X-Git-Url: https://git.cworth.org/git?a=blobdiff_plain;f=retrace%2Fglretrace.py;h=92dcb0e322f17bea12d468ba63fb0e88bf402eda;hb=d2bd4ca33c21d6051eb28e8186a3ef800acce862;hp=af5e7d124562b133ef03d04806a4008a18293d26;hpb=65d34269b4f8a41d2fb1463a0f015d0f14dc22ec;p=apitrace diff --git a/retrace/glretrace.py b/retrace/glretrace.py index af5e7d1..92dcb0e 100644 --- a/retrace/glretrace.py +++ b/retrace/glretrace.py @@ -130,6 +130,8 @@ class GlRetracer(Retracer): # object. See also the ARB_pixel_buffer_object specification. pack_function_names = set([ 'glGetCompressedTexImage', + 'glGetCompressedTextureImageEXT', + 'glGetCompressedMultiTexImageEXT', 'glGetConvolutionFilter', 'glGetHistogram', 'glGetMinmax', @@ -139,6 +141,8 @@ class GlRetracer(Retracer): 'glGetPolygonStipple', 'glGetSeparableFilter', 'glGetTexImage', + 'glGetTextureImageEXT', + 'glGetMultiTexImageEXT', 'glReadPixels', 'glGetnCompressedTexImageARB', 'glGetnConvolutionFilterARB', @@ -250,13 +254,18 @@ class GlRetracer(Retracer): print ' glretrace::insideGlBeginEnd = false;' if function.name.startswith('gl') and not function.name.startswith('glX'): - print r' if (retrace::debug && !glretrace::currentContext) {' + print r' if (retrace::debug && !glretrace::getCurrentContext()) {' print r' retrace::warning(call) << "no current context\n";' print r' }' if function.name == 'memcpy': print ' if (!dest || !src || !n) return;' + # Skip glEnable/Disable(GL_DEBUG_OUTPUT_SYNCHRONOUS_ARB) as we don't + # faithfully set the CONTEXT_DEBUG_BIT_ARB flags on context creation. + if function.name in ('glEnable', 'glDisable'): + print ' if (cap == GL_DEBUG_OUTPUT_SYNCHRONOUS_ARB) return;' + # Destroy the buffer mapping if function.name in self.unmap_function_names: print r' GLvoid *ptr = NULL;' @@ -278,15 +287,87 @@ class GlRetracer(Retracer): print r' } else {' print r' retrace::warning(call) << "no current context\n";' print r' }' - - Retracer.invokeFunction(self, function) - # Error checking + if function.name in ('glBindProgramPipeline', 'glBindProgramPipelineEXT'): + # Note if glBindProgramPipeline has ever been called + print r' if (pipeline) {' + print r' _pipelineHasBeenBound = true;' + print r' }' + + profileDraw = ( + function.name in self.draw_array_function_names or + function.name in self.draw_elements_function_names or + function.name in self.draw_indirect_function_names or + function.name in self.misc_draw_function_names or + function.name == 'glBegin' + ) + + if function.name in ('glUseProgram', 'glUseProgramObjectARB'): + print r' glretrace::Context *currentContext = glretrace::getCurrentContext();' + print r' if (currentContext) {' + print r' currentContext->activeProgram = call.arg(0).toUInt();' + print r' }' + + # Only profile if not inside a list as the queries get inserted into list + if function.name == 'glNewList': + print r' glretrace::insideList = true;' + + if function.name == 'glEndList': + print r' glretrace::insideList = false;' + + if function.name != 'glEnd': + print r' if (!glretrace::insideList && !glretrace::insideGlBeginEnd && retrace::profiling) {' + if profileDraw: + print r' glretrace::beginProfile(call, true);' + else: + print r' glretrace::beginProfile(call, false);' + print r' }' + + if function.name == 'glCreateShaderProgramv': + # When dumping state, break down glCreateShaderProgramv so that the + # shader source can be recovered. + print r' if (retrace::dumpingState) {' + print r' GLuint _shader = glCreateShader(type);' + print r' if (_shader) {' + print r' glShaderSource(_shader, count, strings, NULL);' + print r' glCompileShader(_shader);' + print r' const GLuint _program = glCreateProgram();' + print r' if (_program) {' + print r' GLint compiled = GL_FALSE;' + print r' glGetShaderiv(_shader, GL_COMPILE_STATUS, &compiled);' + print r' glProgramParameteri(_program, GL_PROGRAM_SEPARABLE, GL_TRUE);' + print r' if (compiled) {' + print r' glAttachShader(_program, _shader);' + print r' glLinkProgram(_program);' + print r' //glDetachShader(_program, _shader);' + print r' }' + print r' //append-shader-info-log-to-program-info-log' + print r' }' + print r' //glDeleteShader(_shader);' + print r' _result = _program;' + print r' } else {' + print r' _result = 0;' + print r' }' + print r' } else {' + Retracer.invokeFunction(self, function) + print r' }' + else: + Retracer.invokeFunction(self, function) + if function.name == "glBegin": print ' glretrace::insideGlBeginEnd = true;' - elif function.name.startswith('gl'): + + print r' if (!glretrace::insideList && !glretrace::insideGlBeginEnd && retrace::profiling) {' + if profileDraw: + print r' glretrace::endProfile(call, true);' + else: + print r' glretrace::endProfile(call, false);' + print r' }' + + # Error checking + if function.name.startswith('gl'): # glGetError is not allowed inside glBegin/glEnd - print ' if (retrace::debug && !glretrace::insideGlBeginEnd) {' + print ' if (retrace::debug && !glretrace::insideGlBeginEnd && glretrace::getCurrentContext()) {' print ' glretrace::checkGlError(call);' if function.name in ('glProgramStringARB', 'glProgramStringNV'): print r' GLint error_position = -1;' @@ -399,9 +480,25 @@ class GlRetracer(Retracer): if arg.type is glapi.GLlocation \ and 'program' not in function.argNames(): + # Determine the active program for uniforms swizzling print ' GLint program = -1;' - print ' glGetIntegerv(GL_CURRENT_PROGRAM, &program);' - + print ' if (glretrace::insideList) {' + print ' // glUseProgram & glUseProgramObjectARB are display-list-able' + print r' glretrace::Context *currentContext = glretrace::getCurrentContext();' + print ' program = _program_map[currentContext->activeProgram];' + print ' } else {' + print ' GLint pipeline = 0;' + print ' if (_pipelineHasBeenBound) {' + print ' glGetIntegerv(GL_PROGRAM_PIPELINE_BINDING, &pipeline);' + print ' }' + print ' if (pipeline) {' + print ' glGetProgramPipelineiv(pipeline, GL_ACTIVE_PROGRAM, &program);' + print ' } else {' + print ' glGetIntegerv(GL_CURRENT_PROGRAM, &program);' + print ' }' + print ' }' + print + if arg.type is glapi.GLlocationARB \ and 'programObj' not in function.argNames(): print ' GLhandleARB programObj = glGetHandleARB(GL_PROGRAM_OBJECT_ARB);' @@ -433,8 +530,10 @@ if __name__ == '__main__': #include "glstate.hpp" +static bool _pipelineHasBeenBound = false; ''' - api = glapi.glapi - api.addApi(glesapi.glesapi) + api = stdapi.API() + api.addModule(glapi.glapi) + api.addModule(glesapi.glesapi) retracer = GlRetracer() retracer.retraceApi(api)