATIC retrace.cpp retrace_main.cpp retrace_stdc.cpp retrace_swizzle.cpp + json.cpp ) - target_link_libraries (retrace_common + image common - ${PNG_LIBRARIES} ${ZLIB_LIBRARIES} ${SNAPPY_LIBRARIES} ${GETOPT_LIBRARIES} ) -add_library (glretrace_common +add_library (glretrace_common STATIC glretrace_gl.cpp glretrace_cgl.cpp glretrace_glx.cpp @@ -60,8 +61,10 @@ add_library (glretrace_common glstate_shaders.cpp glws.cpp ) - add_dependencies (glretrace_common glproc) +target_link_libraries (glretrace_common + retrace_common +) if (WIN32 OR APPLE OR X11_FOUND) @@ -129,7 +132,7 @@ if (ENABLE_EGL AND X11_FOUND AND NOT WIN32 AND NOT APPLE) install (TARGETS eglretrace RUNTIME DESTINATION bin) endif () -if (WIN32 AND DirectX_D3DX9_INCLUDE_DIR) +if (WIN32) if (DirectX_D3D8_INCLUDE_DIR) include_directories (BEFORE SYSTEM ${DirectX_D3D8_INCLUDE_DIR}) set (HAVE_D3D8 1) @@ -151,10 +154,15 @@ if (WIN32 AND DirectX_D3DX9_INCLUDE_DIR) ${CMAKE_SOURCE_DIR}/specs/stdapi.py ) - include_directories (BEFORE SYSTEM ${DirectX_D3DX9_INCLUDE_DIR}) + if (DirectX_D3D9_INCLUDE_DIR) + include_directories (BEFORE SYSTEM ${DirectX_D3D9_INCLUDE_DIR}) + set (HAVE_D3D9 1) + else () + set (HAVE_D3D9 0) + endif () add_custom_command ( OUTPUT d3dretrace_d3d9.cpp - COMMAND ${PYTHON_EXECUTABLE} ${CMAKE_CURRENT_SOURCE_DIR}/d3d9retrace.py d3d9 1 > ${CMAKE_CURRENT_BINARY_DIR}/d3dretrace_d3d9.cpp + COMMAND ${PYTHON_EXECUTABLE} ${CMAKE_CURRENT_SOURCE_DIR}/d3d9retrace.py d3d9 ${HAVE_D3D9} > ${CMAKE_CURRENT_BINARY_DIR}/d3dretrace_d3d9.cpp DEPENDS d3d9retrace.py dllretrace.py @@ -181,7 +189,10 @@ if (WIN32 AND DirectX_D3DX9_INCLUDE_DIR) endif () if (DirectX_D3D11_INCLUDE_DIR) - include_directories (BEFORE SYSTEM ${DirectX_D3D11_INCLUDE_DIR}) + include_directories (BEFORE SYSTEM + ${DirectX_D3D11_INCLUDE_DIR} + ${CMAKE_SOURCE_DIR}/thirdparty/directxtex/DirectXTex + ) set (DXGI_MODULES ${DXGI_MODULES} d3d11) if (DirectX_D3D11_1_INCLUDE_DIR) include_directories (BEFORE SYSTEM ${DirectX_D3D11_1_INCLUDE_DIR}) @@ -208,8 +219,6 @@ if (WIN32 AND DirectX_D3DX9_INCLUDE_DIR) ${CMAKE_SOURCE_DIR}/specs/d3d10.py ${CMAKE_SOURCE_DIR}/specs/d3d10misc.py ${CMAKE_SOURCE_DIR}/specs/d3d10sdklayers.py - ${CMAKE_SOURCE_DIR}/specs/d3d10shader.py - ${CMAKE_SOURCE_DIR}/specs/d3d10effect.py ${CMAKE_SOURCE_DIR}/specs/d3dcommon.py ${CMAKE_SOURCE_DIR}/specs/dxgi.py ${CMAKE_SOURCE_DIR}/specs/dxgitype.py @@ -230,7 +239,11 @@ if (WIN32 AND DirectX_D3DX9_INCLUDE_DIR) ) target_link_libraries (d3dretrace retrace_common + d3dhelpers ) + if (DirectX_D3D11_INCLUDE_DIR) + target_link_libraries (d3dretrace directxtex) + endif () install (TARGETS d3dretrace RUNTIME DESTINATION bin) endif ()