X-Git-Url: https://git.cworth.org/git?a=blobdiff_plain;f=specs%2Fd3d10_1.py;h=b107e5645af77964ae6a737cc895e28edf225af3;hb=dbf714bb5a9bd14e08defced32871f6a0ecf5e72;hp=73d798ec4405cb3e98288035bcbc6952eb2f5611;hpb=eb216e6bd676535a5668bf8c389433c657f51aad;p=apitrace diff --git a/specs/d3d10_1.py b/specs/d3d10_1.py index 73d798e..b107e56 100644 --- a/specs/d3d10_1.py +++ b/specs/d3d10_1.py @@ -76,16 +76,18 @@ D3D10_TEXCUBE_ARRAY_SRV1 = Struct("D3D10_TEXCUBE_ARRAY_SRV1", [ D3D10_SHADER_RESOURCE_VIEW_DESC1 = Struct("D3D10_SHADER_RESOURCE_VIEW_DESC1", [ (DXGI_FORMAT, "Format"), (D3D10_SRV_DIMENSION1, "ViewDimension"), - (D3D10_BUFFER_SRV, "Buffer"), - (D3D10_TEX1D_SRV, "Texture1D"), - (D3D10_TEX1D_ARRAY_SRV, "Texture1DArray"), - (D3D10_TEX2D_SRV, "Texture2D"), - (D3D10_TEX2D_ARRAY_SRV, "Texture2DArray"), - (D3D10_TEX2DMS_SRV, "Texture2DMS"), - (D3D10_TEX2DMS_ARRAY_SRV, "Texture2DMSArray"), - (D3D10_TEX3D_SRV, "Texture3D"), - (D3D10_TEXCUBE_SRV, "TextureCube"), - (D3D10_TEXCUBE_ARRAY_SRV1, "TextureCubeArray"), + (Union("{self}.ViewDimension", [ + ("D3D10_1_SRV_DIMENSION_BUFFER", D3D10_BUFFER_SRV, "Buffer"), + ("D3D10_1_SRV_DIMENSION_TEXTURE1D", D3D10_TEX1D_SRV, "Texture1D"), + ("D3D10_1_SRV_DIMENSION_TEXTURE1DARRAY", D3D10_TEX1D_ARRAY_SRV, "Texture1DArray"), + ("D3D10_1_SRV_DIMENSION_TEXTURE2D", D3D10_TEX2D_SRV, "Texture2D"), + ("D3D10_1_SRV_DIMENSION_TEXTURE2DARRAY", D3D10_TEX2D_ARRAY_SRV, "Texture2DArray"), + ("D3D10_1_SRV_DIMENSION_TEXTURE2DMS", D3D10_TEX2DMS_SRV, "Texture2DMS"), + ("D3D10_1_SRV_DIMENSION_TEXTURE2DMSARRAY", D3D10_TEX2DMS_ARRAY_SRV, "Texture2DMSArray"), + ("D3D10_1_SRV_DIMENSION_TEXTURE3D", D3D10_TEX3D_SRV, "Texture3D"), + ("D3D10_1_SRV_DIMENSION_TEXTURECUBE", D3D10_TEXCUBE_SRV, "TextureCube"), + ("D3D10_1_SRV_DIMENSION_TEXTURECUBEARRAY", D3D10_TEXCUBE_ARRAY_SRV1, "TextureCubeArray"), + ]), None), ]) ID3D10ShaderResourceView1 = Interface("ID3D10ShaderResourceView1", ID3D10ShaderResourceView) @@ -95,7 +97,7 @@ ID3D10ShaderResourceView1.methods += [ ID3D10Device1 = Interface("ID3D10Device1", ID3D10Device) ID3D10Device1.methods += [ - StdMethod(HRESULT, "CreateShaderResourceView1", [(ObjPointer(ID3D10Resource), "pResource"), Out(Pointer(Const(D3D10_SHADER_RESOURCE_VIEW_DESC1)), "pDesc"), Out(Pointer(ObjPointer(ID3D10ShaderResourceView1)), "ppSRView")]), + StdMethod(HRESULT, "CreateShaderResourceView1", [(ObjPointer(ID3D10Resource), "pResource"), (Pointer(Const(D3D10_SHADER_RESOURCE_VIEW_DESC1)), "pDesc"), Out(Pointer(ObjPointer(ID3D10ShaderResourceView1)), "ppSRView")]), StdMethod(HRESULT, "CreateBlendState1", [(Pointer(Const(D3D10_BLEND_DESC1)), "pBlendStateDesc"), Out(Pointer(ObjPointer(ID3D10BlendState1)), "ppBlendState")]), StdMethod(D3D10_FEATURE_LEVEL1, "GetFeatureLevel", [], sideeffects=False), ]