X-Git-Url: https://git.cworth.org/git?a=blobdiff_plain;f=specs%2Fglapi.py;h=1c63d4fde9655b7b99379a9e9ca6fdd8f21ca248;hb=ae423964d8b9e4cae2a180e20879205aeeeca27f;hp=ddc0fcf411306b39f6b87888a70abd5ba1b6b98c;hpb=e12479caa434b1a33a15542d545d88190b7259d0;p=apitrace diff --git a/specs/glapi.py b/specs/glapi.py index ddc0fcf..1c63d4f 100644 --- a/specs/glapi.py +++ b/specs/glapi.py @@ -44,7 +44,7 @@ def GlFunction(*args, **kwargs): return Function(*args, **kwargs) -glapi = API('GL') +glapi = Module('GL') glapi.addFunctions([ @@ -360,7 +360,7 @@ glapi.addFunctions([ # GL_VERSION_1_1 GlFunction(Void, "glDrawArrays", [(GLenum_mode, "mode"), (GLint, "first"), (GLsizei, "count")]), - GlFunction(Void, "glDrawElements", [(GLenum_mode, "mode"), (GLsizei, "count"), (GLenum, "type"), (GLpointerConst, "indices")]), + GlFunction(Void, "glDrawElements", [(GLenum_mode, "mode"), (GLsizei, "count"), (GLenum, "type"), (GLindexBuffer("count", "type"), "indices")]), GlFunction(Void, "glGetPointerv", [(GLenum, "pname"), Out(Pointer(GLpointer), "params")], sideeffects=False), GlFunction(Void, "glPolygonOffset", [(GLfloat, "factor"), (GLfloat, "units")]), GlFunction(Void, "glCopyTexImage1D", [(GLenum, "target"), (GLint, "level"), (GLenum, "internalformat"), (GLint, "x"), (GLint, "y"), (GLsizei, "width"), (GLint, "border")]), @@ -376,7 +376,7 @@ glapi.addFunctions([ # GL_VERSION_1_1_DEPRECATED GlFunction(Void, "glArrayElement", [(GLint, "i")]), - GlFunction(Void, "glColorPointer", [(GLint, "size"), (GLenum, "type"), (GLsizei, "stride"), (GLpointerConst, "pointer")]), + GlFunction(Void, "glColorPointer", [(size_bgra, "size"), (GLenum, "type"), (GLsizei, "stride"), (GLpointerConst, "pointer")]), GlFunction(Void, "glDisableClientState", [(GLenum, "array")]), GlFunction(Void, "glEdgeFlagPointer", [(GLsizei, "stride"), (GLpointerConst, "pointer")]), GlFunction(Void, "glEnableClientState", [(GLenum, "array")]), @@ -395,7 +395,7 @@ glapi.addFunctions([ # GL_VERSION_1_2 GlFunction(Void, "glBlendColor", [(GLfloat, "red"), (GLfloat, "green"), (GLfloat, "blue"), (GLfloat, "alpha")]), GlFunction(Void, "glBlendEquation", [(GLenum, "mode")]), - GlFunction(Void, "glDrawRangeElements", [(GLenum_mode, "mode"), (GLuint, "start"), (GLuint, "end"), (GLsizei, "count"), (GLenum, "type"), (GLpointerConst, "indices")]), + GlFunction(Void, "glDrawRangeElements", [(GLenum_mode, "mode"), (GLuint, "start"), (GLuint, "end"), (GLsizei, "count"), (GLenum, "type"), (GLindexBuffer("count", "type"), "indices")]), GlFunction(Void, "glTexImage3D", [(GLenum, "target"), (GLint, "level"), (GLenum_int, "internalformat"), (GLsizei, "width"), (GLsizei, "height"), (GLsizei, "depth"), (GLint, "border"), (GLenum, "format"), (GLenum, "type"), (Blob(Const(GLvoid), "_glTexImage3D_size(format, type, width, height, depth)"), "pixels")]), GlFunction(Void, "glTexSubImage3D", [(GLenum, "target"), (GLint, "level"), (GLint, "xoffset"), (GLint, "yoffset"), (GLint, "zoffset"), (GLsizei, "width"), (GLsizei, "height"), (GLsizei, "depth"), (GLenum, "format"), (GLenum, "type"), (Blob(Const(GLvoid), "_glTexSubImage3D_size(format, type, width, height, depth)"), "pixels")]), GlFunction(Void, "glCopyTexSubImage3D", [(GLenum, "target"), (GLint, "level"), (GLint, "xoffset"), (GLint, "yoffset"), (GLint, "zoffset"), (GLint, "x"), (GLint, "y"), (GLsizei, "width"), (GLsizei, "height")]), @@ -487,7 +487,7 @@ glapi.addFunctions([ # GL_VERSION_1_4 GlFunction(Void, "glBlendFuncSeparate", [(GLenum, "sfactorRGB"), (GLenum, "dfactorRGB"), (GLenum, "sfactorAlpha"), (GLenum, "dfactorAlpha")]), GlFunction(Void, "glMultiDrawArrays", [(GLenum_mode, "mode"), (Array(Const(GLint), "drawcount"), "first"), (Array(Const(GLsizei), "drawcount"), "count"), (GLsizei, "drawcount")]), - GlFunction(Void, "glMultiDrawElements", [(GLenum_mode, "mode"), (Array(Const(GLsizei), "drawcount"), "count"), (GLenum, "type"), (Array(Const(GLpointerConst), "drawcount"), "indices"), (GLsizei, "drawcount")]), + GlFunction(Void, "glMultiDrawElements", [(GLenum_mode, "mode"), (Array(Const(GLsizei), "drawcount"), "count"), (GLenum, "type"), (Array(Const(GLindexBuffer("count[{i}]", "type")), "drawcount"), "indices"), (GLsizei, "drawcount")]), GlFunction(Void, "glPointParameterf", [(GLenum, "pname"), (GLfloat, "param")]), GlFunction(Void, "glPointParameterfv", [(GLenum, "pname"), (Array(Const(GLfloat), "_gl_param_size(pname)"), "params")]), GlFunction(Void, "glPointParameteri", [(GLenum, "pname"), (GLint, "param")]), @@ -515,7 +515,7 @@ glapi.addFunctions([ GlFunction(Void, "glSecondaryColor3uiv", [(Array(Const(GLuint), 3), "v")]), GlFunction(Void, "glSecondaryColor3us", [(GLushort, "red"), (GLushort, "green"), (GLushort, "blue")]), GlFunction(Void, "glSecondaryColor3usv", [(Array(Const(GLushort), 3), "v")]), - GlFunction(Void, "glSecondaryColorPointer", [(GLint, "size"), (GLenum, "type"), (GLsizei, "stride"), (GLpointerConst, "pointer")]), + GlFunction(Void, "glSecondaryColorPointer", [(size_bgra, "size"), (GLenum, "type"), (GLsizei, "stride"), (GLpointerConst, "pointer")]), GlFunction(Void, "glWindowPos2d", [(GLdouble, "x"), (GLdouble, "y")]), GlFunction(Void, "glWindowPos2dv", [(Array(Const(GLdouble), 2), "v")]), GlFunction(Void, "glWindowPos2f", [(GLfloat, "x"), (GLfloat, "y")]), @@ -589,7 +589,7 @@ glapi.addFunctions([ GlFunction(GLboolean, "glIsProgram", [(GLprogram, "program")], sideeffects=False), GlFunction(GLboolean, "glIsShader", [(GLshader, "shader")], sideeffects=False), GlFunction(Void, "glLinkProgram", [(GLprogram, "program")]), - GlFunction(Void, "glShaderSource", [(GLshader, "shader"), (GLsizei, "count"), (Array(Const(GLstringConstARB), "count"), "string"), (Array(Const(GLint), "count"), "length")]), + GlFunction(Void, "glShaderSource", [(GLshader, "shader"), (GLsizei, "count"), (Array(Const(String(Const(GLchar), "_glShaderSource_length(string, length, {i})")), "count"), "string"), (Array(Const(GLint), "count"), "length")]), GlFunction(Void, "glUseProgram", [(GLprogram, "program")]), GlFunction(Void, "glUniform1f", [(GLlocation, "location"), (GLfloat, "v0")]), GlFunction(Void, "glUniform2f", [(GLlocation, "location"), (GLfloat, "v0"), (GLfloat, "v1")]), @@ -647,7 +647,7 @@ glapi.addFunctions([ GlFunction(Void, "glVertexAttrib4ubv", [(GLuint, "index"), (Array(Const(GLubyte), 4), "v")]), GlFunction(Void, "glVertexAttrib4uiv", [(GLuint, "index"), (Array(Const(GLuint), 4), "v")]), GlFunction(Void, "glVertexAttrib4usv", [(GLuint, "index"), (Array(Const(GLushort), 4), "v")]), - GlFunction(Void, "glVertexAttribPointer", [(GLuint, "index"), (GLint, "size"), (GLenum, "type"), (GLboolean, "normalized"), (GLsizei, "stride"), (GLpointerConst, "pointer")]), + GlFunction(Void, "glVertexAttribPointer", [(GLuint, "index"), (size_bgra, "size"), (GLenum, "type"), (GLboolean, "normalized"), (GLsizei, "stride"), (GLpointerConst, "pointer")]), # GL_VERSION_2_1 GlFunction(Void, "glUniformMatrix2x3fv", [(GLlocation, "location"), (GLsizei, "count"), (GLboolean, "transpose"), (Array(Const(GLfloat), "count*2*3"), "value")]), @@ -719,7 +719,7 @@ glapi.addFunctions([ # GL_VERSION_3_1 GlFunction(Void, "glDrawArraysInstanced", [(GLenum_mode, "mode"), (GLint, "first"), (GLsizei, "count"), (GLsizei, "primcount")]), - GlFunction(Void, "glDrawElementsInstanced", [(GLenum_mode, "mode"), (GLsizei, "count"), (GLenum, "type"), (GLpointerConst, "indices"), (GLsizei, "primcount")]), + GlFunction(Void, "glDrawElementsInstanced", [(GLenum_mode, "mode"), (GLsizei, "count"), (GLenum, "type"), (GLindexBuffer("count", "type"), "indices"), (GLsizei, "primcount")]), GlFunction(Void, "glTexBuffer", [(GLenum, "target"), (GLenum, "internalformat"), (GLbuffer, "buffer")]), GlFunction(Void, "glPrimitiveRestartIndex", [(GLuint, "index")]), @@ -870,7 +870,7 @@ glapi.addFunctions([ GlFunction(Void, "glVertexAttrib4ubvARB", [(GLuint, "index"), (Array(Const(GLubyte), 4), "v")]), GlFunction(Void, "glVertexAttrib4uivARB", [(GLuint, "index"), (Array(Const(GLuint), 4), "v")]), GlFunction(Void, "glVertexAttrib4usvARB", [(GLuint, "index"), (Array(Const(GLushort), 4), "v")]), - GlFunction(Void, "glVertexAttribPointerARB", [(GLuint, "index"), (GLint, "size"), (GLenum, "type"), (GLboolean, "normalized"), (GLsizei, "stride"), (GLpointerConst, "pointer")]), + GlFunction(Void, "glVertexAttribPointerARB", [(GLuint, "index"), (size_bgra, "size"), (GLenum, "type"), (GLboolean, "normalized"), (GLsizei, "stride"), (GLpointerConst, "pointer")]), GlFunction(Void, "glEnableVertexAttribArrayARB", [(GLuint, "index")]), GlFunction(Void, "glDisableVertexAttribArrayARB", [(GLuint, "index")]), GlFunction(Void, "glProgramStringARB", [(GLenum, "target"), (GLenum, "format"), (GLsizei, "len"), (String(Const(Void), "len"), "string")]), @@ -925,7 +925,7 @@ glapi.addFunctions([ GlFunction(GLhandleARB, "glGetHandleARB", [(GLenum, "pname")], sideeffects=False), GlFunction(Void, "glDetachObjectARB", [(GLhandleARB, "containerObj"), (GLhandleARB, "attachedObj")]), GlFunction(GLhandleARB, "glCreateShaderObjectARB", [(GLenum, "shaderType")]), - GlFunction(Void, "glShaderSourceARB", [(GLhandleARB, "shaderObj"), (GLsizei, "count"), (Const(Array(GLstringConstARB, "count")), "string"), (Array(Const(GLint), "count"), "length")]), + GlFunction(Void, "glShaderSourceARB", [(GLhandleARB, "shaderObj"), (GLsizei, "count"), (Const(Array(String(Const(GLcharARB), "_glShaderSource_length(string, length, {i})"), "count")), "string"), (Array(Const(GLint), "count"), "length")]), GlFunction(Void, "glCompileShaderARB", [(GLhandleARB, "shaderObj")]), GlFunction(GLhandleARB, "glCreateProgramObjectARB", []), GlFunction(Void, "glAttachObjectARB", [(GLhandleARB, "containerObj"), (GLhandleARB, "obj")]), @@ -974,7 +974,7 @@ glapi.addFunctions([ # GL_ARB_draw_instanced GlFunction(Void, "glDrawArraysInstancedARB", [(GLenum_mode, "mode"), (GLint, "first"), (GLsizei, "count"), (GLsizei, "primcount")]), - GlFunction(Void, "glDrawElementsInstancedARB", [(GLenum_mode, "mode"), (GLsizei, "count"), (GLenum, "type"), (GLpointerConst, "indices"), (GLsizei, "primcount")]), + GlFunction(Void, "glDrawElementsInstancedARB", [(GLenum_mode, "mode"), (GLsizei, "count"), (GLenum, "type"), (GLindexBuffer("count", "type"), "indices"), (GLsizei, "primcount")]), # GL_ARB_framebuffer_object GlFunction(GLboolean, "glIsRenderbuffer", [(GLrenderbuffer, "renderbuffer")], sideeffects=False), @@ -1033,10 +1033,10 @@ glapi.addFunctions([ GlFunction(Void, "glCopyBufferSubData", [(GLenum, "readTarget"), (GLenum, "writeTarget"), (GLintptr, "readOffset"), (GLintptr, "writeOffset"), (GLsizeiptr, "size")]), # GL_ARB_draw_elements_base_vertex - GlFunction(Void, "glDrawElementsBaseVertex", [(GLenum_mode, "mode"), (GLsizei, "count"), (GLenum, "type"), (GLpointerConst, "indices"), (GLint, "basevertex")]), - GlFunction(Void, "glDrawRangeElementsBaseVertex", [(GLenum_mode, "mode"), (GLuint, "start"), (GLuint, "end"), (GLsizei, "count"), (GLenum, "type"), (GLpointerConst, "indices"), (GLint, "basevertex")]), - GlFunction(Void, "glDrawElementsInstancedBaseVertex", [(GLenum_mode, "mode"), (GLsizei, "count"), (GLenum, "type"), (GLpointerConst, "indices"), (GLsizei, "primcount"), (GLint, "basevertex")]), - GlFunction(Void, "glMultiDrawElementsBaseVertex", [(GLenum_mode, "mode"), (Array(Const(GLsizei), "drawcount"), "count"), (GLenum, "type"), (Array(Const(GLpointerConst), "drawcount"), "indices"), (GLsizei, "drawcount"), (Array(Const(GLint), "drawcount"), "basevertex")]), + GlFunction(Void, "glDrawElementsBaseVertex", [(GLenum_mode, "mode"), (GLsizei, "count"), (GLenum, "type"), (GLindexBuffer("count", "type"), "indices"), (GLint, "basevertex")]), + GlFunction(Void, "glDrawRangeElementsBaseVertex", [(GLenum_mode, "mode"), (GLuint, "start"), (GLuint, "end"), (GLsizei, "count"), (GLenum, "type"), (GLindexBuffer("count", "type"), "indices"), (GLint, "basevertex")]), + GlFunction(Void, "glDrawElementsInstancedBaseVertex", [(GLenum_mode, "mode"), (GLsizei, "count"), (GLenum, "type"), (GLindexBuffer("count", "type"), "indices"), (GLsizei, "primcount"), (GLint, "basevertex")]), + GlFunction(Void, "glMultiDrawElementsBaseVertex", [(GLenum_mode, "mode"), (Array(Const(GLsizei), "drawcount"), "count"), (GLenum, "type"), (Array(Const(GLindexBuffer("count[{i}]", "type")), "drawcount"), "indices"), (GLsizei, "drawcount"), (Array(Const(GLint), "drawcount"), "basevertex")]), # GL_ARB_provoking_vertex GlFunction(Void, "glProvokingVertex", [(GLenum, "mode")]), @@ -1319,8 +1319,8 @@ glapi.addFunctions([ # GL_ARB_base_instance GlFunction(Void, "glDrawArraysInstancedBaseInstance", [(GLenum_mode, "mode"), (GLint, "first"), (GLsizei, "count"), (GLsizei, "primcount"), (GLuint, "baseinstance")]), - GlFunction(Void, "glDrawElementsInstancedBaseInstance", [(GLenum_mode, "mode"), (GLsizei, "count"), (GLenum, "type"), (GLpointerConst, "indices"), (GLsizei, "primcount"), (GLuint, "baseinstance")]), - GlFunction(Void, "glDrawElementsInstancedBaseVertexBaseInstance", [(GLenum_mode, "mode"), (GLsizei, "count"), (GLenum, "type"), (GLpointerConst, "indices"), (GLsizei, "primcount"), (GLint, "basevertex"), (GLuint, "baseinstance")]), + GlFunction(Void, "glDrawElementsInstancedBaseInstance", [(GLenum_mode, "mode"), (GLsizei, "count"), (GLenum, "type"), (GLindexBuffer("count", "type"), "indices"), (GLsizei, "primcount"), (GLuint, "baseinstance")]), + GlFunction(Void, "glDrawElementsInstancedBaseVertexBaseInstance", [(GLenum_mode, "mode"), (GLsizei, "count"), (GLenum, "type"), (GLindexBuffer("count", "type"), "indices"), (GLsizei, "primcount"), (GLint, "basevertex"), (GLuint, "baseinstance")]), # GL_ARB_transform_feedback_instanced GlFunction(Void, "glDrawTransformFeedbackInstanced", [(GLenum_mode, "mode"), (GLfeedback, "id"), (GLsizei, "primcount")]), @@ -1357,10 +1357,10 @@ glapi.addFunctions([ GlFunction(Void, "glGetObjectPtrLabel", [(OpaquePointer(Const(Void)), "ptr"), (GLsizei, "bufSize"), Out(Pointer(GLsizei), "length"), Out(Array(GLchar, "bufSize"), "label")], sideeffects=False), # GL_ARB_clear_buffer_object - GlFunction(Void, "glClearBufferData", [(GLenum, "target"), (GLenum, "internalformat"), (GLenum, "format"), (GLenum, "type"), (OpaqueArray(Const(Void), "_glClearBufferData_size(format, type)"), "data")]), - GlFunction(Void, "glClearBufferSubData", [(GLenum, "target"), (GLenum, "internalformat"), (GLintptr, "offset"), (GLsizeiptr, "size"), (GLenum, "format"), (GLenum, "type"), (OpaqueArray(Const(Void), "_glClearBufferSubData_size(format, type)"), "data")]), - GlFunction(Void, "glClearNamedBufferDataEXT", [(GLbuffer, "buffer"), (GLenum, "internalformat"), (GLenum, "format"), (GLenum, "type"), (OpaqueArray(Const(Void), "_glClearNamedBufferDataEXT_size(format, type)"), "data")]), - GlFunction(Void, "glClearNamedBufferSubDataEXT", [(GLbuffer, "buffer"), (GLenum, "internalformat"), (GLenum, "format"), (GLenum, "type"), (GLsizeiptr, "offset"), (GLsizeiptr, "size"), (OpaqueArray(Const(Void), "_glClearNamedBufferSubDataEXT_size(format, type)"), "data")]), + GlFunction(Void, "glClearBufferData", [(GLenum, "target"), (GLenum, "internalformat"), (GLenum, "format"), (GLenum, "type"), (Blob(Const(Void), "_glClearBufferData_size(format, type)"), "data")]), + GlFunction(Void, "glClearBufferSubData", [(GLenum, "target"), (GLenum, "internalformat"), (GLintptr, "offset"), (GLsizeiptr, "size"), (GLenum, "format"), (GLenum, "type"), (Blob(Const(Void), "_glClearBufferData_size(format, type)"), "data")]), + GlFunction(Void, "glClearNamedBufferDataEXT", [(GLbuffer, "buffer"), (GLenum, "internalformat"), (GLenum, "format"), (GLenum, "type"), (Blob(Const(Void), "_glClearBufferData_size(format, type)"), "data")]), + GlFunction(Void, "glClearNamedBufferSubDataEXT", [(GLbuffer, "buffer"), (GLenum, "internalformat"), (GLenum, "format"), (GLenum, "type"), (GLsizeiptr, "offset"), (GLsizeiptr, "size"), (Blob(Const(Void), "_glClearBufferData_size(format, type)"), "data")]), # GL_ARB_compute_shader GlFunction(Void, "glDispatchCompute", [(GLuint, "num_groups_x"), (GLuint, "num_groups_y"), (GLuint, "num_groups_z")]), @@ -1526,7 +1526,7 @@ glapi.addFunctions([ # GL_EXT_vertex_array GlFunction(Void, "glArrayElementEXT", [(GLint, "i")]), - GlFunction(Void, "glColorPointerEXT", [(GLint, "size"), (GLenum, "type"), (GLsizei, "stride"), (GLsizei, "count"), (GLpointerConst, "pointer")]), + GlFunction(Void, "glColorPointerEXT", [(size_bgra, "size"), (GLenum, "type"), (GLsizei, "stride"), (GLsizei, "count"), (GLpointerConst, "pointer")]), GlFunction(Void, "glDrawArraysEXT", [(GLenum_mode, "mode"), (GLint, "first"), (GLsizei, "count")]), GlFunction(Void, "glEdgeFlagPointerEXT", [(GLsizei, "stride"), (GLsizei, "count"), (OpaquePointer(Const(GLboolean)), "pointer")]), GlFunction(Void, "glGetPointervEXT", [(GLenum, "pname"), Out(Pointer(GLpointer), "params")], sideeffects=False), @@ -1646,7 +1646,7 @@ glapi.addFunctions([ GlFunction(Void, "glLightEnviSGIX", [(GLenum, "pname"), (GLint, "param")]), # GL_EXT_draw_range_elements - GlFunction(Void, "glDrawRangeElementsEXT", [(GLenum_mode, "mode"), (GLuint, "start"), (GLuint, "end"), (GLsizei, "count"), (GLenum, "type"), (GLpointerConst, "indices")]), + GlFunction(Void, "glDrawRangeElementsEXT", [(GLenum_mode, "mode"), (GLuint, "start"), (GLuint, "end"), (GLsizei, "count"), (GLenum, "type"), (GLindexBuffer("count", "type"), "indices")]), # GL_EXT_light_texture GlFunction(Void, "glApplyTextureEXT", [(GLenum, "mode")]), @@ -1664,7 +1664,7 @@ glapi.addFunctions([ # GL_INTEL_parallel_arrays