X-Git-Url: https://git.cworth.org/git?a=blobdiff_plain;f=retrace%2FCMakeLists.txt;h=913c23e1d201a43c0484a1eee188de1165a905d5;hb=HEAD;hp=2e33b547b7a1ecddfd83014544aed32fb32fb807;hpb=3fac7cc4378d223a548347c29b03239fdfe7c0de;p=apitrace diff --git a/retrace/CMakeLists.txt b/retrace/CMakeLists.txt index 2e33b54..913c23e 100644 --- a/retrace/CMakeLists.txt +++ b/retrace/CMakeLists.txt @@ -6,6 +6,7 @@ include_directories ( ${CMAKE_SOURCE_DIR}/helpers ${CMAKE_BINARY_DIR}/dispatch ${CMAKE_SOURCE_DIR}/dispatch + ${CMAKE_SOURCE_DIR}/image ) add_definitions (-DRETRACE) @@ -31,22 +32,22 @@ add_custom_command ( ${CMAKE_SOURCE_DIR}/specs/stdapi.py ) -add_library (retrace_common +add_library (retrace_common STATIC retrace.cpp retrace_main.cpp retrace_stdc.cpp retrace_swizzle.cpp + json.cpp ) - target_link_libraries (retrace_common + image common - ${PNG_LIBRARIES} ${ZLIB_LIBRARIES} ${SNAPPY_LIBRARIES} ${GETOPT_LIBRARIES} ) -add_library (glretrace_common +add_library (glretrace_common STATIC glretrace_gl.cpp glretrace_cgl.cpp glretrace_glx.cpp @@ -60,8 +61,10 @@ add_library (glretrace_common glstate_shaders.cpp glws.cpp ) - add_dependencies (glretrace_common glproc) +target_link_libraries (glretrace_common + retrace_common +) if (WIN32 OR APPLE OR X11_FOUND) @@ -99,6 +102,9 @@ if (WIN32 OR APPLE OR X11_FOUND) if (${CMAKE_SYSTEM_NAME} MATCHES "Linux") target_link_libraries (glretrace rt) + if (READPROC_H_FOUND) + target_link_libraries (glretrace ${proc_LIBRARY}) + endif () endif () endif () @@ -124,6 +130,9 @@ if (ENABLE_EGL AND X11_FOUND AND NOT WIN32 AND NOT APPLE) if (${CMAKE_SYSTEM_NAME} MATCHES "Linux") target_link_libraries (eglretrace rt) + if (READPROC_H_FOUND) + target_link_libraries (eglretrace ${proc_LIBRARY}) + endif () endif () install (TARGETS eglretrace RUNTIME DESTINATION bin) @@ -133,6 +142,10 @@ if (WIN32) if (DirectX_D3D8_INCLUDE_DIR) include_directories (BEFORE SYSTEM ${DirectX_D3D8_INCLUDE_DIR}) set (HAVE_D3D8 1) + set (D3DSTATE_SOURCES ${D3DSTATE_SOURCES} + d3d8state.cpp + d3d8state_images.cpp + ) else () set (HAVE_D3D8 0) endif () @@ -180,13 +193,17 @@ if (WIN32) set (DXGI_MODULES ${DXGI_MODULES} d3d10_1) endif () set (D3DSTATE_SOURCES ${D3DSTATE_SOURCES} + dxgistate.cpp d3d10state.cpp d3d10state_images.cpp ) endif () if (DirectX_D3D11_INCLUDE_DIR) - include_directories (BEFORE SYSTEM ${DirectX_D3D11_INCLUDE_DIR}) + include_directories (BEFORE SYSTEM + ${DirectX_D3D11_INCLUDE_DIR} + ${CMAKE_SOURCE_DIR}/thirdparty/directxtex/DirectXTex + ) set (DXGI_MODULES ${DXGI_MODULES} d3d11) if (DirectX_D3D11_1_INCLUDE_DIR) include_directories (BEFORE SYSTEM ${DirectX_D3D11_1_INCLUDE_DIR}) @@ -214,6 +231,7 @@ if (WIN32) ${CMAKE_SOURCE_DIR}/specs/d3d10misc.py ${CMAKE_SOURCE_DIR}/specs/d3d10sdklayers.py ${CMAKE_SOURCE_DIR}/specs/d3dcommon.py + ${CMAKE_SOURCE_DIR}/specs/dxgi1_2.py ${CMAKE_SOURCE_DIR}/specs/dxgi.py ${CMAKE_SOURCE_DIR}/specs/dxgitype.py ${CMAKE_SOURCE_DIR}/specs/dxgiformat.py @@ -235,6 +253,9 @@ if (WIN32) retrace_common d3dhelpers ) + if (DirectX_D3D11_INCLUDE_DIR) + target_link_libraries (d3dretrace directxtex) + endif () install (TARGETS d3dretrace RUNTIME DESTINATION bin) endif ()