X-Git-Url: https://git.cworth.org/git?a=blobdiff_plain;f=retrace%2FCMakeLists.txt;h=383417d5a1b2d419f6f85cce4175bc30e8c047ea;hb=529cf9b67e67bdd4cad619e1e9347134375d649d;hp=5a46d3e8c578315dff3d6fb11532ba4f856c1e4e;hpb=fbcb5d9fc467da2d91b330bfd62f15e7d07ed1c2;p=apitrace diff --git a/retrace/CMakeLists.txt b/retrace/CMakeLists.txt index 5a46d3e..383417d 100644 --- a/retrace/CMakeLists.txt +++ b/retrace/CMakeLists.txt @@ -43,6 +43,7 @@ target_link_libraries (retrace_common ${PNG_LIBRARIES} ${ZLIB_LIBRARIES} ${SNAPPY_LIBRARIES} + ${GETOPT_LIBRARIES} ) add_library (glretrace_common @@ -147,25 +148,33 @@ if (WIN32 AND DirectX_D3DX9_INCLUDE_DIR) if (DirectX_D3D10_INCLUDE_DIR) include_directories (SYSTEM ${DirectX_D3D10_INCLUDE_DIR}) - set (MODULES d3d10) + set (D3D10_MODULES d3d10) if (DirectX_D3D10_1_INCLUDE_DIR) include_directories (SYSTEM ${DirectX_D3D10_1_INCLUDE_DIR}) - set (MODULES ${MODULES} d3d10_1) + set (D3D10_MODULES ${D3D10_MODULES} d3d10_1) endif () + set (D3DSTATE_SOURCES ${D3DSTATE_SOURCES} + d3d10state.cpp + d3d10state_images.cpp + ) endif () if (DirectX_D3D11_INCLUDE_DIR) include_directories (SYSTEM ${DirectX_D3D11_INCLUDE_DIR}) - set (MODULES ${MODULES} d3d11) + set (D3D10_MODULES ${D3D10_MODULES} d3d11) if (DirectX_D3D11_1_INCLUDE_DIR) include_directories (SYSTEM ${DirectX_D3D11_1_INCLUDE_DIR}) - set (MODULES ${MODULES} d3d11_1) + set (D3D10_MODULES ${D3D10_MODULES} d3d11_1) endif () + set (D3DSTATE_SOURCES ${D3DSTATE_SOURCES} + d3d11state.cpp + d3d11state_images.cpp + ) endif () add_custom_command ( OUTPUT d3dretrace_d3d10.cpp - COMMAND ${PYTHON_EXECUTABLE} ${CMAKE_CURRENT_SOURCE_DIR}/d3dcommonretrace.py ${MODULES} > ${CMAKE_CURRENT_BINARY_DIR}/d3dretrace_d3d10.cpp + COMMAND ${PYTHON_EXECUTABLE} ${CMAKE_CURRENT_SOURCE_DIR}/d3dcommonretrace.py ${D3D10_MODULES} > ${CMAKE_CURRENT_BINARY_DIR}/d3dretrace_d3d10.cpp DEPENDS d3dcommonretrace.py dllretrace.py @@ -195,6 +204,7 @@ if (WIN32 AND DirectX_D3DX9_INCLUDE_DIR) d3dretrace_ws.cpp d3d9state.cpp d3d9state_images.cpp + ${D3DSTATE_SOURCES} ) target_link_libraries (d3dretrace retrace_common