X-Git-Url: https://git.cworth.org/git?a=blobdiff_plain;f=retrace%2Fglstate_params.py;h=64ac02d4f7e47448b885e62be790455e8eaeea14;hb=1e087c7e8518f0f1a99d9a7abc941019ee65af74;hp=50693a97d5bd43676010c815a23ea3b7251428cf;hpb=ddf6d2c5e347f8ca25dad4d9be4a1494d8929d30;p=apitrace diff --git a/retrace/glstate_params.py b/retrace/glstate_params.py index 50693a9..64ac02d 100644 --- a/retrace/glstate_params.py +++ b/retrace/glstate_params.py @@ -37,10 +37,15 @@ from specs.glparams import * texture_targets = [ ('GL_TEXTURE_1D', 'GL_TEXTURE_BINDING_1D'), + ('GL_TEXTURE_1D_ARRAY', 'GL_TEXTURE_BINDING_1D_ARRAY'), ('GL_TEXTURE_2D', 'GL_TEXTURE_BINDING_2D'), + ('GL_TEXTURE_2D_ARRAY', 'GL_TEXTURE_BINDING_2D_ARRAY'), + ('GL_TEXTURE_2D_MULTISAMPLE', 'GL_TEXTURE_BINDING_2D_MULTISAMPLE'), + ('GL_TEXTURE_2D_MULTISAMPLE_ARRAY', 'GL_TEXTURE_BINDING_2D_MULTISAMPLE_ARRAY'), ('GL_TEXTURE_3D', 'GL_TEXTURE_BINDING_3D'), ('GL_TEXTURE_RECTANGLE', 'GL_TEXTURE_BINDING_RECTANGLE'), - ('GL_TEXTURE_CUBE_MAP', 'GL_TEXTURE_BINDING_CUBE_MAP') + ('GL_TEXTURE_CUBE_MAP', 'GL_TEXTURE_BINDING_CUBE_MAP'), + ('GL_TEXTURE_CUBE_MAP_ARRAY', 'GL_TEXTURE_BINDING_CUBE_MAP_ARRAY'), ] framebuffer_targets = [ @@ -168,7 +173,9 @@ class StateGetter(Visitor): print ' %s *%s = _allocator.alloc<%s>(%s + 1);' % (elem_type, temp_name, elem_type, array_length) print ' memset(%s, 0, %s * sizeof *%s);' % (temp_name, array_length, temp_name) print ' %s[%s] = (%s)0xdeadc0de;' % (temp_name, array_length, elem_type) - print ' %s(%s, %s);' % (inflection + self.suffix, ', '.join(args), temp_name) + print ' if (%s) {' % array_length + print ' %s(%s, %s);' % (inflection + self.suffix, ', '.join(args), temp_name) + print ' }' # Simple buffer overflow detection print ' assert(%s[%s] == (%s)0xdeadc0de);' % (temp_name, array_length, elem_type) return temp_name @@ -201,6 +208,7 @@ glGetShader = StateGetter('glGetShaderiv', {I: 'iv'}) glGetProgram = StateGetter('glGetProgram', {I: 'iv'}) glGetProgramARB = StateGetter('glGetProgram', {I: 'iv', F: 'fv', S: 'Stringv'}, 'ARB') glGetFramebufferAttachmentParameter = StateGetter('glGetFramebufferAttachmentParameter', {I: 'iv'}) +glGetSamplerParameter = StateGetter('glGetSamplerParameter', {I: 'iv', F: 'fv'}) class JsonWriter(Visitor): @@ -275,6 +283,12 @@ class StateDumper: print 'namespace glstate {' print + print 'static void' + print 'flushErrors(void) {' + print ' while (glGetError() != GL_NO_ERROR) {}' + print '}' + print + print 'void' print 'dumpBoolean(JSONWriter &json, GLboolean value)' print '{' @@ -317,6 +331,38 @@ class StateDumper: print '}' print + print 'static void' + print 'dumpTextureTargetParameters(JSONWriter &json, Context &context, GLenum target, GLenum binding_param)' + print '{' + print ' GLboolean enabled = GL_FALSE;' + print ' GLint binding = 0;' + print ' glGetBooleanv(target, &enabled);' + print ' json.beginMember(enumToString(target));' + print ' dumpBoolean(json, enabled);' + print ' json.endMember();' + print ' glGetIntegerv(binding_param, &binding);' + print ' json.writeIntMember(enumToString(binding_param), binding);' + print ' if (enabled || binding) {' + print ' json.beginMember(enumToString(target));' + print ' json.beginObject();' + self.dump_atoms(glGetTexParameter, 'target') + print ' if (!context.ES) {' + print ' GLenum levelTarget;' + print ' if (target == GL_TEXTURE_CUBE_MAP ||' + print ' target == GL_TEXTURE_CUBE_MAP_ARRAY) {' + print ' // Must pick a face' + print ' levelTarget = GL_TEXTURE_CUBE_MAP_POSITIVE_X;' + print ' } else {' + print ' levelTarget = target;' + print ' }' + self.dump_atoms(glGetTexLevelParameter, 'levelTarget', '0') + print ' }' + print ' json.endObject();' + print ' json.endMember(); // target' + print ' }' + print '}' + print + print 'static void' print 'dumpFramebufferAttachementParameters(JSONWriter &json, GLenum target, GLenum attachment)' print '{' @@ -375,6 +421,24 @@ class StateDumper: print ' }' print + def dump_sampler_params(self): + print ' // GL_SAMPLER_BINDING' + print ' if (context.ARB_sampler_objects) {' + print ' GLint sampler_binding = 0;' + print ' glGetIntegerv(GL_SAMPLER_BINDING, &sampler_binding);' + print ' json.beginMember("GL_SAMPLER_BINDING");' + print ' json.writeInt(sampler_binding);' + print ' json.endMember();' + print ' if (sampler_binding) {' + print ' json.beginMember("GL_SAMPLER");' + print ' json.beginObject();' + for _, _, name in glGetSamplerParameter.iter(): + self.dump_atom(glGetSamplerParameter, 'sampler_binding', name) + print ' json.endObject();' + print ' json.endMember(); // GL_SAMPLER' + print ' }' + print ' }' + def texenv_param_target(self, name): if name == 'GL_TEXTURE_LOD_BIAS': return 'GL_TEXTURE_FILTER_CONTROL' @@ -437,32 +501,11 @@ class StateDumper: print ' json.beginMember(name);' print ' glActiveTexture(GL_TEXTURE0 + unit);' print ' json.beginObject();' - print ' GLboolean enabled;' - print ' GLint binding;' print for target, binding in texture_targets: - print ' // %s' % target - print ' enabled = GL_FALSE;' - print ' glGetBooleanv(%s, &enabled);' % target - print ' json.beginMember("%s");' % target - print ' dumpBoolean(json, enabled);' - print ' json.endMember();' - print ' binding = 0;' - print ' glGetIntegerv(%s, &binding);' % binding - print ' json.writeIntMember("%s", binding);' % binding - print ' if (enabled || binding) {' - print ' json.beginMember("%s");' % target - print ' json.beginObject();' - self.dump_atoms(glGetTexParameter, target) - print ' if (!context.ES) {' - # We only dump the first level parameters - self.dump_atoms(glGetTexLevelParameter, target, "0") - print ' }' - print ' json.endObject();' - print ' json.endMember(); // %s' % target - print ' }' - print + print ' dumpTextureTargetParameters(json, context, %s, %s);' % (target, binding) print ' if (unit < max_texture_coords) {' + self.dump_sampler_params() self.dump_texenv_params() print ' }' print ' json.endObject();' @@ -512,24 +555,18 @@ class StateDumper: def dump_atoms(self, getter, *args): for _, _, name in getter.iter(): - self.dump_atom(getter, *(args + (name,))) + self.dump_atom(getter, *(args + (name,))) def dump_atom(self, getter, *args): name = args[-1] - # Avoid crash on MacOSX - # XXX: The right fix would be to look at the support extensions.. - import platform - if name == 'GL_SAMPLER_BINDING' and platform.system() == 'Darwin': - return - print ' // %s' % name print ' {' - #print ' assert(glGetError() == GL_NO_ERROR);' + print ' flushErrors();' type, value = getter(*args) print ' if (glGetError() != GL_NO_ERROR) {' #print ' std::cerr << "warning: %s(%s) failed\\n";' % (inflection, name) - print ' while (glGetError() != GL_NO_ERROR) {}' + print ' flushErrors();' print ' } else {' print ' json.beginMember("%s");' % name JsonWriter().visit(type, value)