X-Git-Url: https://git.cworth.org/git?a=blobdiff_plain;f=retrace%2FCMakeLists.txt;h=2e33b547b7a1ecddfd83014544aed32fb32fb807;hb=5ec1deb2d9238b6636e73b5a7cd67a8a319c79aa;hp=644fe987d4e17a85d46d39edb01e87293ab11378;hpb=4f242f43bf4b3c8f5daadc4496c0e84ae55117b3;p=apitrace diff --git a/retrace/CMakeLists.txt b/retrace/CMakeLists.txt index 644fe98..2e33b54 100644 --- a/retrace/CMakeLists.txt +++ b/retrace/CMakeLists.txt @@ -3,7 +3,9 @@ include_directories ( ${CMAKE_CURRENT_SOURCE_DIR} + ${CMAKE_SOURCE_DIR}/helpers ${CMAKE_BINARY_DIR}/dispatch + ${CMAKE_SOURCE_DIR}/dispatch ) add_definitions (-DRETRACE) @@ -30,22 +32,37 @@ add_custom_command ( ) add_library (retrace_common + retrace.cpp + retrace_main.cpp + retrace_stdc.cpp + retrace_swizzle.cpp +) + +target_link_libraries (retrace_common + common + ${PNG_LIBRARIES} + ${ZLIB_LIBRARIES} + ${SNAPPY_LIBRARIES} + ${GETOPT_LIBRARIES} +) + +add_library (glretrace_common glretrace_gl.cpp glretrace_cgl.cpp glretrace_glx.cpp glretrace_wgl.cpp glretrace_egl.cpp glretrace_main.cpp + glretrace_ws.cpp glstate.cpp glstate_images.cpp glstate_params.cpp glstate_shaders.cpp - retrace.cpp - retrace_stdc.cpp glws.cpp ) -add_dependencies (retrace_common glproc) +add_dependencies (glretrace_common glproc) + if (WIN32 OR APPLE OR X11_FOUND) add_executable (glretrace @@ -56,11 +73,8 @@ if (WIN32 OR APPLE OR X11_FOUND) target_link_libraries (glretrace retrace_common + glretrace_common glproc_gl - common - ${PNG_LIBRARIES} - ${ZLIB_LIBRARIES} - ${SNAPPY_LIBRARIES} ) if (WIN32) @@ -101,11 +115,8 @@ if (ENABLE_EGL AND X11_FOUND AND NOT WIN32 AND NOT APPLE) target_link_libraries (eglretrace retrace_common + glretrace_common glproc_egl - common - ${PNG_LIBRARIES} - ${ZLIB_LIBRARIES} - ${SNAPPY_LIBRARIES} ${X11_X11_LIB} ${CMAKE_THREAD_LIBS_INIT} dl @@ -118,12 +129,39 @@ if (ENABLE_EGL AND X11_FOUND AND NOT WIN32 AND NOT APPLE) install (TARGETS eglretrace RUNTIME DESTINATION bin) endif () -if (WIN32 AND DirectX_D3DX9_INCLUDE_DIR) +if (WIN32) + if (DirectX_D3D8_INCLUDE_DIR) + include_directories (BEFORE SYSTEM ${DirectX_D3D8_INCLUDE_DIR}) + set (HAVE_D3D8 1) + else () + set (HAVE_D3D8 0) + endif () + add_custom_command ( + OUTPUT d3dretrace_d3d8.cpp + COMMAND ${PYTHON_EXECUTABLE} ${CMAKE_CURRENT_SOURCE_DIR}/d3d9retrace.py d3d8 ${HAVE_D3D8} > ${CMAKE_CURRENT_BINARY_DIR}/d3dretrace_d3d8.cpp + DEPENDS + d3d9retrace.py + dllretrace.py + retrace.py + ${CMAKE_SOURCE_DIR}/dispatch/dispatch.py + ${CMAKE_SOURCE_DIR}/specs/d3d8.py + ${CMAKE_SOURCE_DIR}/specs/d3d8types.py + ${CMAKE_SOURCE_DIR}/specs/d3d8caps.py + ${CMAKE_SOURCE_DIR}/specs/winapi.py + ${CMAKE_SOURCE_DIR}/specs/stdapi.py + ) + + if (DirectX_D3D9_INCLUDE_DIR) + include_directories (BEFORE