X-Git-Url: https://git.cworth.org/git?a=blobdiff_plain;f=retrace%2FCMakeLists.txt;h=383417d5a1b2d419f6f85cce4175bc30e8c047ea;hb=529cf9b67e67bdd4cad619e1e9347134375d649d;hp=69612f029cb3dc787fd3a935293cb68ae952f07c;hpb=af366b25cb9db606ec37069119b428fb9be4a163;p=apitrace diff --git a/retrace/CMakeLists.txt b/retrace/CMakeLists.txt index 69612f0..383417d 100644 --- a/retrace/CMakeLists.txt +++ b/retrace/CMakeLists.txt @@ -43,6 +43,7 @@ target_link_libraries (retrace_common ${PNG_LIBRARIES} ${ZLIB_LIBRARIES} ${SNAPPY_LIBRARIES} + ${GETOPT_LIBRARIES} ) add_library (glretrace_common @@ -128,7 +129,8 @@ if (ENABLE_EGL AND X11_FOUND AND NOT WIN32 AND NOT APPLE) install (TARGETS eglretrace RUNTIME DESTINATION bin) endif () -if (WIN32 AND DirectX_D3DX9_INCLUDE_DIR AND DirectX_D3D10_INCLUDE_DIR) +if (WIN32 AND DirectX_D3DX9_INCLUDE_DIR) + include_directories (SYSTEM ${DirectX_D3DX9_INCLUDE_DIR}) add_custom_command ( OUTPUT d3dretrace_d3d9.cpp COMMAND ${PYTHON_EXECUTABLE} ${CMAKE_CURRENT_SOURCE_DIR}/d3d9retrace.py > ${CMAKE_CURRENT_BINARY_DIR}/d3dretrace_d3d9.cpp @@ -144,14 +146,44 @@ if (WIN32 AND DirectX_D3DX9_INCLUDE_DIR AND DirectX_D3D10_INCLUDE_DIR) ${CMAKE_SOURCE_DIR}/specs/stdapi.py ) + if (DirectX_D3D10_INCLUDE_DIR) + include_directories (SYSTEM ${DirectX_D3D10_INCLUDE_DIR}) + set (D3D10_MODULES d3d10) + if (DirectX_D3D10_1_INCLUDE_DIR) + include_directories (SYSTEM ${DirectX_D3D10_1_INCLUDE_DIR}) + set (D3D10_MODULES ${D3D10_MODULES} d3d10_1) + endif () + set (D3DSTATE_SOURCES ${D3DSTATE_SOURCES} + d3d10state.cpp + d3d10state_images.cpp + ) + endif () + + if (DirectX_D3D11_INCLUDE_DIR) + include_directories (SYSTEM ${DirectX_D3D11_INCLUDE_DIR}) + set (D3D10_MODULES ${D3D10_MODULES} d3d11) + if (DirectX_D3D11_1_INCLUDE_DIR) + include_directories (SYSTEM ${DirectX_D3D11_1_INCLUDE_DIR}) + set (D3D10_MODULES ${D3D10_MODULES} d3d11_1) + endif () + set (D3DSTATE_SOURCES ${D3DSTATE_SOURCES} + d3d11state.cpp + d3d11state_images.cpp + ) + endif () + add_custom_command ( OUTPUT d3dretrace_d3d10.cpp - COMMAND ${PYTHON_EXECUTABLE} ${CMAKE_CURRENT_SOURCE_DIR}/d3d10retrace.py > ${CMAKE_CURRENT_BINARY_DIR}/d3dretrace_d3d10.cpp + COMMAND ${PYTHON_EXECUTABLE} ${CMAKE_CURRENT_SOURCE_DIR}/d3dcommonretrace.py ${D3D10_MODULES} > ${CMAKE_CURRENT_BINARY_DIR}/d3dretrace_d3d10.cpp DEPENDS - d3d10retrace.py + d3dcommonretrace.py dllretrace.py retrace.py ${CMAKE_SOURCE_DIR}/dispatch/dispatch.py + ${CMAKE_SOURCE_DIR}/specs/d3d11_1.py + ${CMAKE_SOURCE_DIR}/specs/d3d11.py + ${CMAKE_SOURCE_DIR}/specs/d3d11sdklayers.py + ${CMAKE_SOURCE_DIR}/specs/d3d10_1.py ${CMAKE_SOURCE_DIR}/specs/d3d10.py ${CMAKE_SOURCE_DIR}/specs/d3d10misc.py ${CMAKE_SOURCE_DIR}/specs/d3d10sdklayers.py @@ -165,7 +197,6 @@ if (WIN32 AND DirectX_D3DX9_INCLUDE_DIR AND DirectX_D3D10_INCLUDE_DIR) ${CMAKE_SOURCE_DIR}/specs/stdapi.py ) - include_directories (SYSTEM ${DirectX_D3DX9_INCLUDE_DIR}) add_executable (d3dretrace d3dretrace_main.cpp d3dretrace_d3d9.cpp @@ -173,11 +204,11 @@ if (WIN32 AND DirectX_D3DX9_INCLUDE_DIR AND DirectX_D3D10_INCLUDE_DIR) d3dretrace_ws.cpp d3d9state.cpp d3d9state_images.cpp + ${D3DSTATE_SOURCES} ) target_link_libraries (d3dretrace retrace_common ) - - install (TARGETS d3dretrace RUNTIME DESTINATION bin) -endif () + install (TARGETS d3dretrace RUNTIME DESTINATION bin) +endif ()