X-Git-Url: https://git.cworth.org/git?a=blobdiff_plain;f=retrace%2Fglretrace_main.cpp;h=d215133cbff906ff3c6e912bb574ee834dfc8a7d;hb=342e9725ecc44cf882ee13f87d5099f71f2700af;hp=b8ef2623a87931dba4c7cb4225b6cfa3a43ca774;hpb=a21f3abf7ad16cb952cbc7b64416c93707d54202;p=apitrace diff --git a/retrace/glretrace_main.cpp b/retrace/glretrace_main.cpp index b8ef262..d215133 100755 --- a/retrace/glretrace_main.cpp +++ b/retrace/glretrace_main.cpp @@ -1,6 +1,8 @@ /************************************************************************** * * Copyright 2011 Jose Fonseca + * Copyright (C) 2013 Intel Corporation. All rights reversed. + * Author: Shuang He * All Rights Reserved. * * Permission is hereby granted, free of charge, to any person obtaining a copy @@ -31,6 +33,7 @@ #include "glstate.hpp" #include "glretrace.hpp" #include "os_time.hpp" +#include "os_memory.hpp" /* Synchronous debug output may reduce performance however, * without it the callNo in the callback may be inaccurate @@ -42,6 +45,7 @@ namespace glretrace { bool insideList = false; bool insideGlBeginEnd = false; +bool supportsARBShaderObjects = false; enum { GPU_START = 0, @@ -59,6 +63,10 @@ struct CallQuery const trace::FunctionSig *sig; int64_t cpuStart; int64_t cpuEnd; + int64_t vsizeStart; + int64_t vsizeEnd; + int64_t rssStart; + int64_t rssEnd; }; static bool supportsElapsed = true; @@ -137,35 +145,20 @@ getTimeFrequency(void) { } } -static void -getCurrentTimes(int64_t& cpuTime, int64_t& gpuTime) { - GLuint query = 0; - - if (retrace::profilingGpuTimes && supportsTimestamp) { - glGenQueries(1, &query); - glQueryCounter(query, GL_TIMESTAMP); - GLint64 timestamp = 0; - glGetQueryObjecti64vEXT(query, GL_QUERY_RESULT, ×tamp); - gpuTime = timestamp; - } else { - gpuTime = 0; - } - - if (retrace::profilingCpuTimes) { - cpuTime = getCurrentTime(); - } else { - cpuTime = 0; - } +static inline void +getCurrentVsize(int64_t& vsize) { + vsize = os::getVsize(); +} - if (retrace::profilingGpuTimes && supportsTimestamp) { - glDeleteQueries(1, &query); - } +static inline void +getCurrentRss(int64_t& rss) { + rss = os::getRss(); } static void completeCallQuery(CallQuery& query) { /* Get call start and duration */ - int64_t gpuStart = 0, gpuDuration = 0, cpuDuration = 0, pixels = 0; + int64_t gpuStart = 0, gpuDuration = 0, cpuDuration = 0, pixels = 0, vsizeDuration = 0, rssDuration = 0; if (query.isDraw) { if (retrace::profilingGpuTimes) { @@ -185,13 +178,20 @@ completeCallQuery(CallQuery& query) { } if (retrace::profilingCpuTimes) { - cpuDuration = query.cpuEnd - query.cpuStart; + double cpuTimeScale = 1.0E9 / getTimeFrequency(); + cpuDuration = (query.cpuEnd - query.cpuStart) * cpuTimeScale; + query.cpuStart *= cpuTimeScale; + } + + if (retrace::profilingMemoryUsage) { + vsizeDuration = query.vsizeEnd - query.vsizeStart; + rssDuration = query.rssEnd - query.rssStart; } glDeleteQueries(NUM_QUERIES, query.ids); /* Add call to profile */ - retrace::profiler.addCall(query.call, query.sig->name, query.program, pixels, gpuStart, gpuDuration, query.cpuStart, cpuDuration); + retrace::profiler.addCall(query.call, query.sig->name, query.program, pixels, gpuStart, gpuDuration, query.cpuStart, cpuDuration, query.vsizeStart, vsizeDuration, query.rssStart, rssDuration); } void @@ -238,6 +238,12 @@ beginProfile(trace::Call &call, bool isDraw) { CallQuery& query = callQueries.back(); query.cpuStart = getCurrentTime(); } + + if (retrace::profilingMemoryUsage) { + CallQuery& query = callQueries.back(); + query.vsizeStart = os::getVsize(); + query.rssStart = os::getRss(); + } } void @@ -259,6 +265,12 @@ endProfile(trace::Call &call, bool isDraw) { glEndQuery(GL_SAMPLES_PASSED); } } + + if (retrace::profilingMemoryUsage) { + CallQuery& query = callQueries.back(); + query.vsizeEnd = os::getVsize(); + query.rssEnd = os::getRss(); + } } void @@ -271,6 +283,7 @@ initContext() { supportsElapsed = currentContext->hasExtension("GL_EXT_timer_query") || supportsTimestamp; supportsOcclusion = currentContext->hasExtension("GL_ARB_occlusion_query"); supportsDebugOutput = currentContext->hasExtension("GL_ARB_debug_output"); + supportsARBShaderObjects = currentContext->hasExtension("GL_ARB_shader_objects"); /* Check for timer query support */ if (retrace::profilingGpuTimes) { @@ -307,13 +320,20 @@ initContext() { /* Sync the gpu and cpu start times */ if (retrace::profilingCpuTimes || retrace::profilingGpuTimes) { if (!retrace::profiler.hasBaseTimes()) { - GLint64 gpuTime, cpuTime; - - getCurrentTimes(cpuTime, gpuTime); - retrace::profiler.setBaseCpuTime(cpuTime); - retrace::profiler.setBaseGpuTime(gpuTime); + double cpuTimeScale = 1.0E9 / getTimeFrequency(); + GLint64 currentTime = getCurrentTime() * cpuTimeScale; + retrace::profiler.setBaseCpuTime(currentTime); + retrace::profiler.setBaseGpuTime(currentTime); } } + + if (retrace::profilingMemoryUsage) { + GLint64 currentVsize, currentRss; + getCurrentVsize(currentVsize); + retrace::profiler.setBaseVsizeUsage(currentVsize); + getCurrentRss(currentRss); + retrace::profiler.setBaseRssUsage(currentRss); + } } void @@ -322,26 +342,6 @@ frame_complete(trace::Call &call) { /* Complete any remaining queries */ flushQueries(); - /* GPU time drifts due to being relative times, not absolute and can be - * affected by the gpu switch between processes. - * - * To attempt to compensate we resynchronise on frame end however there is - * still noticeable drift within a single frame which we do not account for. - */ - if (retrace::profilingCpuTimes || retrace::profilingGpuTimes) { - int64_t cpuTime, gpuTime, error; - - getCurrentTimes(cpuTime, gpuTime); - cpuTime = cpuTime - retrace::profiler.getBaseCpuTime(); - gpuTime = gpuTime - retrace::profiler.getBaseGpuTime(); - error = gpuTime - cpuTime * (1.0E9 / getTimeFrequency()); - std::cerr << "error = " << error << "\n"; - - if (0) { - retrace::profiler.setBaseGpuTime(retrace::profiler.getBaseGpuTime() + error); - } - } - /* Indicate end of current frame */ retrace::profiler.addFrameEnd(); } @@ -479,6 +479,11 @@ retrace::flushRendering(void) { void retrace::waitForInput(void) { + glretrace::Context *currentContext = glretrace::getCurrentContext(); + if (currentContext) { + glretrace::flushQueries(); + glFlush(); + } while (glws::processEvents()) { os::sleep(100*1000); }