SYSTEM ${DirectX_D3D9_INCLUDE_DIR}) + set (HAVE_D3D9 1) + else () + set (HAVE_D3D9 0) + endif () add_custom_command ( OUTPUT d3dretrace_d3d9.cpp - COMMAND ${PYTHON_EXECUTABLE} ${CMAKE_CURRENT_SOURCE_DIR}/d3dretrace.py > ${CMAKE_CURRENT_BINARY_DIR}/d3dretrace_d3d9.cpp + COMMAND ${PYTHON_EXECUTABLE} ${CMAKE_CURRENT_SOURCE_DIR}/d3d9retrace.py d3d9 ${HAVE_D3D9} > ${CMAKE_CURRENT_BINARY_DIR}/d3dretrace_d3d9.cpp DEPENDS - d3dretrace.py + d3d9retrace.py dllretrace.py retrace.py ${CMAKE_SOURCE_DIR}/dispatch/dispatch.py @@ -134,17 +172,69 @@ if (WIN32 AND DirectX_D3DX9_INCLUDE_DIR) ${CMAKE_SOURCE_DIR}/specs/stdapi.py ) - include_directories (SYSTEM ${DirectX_D3DX9_INCLUDE_DIR}) + if (DirectX_D3D10_INCLUDE_DIR) + include_directories (BEFORE SYSTEM ${DirectX_D3D10_INCLUDE_DIR}) + set (DXGI_MODULES d3d10) + if (DirectX_D3D10_1_INCLUDE_DIR) + include_directories (BEFORE SYSTEM ${DirectX_D3D10_1_INCLUDE_DIR}) + set (DXGI_MODULES ${DXGI_MODULES} d3d10_1) + endif () + set (D3DSTATE_SOURCES ${D3DSTATE_SOURCES} + d3d10state.cpp + d3d10state_images.cpp + ) + endif () + + if (DirectX_D3D11_INCLUDE_DIR) + include_directories (BEFORE SYSTEM ${DirectX_D3D11_INCLUDE_DIR}) + set (DXGI_MODULES ${DXGI_MODULES} d3d11) + if (DirectX_D3D11_1_INCLUDE_DIR) + include_directories (BEFORE SYSTEM ${DirectX_D3D11_1_INCLUDE_DIR}) + set (DXGI_MODULES ${DXGI_MODULES} d3d11_1) + endif () + set (D3DSTATE_SOURCES ${D3DSTATE_SOURCES} + d3d11state.cpp + d3d11state_images.cpp + ) + endif () + + add_custom_command ( + OUTPUT d3dretrace_dxgi.cpp + COMMAND ${PYTHON_EXECUTABLE} ${CMAKE_CURRENT_SOURCE_DIR}/dxgiretrace.py ${DXGI_MODULES} > ${CMAKE_CURRENT_BINARY_DIR}/d3dretrace_dxgi.cpp + DEPENDS + dxgiretrace.py + dllretrace.py + retrace.py + ${CMAKE_SOURCE_DIR}/dispatch/dispatch.py + ${CMAKE_SOURCE_DIR}/specs/d3d11_1.py + ${CMAKE_SOURCE_DIR}/specs/d3d11.py + ${CMAKE_SOURCE_DIR}/specs/d3d11sdklayers.py + ${CMAKE_SOURCE_DIR}/specs/d3d10_1.py + ${CMAKE_SOURCE_DIR}/specs/d3d10.py + ${CMAKE_SOURCE_DIR}/specs/d3d10misc.py + ${CMAKE_SOURCE_DIR}/specs/d3d10sdklayers.py + ${CMAKE_SOURCE_DIR}/specs/d3dcommon.py + ${CMAKE_SOURCE_DIR}/specs/dxgi.py + ${CMAKE_SOURCE_DIR}/specs/dxgitype.py + ${CMAKE_SOURCE_DIR}/specs/dxgiformat.py + ${CMAKE_SOURCE_DIR}/specs/winapi.py + ${CMAKE_SOURCE_DIR}/specs/stdapi.py + ) + add_executable (d3dretrace - retrace.cpp - retrace_stdc.cpp d3dretrace_main.cpp + d3dretrace_d3d8.cpp d3dretrace_d3d9.cpp + d3dretrace_dxgi.cpp + d3dretrace_ws.cpp + d3d9state.cpp + d3d9state_images.cpp + ${D3DSTATE_SOURCES} ) target_link_libraries (d3dretrace - common - ${ZLIB_LIBRARIES} - ${SNAPPY_LIBRARIES} + retrace_common + d3dhelpers ) -endif () + install (TARGETS d3dretrace RUNTIME DESTINATION bin) +endif ()