X-Git-Url: https://git.cworth.org/git?a=blobdiff_plain;f=specs%2Fd3d10_1.py;h=2d549cf98af7a6d3c35a5aa7b0948804f31fe39d;hb=HEAD;hp=ebf28969ae422b44cb69ac8e37809d036049b4c6;hpb=bd86a22d1a17fc33a32e80e48eec3b4338081a69;p=apitrace diff --git a/specs/d3d10_1.py b/specs/d3d10_1.py index ebf2896..2d549cf 100644 --- a/specs/d3d10_1.py +++ b/specs/d3d10_1.py @@ -1,6 +1,6 @@ ########################################################################## # -# Copyright 2008-2009 VMware, Inc. +# Copyright 2008-2012 VMware, Inc. # All Rights Reserved. # # Permission is hereby granted, free of charge, to any person obtaining a copy @@ -26,14 +26,7 @@ """d3d10_1.h""" from winapi import * - -ID3D10Blob = Interface("ID3D10Blob", IUnknown) -LPD3D10BLOB = Pointer(ID3D10Blob) - -ID3D10Blob.methods += [ - Method(LPVOID, "GetBufferPointer", []), - Method(SIZE_T, "GetBufferSize", []), -] +from d3d10 import * D3D10_DRIVER_TYPE = Enum("D3D10_DRIVER_TYPE", [ "D3D10_DRIVER_TYPE_HARDWARE", @@ -51,27 +44,76 @@ D3D10_FEATURE_LEVEL1 = Enum("D3D10_FEATURE_LEVEL1", [ "D3D10_FEATURE_LEVEL_9_3", ]) -# TODO -IDXGIAdapter = Alias("IDXGIAdapter", Void) -ID3D10Device1 = Alias("ID3D10Device1", Void) -IDXGISwapChain = Alias("IDXGISwapChain", Void) -DXGI_SWAP_CHAIN_DESC = Alias("DXGI_SWAP_CHAIN_DESC", Void) +D3D10_RENDER_TARGET_BLEND_DESC1 = Struct("D3D10_RENDER_TARGET_BLEND_DESC1", [ + (BOOL, "BlendEnable"), + (D3D10_BLEND, "SrcBlend"), + (D3D10_BLEND, "DestBlend"), + (D3D10_BLEND_OP, "BlendOp"), + (D3D10_BLEND, "SrcBlendAlpha"), + (D3D10_BLEND, "DestBlendAlpha"), + (D3D10_BLEND_OP, "BlendOpAlpha"), + (UINT8, "RenderTargetWriteMask"), +]) -d3d10_1 = Dll("d3d10") -d3d10_1.functions += [ - StdFunction(HRESULT, "D3D10CreateDevice1", [(Pointer(IDXGIAdapter), "pAdapter"), (D3D10_DRIVER_TYPE, "DriverType"), (HMODULE, "Software"), (UINT, "Flags"), (D3D10_FEATURE_LEVEL1, "HardwareLevel"), (UINT, "SDKVersion"), (OutPointer(Pointer(ID3D10Device1)), "ppDevice")]), - StdFunction(HRESULT, "D3D10CreateDeviceAndSwapChain1", [(Pointer(IDXGIAdapter), "pAdapter"), (D3D10_DRIVER_TYPE, "DriverType"), (HMODULE, "Software"), (UINT, "Flags"), (D3D10_FEATURE_LEVEL1, "HardwareLevel"), (UINT, "SDKVersion"), (Pointer(DXGI_SWAP_CHAIN_DESC), "pSwapChainDesc"), (OutPointer(Pointer(IDXGISwapChain)), "ppSwapChain"), (OutPointer(Pointer(ID3D10Device1)), "ppDevice")]), - StdFunction(HRESULT, "D3D10CreateBlob", [(SIZE_T, "NumBytes"), (OutPointer(LPD3D10BLOB), "ppBuffer")]), +D3D10_BLEND_DESC1 = Struct("D3D10_BLEND_DESC1", [ + (BOOL, "AlphaToCoverageEnable"), + (BOOL, "IndependentBlendEnable"), + (Array(D3D10_RENDER_TARGET_BLEND_DESC1, "D3D10_SIMULTANEOUS_RENDER_TARGET_COUNT"), "RenderTarget"), +]) + +ID3D10BlendState1 = Interface("ID3D10BlendState1", ID3D10BlendState) +ID3D10BlendState1.methods += [ + StdMethod(Void, "GetDesc1", [Out(Pointer(D3D10_BLEND_DESC1), "pDesc")], sideeffects=False), ] -if __name__ == '__main__': - print '#include ' - print '#include ' - print - print '#include "compat.h"' - print - print '#include ' - print - print '#include "trace_writer.hpp"' - print - wrap() +D3D10_TEXCUBE_ARRAY_SRV1 = Struct("D3D10_TEXCUBE_ARRAY_SRV1", [ + (UINT, "MostDetailedMip"), + (UINT, "MipLevels"), + (UINT, "First2DArrayFace"), + (UINT, "NumCubes"), +]) + +D3D10_SHADER_RESOURCE_VIEW_DESC1 = Struct("D3D10_SHADER_RESOURCE_VIEW_DESC1", [ + (DXGI_FORMAT, "Format"), + (D3D10_SRV_DIMENSION1, "ViewDimension"), + (Union("{self}.ViewDimension", [ + ("D3D10_1_SRV_DIMENSION_BUFFER", D3D10_BUFFER_SRV, "Buffer"), + ("D3D10_1_SRV_DIMENSION_TEXTURE1D", D3D10_TEX1D_SRV, "Texture1D"), + ("D3D10_1_SRV_DIMENSION_TEXTURE1DARRAY", D3D10_TEX1D_ARRAY_SRV, "Texture1DArray"), + ("D3D10_1_SRV_DIMENSION_TEXTURE2D", D3D10_TEX2D_SRV, "Texture2D"), + ("D3D10_1_SRV_DIMENSION_TEXTURE2DARRAY", D3D10_TEX2D_ARRAY_SRV, "Texture2DArray"), + ("D3D10_1_SRV_DIMENSION_TEXTURE2DMS", D3D10_TEX2DMS_SRV, "Texture2DMS"), + ("D3D10_1_SRV_DIMENSION_TEXTURE2DMSARRAY", D3D10_TEX2DMS_ARRAY_SRV, "Texture2DMSArray"), + ("D3D10_1_SRV_DIMENSION_TEXTURE3D", D3D10_TEX3D_SRV, "Texture3D"), + ("D3D10_1_SRV_DIMENSION_TEXTURECUBE", D3D10_TEXCUBE_SRV, "TextureCube"), + ("D3D10_1_SRV_DIMENSION_TEXTURECUBEARRAY", D3D10_TEXCUBE_ARRAY_SRV1, "TextureCubeArray"), + ]), None), +]) + +ID3D10ShaderResourceView1 = Interface("ID3D10ShaderResourceView1", ID3D10ShaderResourceView) +ID3D10ShaderResourceView1.methods += [ + StdMethod(Void, "GetDesc1", [Out(Pointer(D3D10_SHADER_RESOURCE_VIEW_DESC1), "pDesc")], sideeffects=False), +] + +ID3D10Device1 = Interface("ID3D10Device1", ID3D10Device) +ID3D10Device1.methods += [ + StdMethod(HRESULT, "CreateShaderResourceView1", [(ObjPointer(ID3D10Resource), "pResource"), (Pointer(Const(D3D10_SHADER_RESOURCE_VIEW_DESC1)), "pDesc"), Out(Pointer(ObjPointer(ID3D10ShaderResourceView1)), "ppSRView")]), + StdMethod(HRESULT, "CreateBlendState1", [(Pointer(Const(D3D10_BLEND_DESC1)), "pBlendStateDesc"), Out(Pointer(ObjPointer(ID3D10BlendState1)), "ppBlendState")]), + StdMethod(D3D10_FEATURE_LEVEL1, "GetFeatureLevel", [], sideeffects=False), +] + +d3d10_1 = Module("d3d10_1") +d3d10_1.addFunctions([ + StdFunction(HRESULT, "D3D10CreateDevice1", [(ObjPointer(IDXGIAdapter), "pAdapter"), (D3D10_DRIVER_TYPE, "DriverType"), (HMODULE, "Software"), (D3D10_CREATE_DEVICE_FLAG, "Flags"), (D3D10_FEATURE_LEVEL1, "HardwareLevel"), (UINT, "SDKVersion"), Out(Pointer(ObjPointer(ID3D10Device1)), "ppDevice")]), + StdFunction(HRESULT, "D3D10CreateDeviceAndSwapChain1", [(ObjPointer(IDXGIAdapter), "pAdapter"), (D3D10_DRIVER_TYPE, "DriverType"), (HMODULE, "Software"), (D3D10_CREATE_DEVICE_FLAG, "Flags"), (D3D10_FEATURE_LEVEL1, "HardwareLevel"), (UINT, "SDKVersion"), (Pointer(DXGI_SWAP_CHAIN_DESC), "pSwapChainDesc"), Out(Pointer(ObjPointer(IDXGISwapChain)), "ppSwapChain"), Out(Pointer(ObjPointer(ID3D10Device1)), "ppDevice")]), +]) + +d3d10_1.addInterfaces([ + IDXGIAdapter1, + IDXGIDevice1, + IDXGIResource, + ID3D10Debug, + ID3D10InfoQueue, + ID3D10Multithread, + ID3D10SwitchToRef, +])