X-Git-Url: https://git.cworth.org/git?a=blobdiff_plain;f=specs%2Fd3d10_1.py;h=2d549cf98af7a6d3c35a5aa7b0948804f31fe39d;hb=940cdb8b143455fe2fc002ffd50f5e2ffcaf1260;hp=c9bda7efd301c2791630654c75fdaac557d721f9;hpb=5b6fb75c9e2f1ad31bc3c3fb354003efe0352050;p=apitrace diff --git a/specs/d3d10_1.py b/specs/d3d10_1.py index c9bda7e..2d549cf 100644 --- a/specs/d3d10_1.py +++ b/specs/d3d10_1.py @@ -26,17 +26,8 @@ """d3d10_1.h""" from winapi import * -from d3d10sdklayers import * from d3d10 import * -ID3D10Blob = Interface("ID3D10Blob", IUnknown) -LPD3D10BLOB = Pointer(ID3D10Blob) - -ID3D10Blob.methods += [ - Method(LPVOID, "GetBufferPointer", []), - Method(SIZE_T, "GetBufferSize", []), -] - D3D10_DRIVER_TYPE = Enum("D3D10_DRIVER_TYPE", [ "D3D10_DRIVER_TYPE_HARDWARE", "D3D10_DRIVER_TYPE_REFERENCE", @@ -72,7 +63,7 @@ D3D10_BLEND_DESC1 = Struct("D3D10_BLEND_DESC1", [ ID3D10BlendState1 = Interface("ID3D10BlendState1", ID3D10BlendState) ID3D10BlendState1.methods += [ - Method(Void, "GetDesc1", [Out(Pointer(D3D10_BLEND_DESC1), "pDesc")]), + StdMethod(Void, "GetDesc1", [Out(Pointer(D3D10_BLEND_DESC1), "pDesc")], sideeffects=False), ] D3D10_TEXCUBE_ARRAY_SRV1 = Struct("D3D10_TEXCUBE_ARRAY_SRV1", [ @@ -85,64 +76,44 @@ D3D10_TEXCUBE_ARRAY_SRV1 = Struct("D3D10_TEXCUBE_ARRAY_SRV1", [ D3D10_SHADER_RESOURCE_VIEW_DESC1 = Struct("D3D10_SHADER_RESOURCE_VIEW_DESC1", [ (DXGI_FORMAT, "Format"), (D3D10_SRV_DIMENSION1, "ViewDimension"), - (D3D10_BUFFER_SRV, "Buffer"), - (D3D10_TEX1D_SRV, "Texture1D"), - (D3D10_TEX1D_ARRAY_SRV, "Texture1DArray"), - (D3D10_TEX2D_SRV, "Texture2D"), - (D3D10_TEX2D_ARRAY_SRV, "Texture2DArray"), - (D3D10_TEX2DMS_SRV, "Texture2DMS"), - (D3D10_TEX2DMS_ARRAY_SRV, "Texture2DMSArray"), - (D3D10_TEX3D_SRV, "Texture3D"), - (D3D10_TEXCUBE_SRV, "TextureCube"), - (D3D10_TEXCUBE_ARRAY_SRV1, "TextureCubeArray"), + (Union("{self}.ViewDimension", [ + ("D3D10_1_SRV_DIMENSION_BUFFER", D3D10_BUFFER_SRV, "Buffer"), + ("D3D10_1_SRV_DIMENSION_TEXTURE1D", D3D10_TEX1D_SRV, "Texture1D"), + ("D3D10_1_SRV_DIMENSION_TEXTURE1DARRAY", D3D10_TEX1D_ARRAY_SRV, "Texture1DArray"), + ("D3D10_1_SRV_DIMENSION_TEXTURE2D", D3D10_TEX2D_SRV, "Texture2D"), + ("D3D10_1_SRV_DIMENSION_TEXTURE2DARRAY", D3D10_TEX2D_ARRAY_SRV, "Texture2DArray"), + ("D3D10_1_SRV_DIMENSION_TEXTURE2DMS", D3D10_TEX2DMS_SRV, "Texture2DMS"), + ("D3D10_1_SRV_DIMENSION_TEXTURE2DMSARRAY", D3D10_TEX2DMS_ARRAY_SRV, "Texture2DMSArray"), + ("D3D10_1_SRV_DIMENSION_TEXTURE3D", D3D10_TEX3D_SRV, "Texture3D"), + ("D3D10_1_SRV_DIMENSION_TEXTURECUBE", D3D10_TEXCUBE_SRV, "TextureCube"), + ("D3D10_1_SRV_DIMENSION_TEXTURECUBEARRAY", D3D10_TEXCUBE_ARRAY_SRV1, "TextureCubeArray"), + ]), None), ]) ID3D10ShaderResourceView1 = Interface("ID3D10ShaderResourceView1", ID3D10ShaderResourceView) ID3D10ShaderResourceView1.methods += [ - Method(Void, "GetDesc1", [Out(Pointer(D3D10_SHADER_RESOURCE_VIEW_DESC1), "pDesc")]), + StdMethod(Void, "GetDesc1", [Out(Pointer(D3D10_SHADER_RESOURCE_VIEW_DESC1), "pDesc")], sideeffects=False), ] ID3D10Device1 = Interface("ID3D10Device1", ID3D10Device) ID3D10Device1.methods += [ - Method(HRESULT, "CreateShaderResourceView1", [(Pointer(ID3D10Resource), "pResource"), Out(Pointer(Const(D3D10_SHADER_RESOURCE_VIEW_DESC1)), "pDesc"), Out(Pointer(Pointer(ID3D10ShaderResourceView1)), "ppSRView")]), - Method(HRESULT, "CreateBlendState1", [(Pointer(Const(D3D10_BLEND_DESC1)), "pBlendStateDesc"), Out(Pointer(Pointer(ID3D10BlendState1)), "ppBlendState")]), - Method(D3D10_FEATURE_LEVEL1, "GetFeatureLevel", []), + StdMethod(HRESULT, "CreateShaderResourceView1", [(ObjPointer(ID3D10Resource), "pResource"), (Pointer(Const(D3D10_SHADER_RESOURCE_VIEW_DESC1)), "pDesc"), Out(Pointer(ObjPointer(ID3D10ShaderResourceView1)), "ppSRView")]), + StdMethod(HRESULT, "CreateBlendState1", [(Pointer(Const(D3D10_BLEND_DESC1)), "pBlendStateDesc"), Out(Pointer(ObjPointer(ID3D10BlendState1)), "ppBlendState")]), + StdMethod(D3D10_FEATURE_LEVEL1, "GetFeatureLevel", [], sideeffects=False), ] -d3d10_1 = API("d3d10_1") +d3d10_1 = Module("d3d10_1") d3d10_1.addFunctions([ - StdFunction(HRESULT, "D3D10CreateDevice1", [(Pointer(IDXGIAdapter), "pAdapter"), (D3D10_DRIVER_TYPE, "DriverType"), (HMODULE, "Software"), (D3D10_CREATE_DEVICE_FLAG, "Flags"), (D3D10_FEATURE_LEVEL1, "HardwareLevel"), (UINT, "SDKVersion"), Out(Pointer(Pointer(ID3D10Device1)), "ppDevice")]), - StdFunction(HRESULT, "D3D10CreateDeviceAndSwapChain1", [(Pointer(IDXGIAdapter), "pAdapter"), (D3D10_DRIVER_TYPE, "DriverType"), (HMODULE, "Software"), (D3D10_CREATE_DEVICE_FLAG, "Flags"), (D3D10_FEATURE_LEVEL1, "HardwareLevel"), (UINT, "SDKVersion"), (Pointer(DXGI_SWAP_CHAIN_DESC), "pSwapChainDesc"), Out(Pointer(Pointer(IDXGISwapChain)), "ppSwapChain"), Out(Pointer(Pointer(ID3D10Device1)), "ppDevice")]), - StdFunction(HRESULT, "D3D10CreateBlob", [(SIZE_T, "NumBytes"), Out(Pointer(LPD3D10BLOB), "ppBuffer")]), + StdFunction(HRESULT, "D3D10CreateDevice1", [(ObjPointer(IDXGIAdapter), "pAdapter"), (D3D10_DRIVER_TYPE, "DriverType"), (HMODULE, "Software"), (D3D10_CREATE_DEVICE_FLAG, "Flags"), (D3D10_FEATURE_LEVEL1, "HardwareLevel"), (UINT, "SDKVersion"), Out(Pointer(ObjPointer(ID3D10Device1)), "ppDevice")]), + StdFunction(HRESULT, "D3D10CreateDeviceAndSwapChain1", [(ObjPointer(IDXGIAdapter), "pAdapter"), (D3D10_DRIVER_TYPE, "DriverType"), (HMODULE, "Software"), (D3D10_CREATE_DEVICE_FLAG, "Flags"), (D3D10_FEATURE_LEVEL1, "HardwareLevel"), (UINT, "SDKVersion"), (Pointer(DXGI_SWAP_CHAIN_DESC), "pSwapChainDesc"), Out(Pointer(ObjPointer(IDXGISwapChain)), "ppSwapChain"), Out(Pointer(ObjPointer(ID3D10Device1)), "ppDevice")]), ]) d3d10_1.addInterfaces([ - IDXGIDevice, + IDXGIAdapter1, + IDXGIDevice1, + IDXGIResource, ID3D10Debug, - ID3D10SwitchToRef, ID3D10InfoQueue, - ID3D10DeviceChild, - ID3D10Resource, - ID3D10Buffer, - ID3D10Texture1D, - ID3D10Texture2D, - ID3D10Texture3D, - ID3D10View, - ID3D10DepthStencilView, - ID3D10RenderTargetView, - ID3D10ShaderResourceView1, - ID3D10BlendState1, - ID3D10DepthStencilState, - ID3D10GeometryShader, - ID3D10InputLayout, - ID3D10PixelShader, - ID3D10RasterizerState, - ID3D10SamplerState, - ID3D10VertexShader, - ID3D10Asynchronous, - ID3D10Counter, - ID3D10Query, - ID3D10Predicate, - ID3D10Device, ID3D10Multithread, + ID3D10SwitchToRef, ])