X-Git-Url: https://git.cworth.org/git?a=blobdiff_plain;f=specs%2Fcglapi.py;h=f85ae445c258323afc5042fdab5af93124ea67a3;hb=cd442807d7b93d91c1b3456aa7dfbf996c1cadef;hp=d307286ac1b1fb2bcd133857451fadb677771a76;hpb=17a2f968584010a79bc2258e6054ebcb4f186ec4;p=apitrace diff --git a/specs/cglapi.py b/specs/cglapi.py index d307286..f85ae44 100644 --- a/specs/cglapi.py +++ b/specs/cglapi.py @@ -180,15 +180,15 @@ CGLError = Enum("CGLError", [ CGLContextObj = Opaque("CGLContextObj") -cglapi = API("CGL") +cglapi = Module("CGL") -cglapi.add_functions([ +cglapi.addFunctions([ # CGLCurrent.h, libGL.dylib Function(CGLError, "CGLSetCurrentContext", [(CGLContextObj, "ctx")]), Function(CGLContextObj, "CGLGetCurrentContext", []), # OpenGL.h, OpenGL framework - Function(CGLError, "CGLChoosePixelFormat", [(Array(Const(CGLPixelFormatAttribute), "__AttribList_size(attribs)"), "attribs"), Out(Pointer(CGLPixelFormatObj), "pix"), Out(Pointer(GLint), "npix")]), + Function(CGLError, "CGLChoosePixelFormat", [(Array(Const(CGLPixelFormatAttribute), "_AttribList_size(attribs)"), "attribs"), Out(Pointer(CGLPixelFormatObj), "pix"), Out(Pointer(GLint), "npix")]), Function(CGLError, "CGLDestroyPixelFormat", [(CGLPixelFormatObj, "pix")]), Function(CGLError, "CGLDescribePixelFormat", [(CGLPixelFormatObj, "pix"), (GLint, "pix_num"), (CGLPixelFormatAttribute, "attrib"), Out(Pointer(GLint), "value")]), Function(Void, "CGLReleasePixelFormat", [(CGLPixelFormatObj, "pix")]), @@ -221,19 +221,19 @@ cglapi.add_functions([ Function(CGLError, "CGLFlushDrawable", [(CGLContextObj, "ctx")]), Function(CGLError, "CGLEnable", [(CGLContextObj, "ctx"), (CGLContextEnable, "pname")]), Function(CGLError, "CGLDisable", [(CGLContextObj, "ctx"), (CGLContextEnable, "pname")]), - Function(CGLError, "CGLIsEnabled", [(CGLContextObj, "ctx"), (CGLContextEnable, "pname"), Out(Pointer(GLint), "enable")]), - Function(CGLError, "CGLSetParameter", [(CGLContextObj, "ctx"), (CGLContextParameter, "pname"), (Array(Const(GLint), "1"), "params")]), - Function(CGLError, "CGLGetParameter", [(CGLContextObj, "ctx"), (CGLContextParameter, "pname"), Out(Array(GLint, "1"), "params")]), + Function(CGLError, "CGLIsEnabled", [(CGLContextObj, "ctx"), (CGLContextEnable, "pname"), Out(Pointer(GLint), "enable")], sideeffects=False), + Function(CGLError, "CGLSetParameter", [(CGLContextObj, "ctx"), (CGLContextParameter, "pname"), (Array(Const(GLint), 1), "params")]), + Function(CGLError, "CGLGetParameter", [(CGLContextObj, "ctx"), (CGLContextParameter, "pname"), Out(Array(GLint, 1), "params")], sideeffects=False), Function(CGLError, "CGLSetVirtualScreen", [(CGLContextObj, "ctx"), (GLint, "screen")]), - Function(CGLError, "CGLGetVirtualScreen", [(CGLContextObj, "ctx"), Out(Pointer(GLint), "screen")]), + Function(CGLError, "CGLGetVirtualScreen", [(CGLContextObj, "ctx"), Out(Pointer(GLint), "screen")], sideeffects=False), Function(CGLError, "CGLSetGlobalOption", [(CGLGlobalOption, "pname"), (OpaquePointer(Const(GLint)), "params")]), Function(CGLError, "CGLGetGlobalOption", [(CGLGlobalOption, "pname"), Out(OpaquePointer(GLint), "params")]), Function(CGLError, "CGLSetOption", [(CGLGlobalOption, "pname"), (GLint, "param")]), - Function(CGLError, "CGLGetOption", [(CGLGlobalOption, "pname"), Out(Pointer(GLint), "param")]), + Function(CGLError, "CGLGetOption", [(CGLGlobalOption, "pname"), Out(Pointer(GLint), "param")], sideeffects=False), Function(CGLError, "CGLLockContext", [(CGLContextObj, "ctx")]), Function(CGLError, "CGLUnlockContext", [(CGLContextObj, "ctx")]), - Function(Void, "CGLGetVersion", [Out(Pointer(GLint), "majorvers"), Out(Pointer(GLint), "minorvers")]), - Function(Const(CString), "CGLErrorString", [(CGLError, "error")]), + Function(Void, "CGLGetVersion", [Out(Pointer(GLint), "majorvers"), Out(Pointer(GLint), "minorvers")], sideeffects=False), + Function(ConstCString, "CGLErrorString", [(CGLError, "error")], sideeffects=False), # CGLIOSurface.h, OpenGL framework Function(CGLError, "CGLTexImageIOSurface2D", [(CGLContextObj, "ctx"), (GLenum, "target"), (GLenum, "internal_format"), (GLsizei, "width"), (GLsizei, "height"), (GLenum, "format"), (GLenum, "type"), (IOSurfaceRef, "ioSurface"), (GLuint, "plane")]), @@ -245,17 +245,20 @@ cglapi.add_functions([ Function(CGLError, "CGLSetSurface", [(CGLContextObj, "ctx"), (CGSConnectionID, "cid"), (CGSWindowID, "wid"), (CGSSurfaceID, "sid")]), Function(CGLError, "CGLGetSurface", [(CGLContextObj, "ctx"), (Pointer(CGSConnectionID), "cid"), (Pointer(CGSWindowID), "wid"), (Pointer(CGSSurfaceID), "sid")]), Function(CGLError, "CGLUpdateContext", [(CGLContextObj, "ctx")]), - # XXX: Confirm CGLOpenCLMuxLockDown - Function(CGLError, "CGLOpenCLMuxLockDown", []), - # FIXME: CGLAreContextsShared - # FIXME: CGLBackDispatch - # FIXME: CGLFrontDispatch - # FIXME: CGLGetNextContext - # FIXME: CGLRestoreDispatch - # FIXME: CGLRestoreDispatchFunction - # FIXME: CGLSelectDispatch - # FIXME: CGLSelectDispatchBounded - # FIXME: CGLSelectDispatchFunction - # FIXME: CGLSetPBufferVolatileState + # XXX: All the following prototypes are little more than guesses + # TODO: A potentially simpler alternative would be to use the + # DYLD_INTERPOSE mechanism and only intercept the calls that we + # really care about + Function(CGLError, "CGLOpenCLMuxLockDown", [], internal=True), + Function(GLboolean, "CGLAreContextsShared", [(CGLContextObj, "ctx1"), (CGLContextObj, "ctx2")], internal=True), + Function(CGLContextObj, "CGLGetNextContext", [(CGLContextObj, "ctx")], internal=True), + Function(OpaquePointer(Void), "CGLFrontDispatch", [(CGLContextObj, "ctx")], internal=True), + Function(OpaquePointer(Void), "CGLBackDispatch", [(CGLContextObj, "ctx")], internal=True), + Function(Void, "CGLSelectDispatch", [(CGLContextObj, "ctx"), (OpaquePointer(Void), "dispatch")], internal=True), + Function(Void, "CGLSelectDispatchBounded", [(CGLContextObj, "ctx"), (OpaquePointer(Void), "dispatch"), (GLint, "size")], internal=True), + Function(Void, "CGLSelectDispatchFunction", [(CGLContextObj, "ctx"), (OpaquePointer(Void), "functionPtr"), (GLint, "functionId")], internal=True), + Function(Void, "CGLRestoreDispatch", [(CGLContextObj, "ctx")], internal=True), + Function(Void, "CGLRestoreDispatchFunction", [(CGLContextObj, "ctx"), (GLint, "functionId")], internal=True), + Function(CGLError, "CGLSetPBufferVolatileState", [(CGLPBufferObj, "pbuffer"), (OpaquePointer(Void), "state")], internal=True), ])