X-Git-Url: https://git.cworth.org/git?a=blobdiff_plain;f=specs%2Fd3d10_1.py;h=5703a2f1ac2997429cfd6e4c1f42c065c622c4cd;hb=f78f668acb9dbeb89c55043274648104ee37fdf3;hp=82adf7254073b89f3bc1f24f577056bb144d2edd;hpb=9782b29faa129e4bac5931a929602f18d2eb56ce;p=apitrace diff --git a/specs/d3d10_1.py b/specs/d3d10_1.py index 82adf72..5703a2f 100644 --- a/specs/d3d10_1.py +++ b/specs/d3d10_1.py @@ -26,17 +26,8 @@ """d3d10_1.h""" from winapi import * -from d3d10sdklayers import * from d3d10 import * -ID3D10Blob = Interface("ID3D10Blob", IUnknown) -LPD3D10BLOB = ObjPointer(ID3D10Blob) - -ID3D10Blob.methods += [ - Method(LPVOID, "GetBufferPointer", []), - Method(SIZE_T, "GetBufferSize", []), -] - D3D10_DRIVER_TYPE = Enum("D3D10_DRIVER_TYPE", [ "D3D10_DRIVER_TYPE_HARDWARE", "D3D10_DRIVER_TYPE_REFERENCE", @@ -117,32 +108,11 @@ d3d10_1.addFunctions([ ]) d3d10_1.addInterfaces([ - IDXGIDevice, + IDXGIAdapter1, + IDXGIDevice1, + IDXGIResource, ID3D10Debug, - ID3D10SwitchToRef, ID3D10InfoQueue, - ID3D10DeviceChild, - ID3D10Resource, - ID3D10Buffer, - ID3D10Texture1D, - ID3D10Texture2D, - ID3D10Texture3D, - ID3D10View, - ID3D10DepthStencilView, - ID3D10RenderTargetView, - ID3D10ShaderResourceView1, - ID3D10BlendState1, - ID3D10DepthStencilState, - ID3D10GeometryShader, - ID3D10InputLayout, - ID3D10PixelShader, - ID3D10RasterizerState, - ID3D10SamplerState, - ID3D10VertexShader, - ID3D10Asynchronous, - ID3D10Counter, - ID3D10Query, - ID3D10Predicate, - ID3D10Device, ID3D10Multithread, + ID3D10SwitchToRef, ])