X-Git-Url: https://git.cworth.org/git?a=blobdiff_plain;f=specs%2Fglapi.py;h=1c63d4fde9655b7b99379a9e9ca6fdd8f21ca248;hb=ae423964d8b9e4cae2a180e20879205aeeeca27f;hp=c198854fea1edee7398b97eb6c425b0e917c3afd;hpb=6bb028d7223347f167c2a4e16f8bb0028c95ffe9;p=apitrace diff --git a/specs/glapi.py b/specs/glapi.py index c198854..1c63d4f 100644 --- a/specs/glapi.py +++ b/specs/glapi.py @@ -589,7 +589,7 @@ glapi.addFunctions([ GlFunction(GLboolean, "glIsProgram", [(GLprogram, "program")], sideeffects=False), GlFunction(GLboolean, "glIsShader", [(GLshader, "shader")], sideeffects=False), GlFunction(Void, "glLinkProgram", [(GLprogram, "program")]), - GlFunction(Void, "glShaderSource", [(GLshader, "shader"), (GLsizei, "count"), (Array(Const(String(Const(GLchar), "length ? length[{i}] : strlen(string[{i}])")), "count"), "string"), (Array(Const(GLint), "count"), "length")]), + GlFunction(Void, "glShaderSource", [(GLshader, "shader"), (GLsizei, "count"), (Array(Const(String(Const(GLchar), "_glShaderSource_length(string, length, {i})")), "count"), "string"), (Array(Const(GLint), "count"), "length")]), GlFunction(Void, "glUseProgram", [(GLprogram, "program")]), GlFunction(Void, "glUniform1f", [(GLlocation, "location"), (GLfloat, "v0")]), GlFunction(Void, "glUniform2f", [(GLlocation, "location"), (GLfloat, "v0"), (GLfloat, "v1")]), @@ -925,7 +925,7 @@ glapi.addFunctions([ GlFunction(GLhandleARB, "glGetHandleARB", [(GLenum, "pname")], sideeffects=False), GlFunction(Void, "glDetachObjectARB", [(GLhandleARB, "containerObj"), (GLhandleARB, "attachedObj")]), GlFunction(GLhandleARB, "glCreateShaderObjectARB", [(GLenum, "shaderType")]), - GlFunction(Void, "glShaderSourceARB", [(GLhandleARB, "shaderObj"), (GLsizei, "count"), (Const(Array(String(Const(GLcharARB), "length ? length[{i}] : strlen(string[{i}])"), "count")), "string"), (Array(Const(GLint), "count"), "length")]), + GlFunction(Void, "glShaderSourceARB", [(GLhandleARB, "shaderObj"), (GLsizei, "count"), (Const(Array(String(Const(GLcharARB), "_glShaderSource_length(string, length, {i})"), "count")), "string"), (Array(Const(GLint), "count"), "length")]), GlFunction(Void, "glCompileShaderARB", [(GLhandleARB, "shaderObj")]), GlFunction(GLhandleARB, "glCreateProgramObjectARB", []), GlFunction(Void, "glAttachObjectARB", [(GLhandleARB, "containerObj"), (GLhandleARB, "obj")]),