GlFunction(Void, "glVertexPointervINTEL", [(GLint, "size"), (GLenum, "type"), (OpaqueArray(GLpointerConst, "size"), "pointer")]), GlFunction(Void, "glNormalPointervINTEL", [(GLenum, "type"), (OpaqueArray(GLpointerConst, "size"), "pointer")]), - GlFunction(Void, "glColorPointervINTEL", [(GLint, "size"), (GLenum, "type"), (OpaqueArray(GLpointerConst, "size"), "pointer")]), + GlFunction(Void, "glColorPointervINTEL", [(size_bgra, "size"), (GLenum, "type"), (OpaqueArray(GLpointerConst, "size"), "pointer")]), GlFunction(Void, "glTexCoordPointervINTEL", [(GLint, "size"), (GLenum, "type"), (OpaqueArray(GLpointerConst, "size"), "pointer")]), # GL_EXT_pixel_transform @@ -1690,14 +1690,14 @@ glapi.addFunctions([ GlFunction(Void, "glSecondaryColor3uivEXT", [(Array(Const(GLuint), 3), "v")]), GlFunction(Void, "glSecondaryColor3usEXT", [(GLushort, "red"), (GLushort, "green"), (GLushort, "blue")]), GlFunction(Void, "glSecondaryColor3usvEXT", [(Array(Const(GLushort), 3), "v")]), - GlFunction(Void, "glSecondaryColorPointerEXT", [(GLint, "size"), (GLenum, "type"), (GLsizei, "stride"), (GLpointerConst, "pointer")]), + GlFunction(Void, "glSecondaryColorPointerEXT", [(size_bgra, "size"), (GLenum, "type"), (GLsizei, "stride"), (GLpointerConst, "pointer")]), # GL_EXT_texture_perturb_normal GlFunction(Void, "glTextureNormalEXT", [(GLenum, "mode")]), # GL_EXT_multi_draw_arrays GlFunction(Void, "glMultiDrawArraysEXT", [(GLenum_mode, "mode"), (Array(Const(GLint), "primcount"), "first"), (Array(Const(GLsizei), "primcount"), "count"), (GLsizei, "primcount")]), - GlFunction(Void, "glMultiDrawElementsEXT", [(GLenum_mode, "mode"), (Array(Const(GLsizei), "primcount"), "count"), (GLenum, "type"), (Array(GLpointerConst, "primcount"), "indices"), (GLsizei, "primcount")]), + GlFunction(Void, "glMultiDrawElementsEXT", [(GLenum_mode, "mode"), (Array(Const(GLsizei), "primcount"), "count"), (GLenum, "type"), (Array(GLindexBuffer("count[{i}]", "type"), "primcount"), "indices"), (GLsizei, "primcount")]), # GL_EXT_fog_coord GlFunction(Void, "glFogCoordfEXT", [(GLfloat, "coord")]), @@ -1855,11 +1855,11 @@ glapi.addFunctions([ # GL_IBM_multimode_draw_arrays GlFunction(Void, "glMultiModeDrawArraysIBM", [(Array(Const(GLenum), "primcount"), "mode"), (Array(Const(GLint), "primcount"), "first"), (Array(Const(GLsizei), "primcount"), "count"), (GLsizei, "primcount"), (GLint, "modestride")]), - GlFunction(Void, "glMultiModeDrawElementsIBM", [(Array(Const(GLenum), "primcount"), "mode"), (Array(Const(GLsizei), "primcount"), "count"), (GLenum, "type"), (Array(Const(GLpointerConst), "primcount"), "indices"), (GLsizei, "primcount"), (GLint, "modestride")]), + GlFunction(Void, "glMultiModeDrawElementsIBM", [(Array(Const(GLenum), "primcount"), "mode"), (Array(Const(GLsizei), "primcount"), "count"), (GLenum, "type"), (Array(Const(GLindexBuffer("count[{i}]", "type")), "primcount"), "indices"), (GLsizei, "primcount"), (GLint, "modestride")]), # GL_IBM_vertex_array_lists - GlFunction(Void, "glColorPointerListIBM", [(GLint, "size"), (GLenum, "type"), (GLint, "stride"), (OpaquePointer(GLpointerConst), "pointer"), (GLint, "ptrstride")]), - GlFunction(Void, "glSecondaryColorPointerListIBM", [(GLint, "size"), (GLenum, "type"), (GLint, "stride"), (OpaquePointer(GLpointerConst), "pointer"), (GLint, "ptrstride")]), + GlFunction(Void, "glColorPointerListIBM", [(size_bgra, "size"), (GLenum, "type"), (GLint, "stride"), (OpaquePointer(GLpointerConst), "pointer"), (GLint, "ptrstride")]), + GlFunction(Void, "glSecondaryColorPointerListIBM", [(size_bgra, "size"), (GLenum, "type"), (GLint, "stride"), (OpaquePointer(GLpointerConst), "pointer"), (GLint, "ptrstride")]), GlFunction(Void, "glEdgeFlagPointerListIBM", [(GLint, "stride"), (OpaquePointer(Opaque("const GLboolean *")), "pointer"), (GLint, "ptrstride")]), GlFunction(Void, "glFogCoordPointerListIBM", [(GLenum, "type"), (GLint, "stride"), (OpaquePointer(GLpointerConst), "pointer"), (GLint, "ptrstride")]), GlFunction(Void, "glIndexPointerListIBM", [(GLenum, "type"), (GLint, "stride"), (OpaquePointer(GLpointerConst), "pointer"), (GLint, "ptrstride")]), @@ -1881,13 +1881,13 @@ glapi.addFunctions([ GlFunction(Void, "glIglooInterfaceSGIX", [(GLenum, "pname"), (OpaqueBlob(Const(GLvoid), "_glIglooInterfaceSGIX_size(pname)"), "params")]), # GL_NV_fence - GlFunction(Void, "glDeleteFencesNV", [(GLsizei, "n"), (Array(Const(GLuint), "n"), "fences")]), - GlFunction(Void, "glGenFencesNV", [(GLsizei, "n"), Out(Array(GLuint, "n"), "fences")]), - GlFunction(GLboolean, "glIsFenceNV", [(GLuint, "fence")], sideeffects=False), - GlFunction(GLboolean, "glTestFenceNV", [(GLuint, "fence")]), - GlFunction(Void, "glGetFenceivNV", [(GLuint, "fence"), (GLenum, "pname"), Out(Array(GLint, "_gl_param_size(pname)"), "params")], sideeffects=False), - GlFunction(Void, "glFinishFenceNV", [(GLuint, "fence")]), - GlFunction(Void, "glSetFenceNV", [(GLuint, "fence"), (GLenum, "condition")]), + GlFunction(Void, "glDeleteFencesNV", [(GLsizei, "n"), (Array(Const(GLfence), "n"), "fences")]), + GlFunction(Void, "glGenFencesNV", [(GLsizei, "n"), Out(Array(GLfence, "n"), "fences")]), + GlFunction(GLboolean, "glIsFenceNV", [(GLfence, "fence")], sideeffects=False), + GlFunction(GLboolean, "glTestFenceNV", [(GLfence, "fence")]), + GlFunction(Void, "glGetFenceivNV", [(GLfence, "fence"), (GLenum, "pname"), Out(Array(GLint, "_gl_param_size(pname)"), "params")], sideeffects=False), + GlFunction(Void, "glFinishFenceNV", [(GLfence, "fence")]), + GlFunction(Void, "glSetFenceNV", [(GLfence, "fence"), (GLenum, "condition")]), # GL_NV_evaluators GlFunction(Void, "glMapControlPointsNV", [(GLenum, "target"), (GLuint, "index"), (GLenum, "type"), (GLsizei, "ustride"), (GLsizei, "vstride"), (GLint, "uorder"), (GLint, "vorder"), (GLboolean, "packed"), (OpaqueBlob(Const(GLvoid), "_glMapControlPointsNV_size(target, uorder, vorder)"), "points")]), @@ -1929,7 +1929,7 @@ glapi.addFunctions([ GlFunction(Void, "glProgramParameters4fvNV", [(GLenum, "target"), (GLuint, "index"), (GLsizei, "count"), (Array(Const(GLfloat), "count*4"), "v")]), GlFunction(Void, "glRequestResidentProgramsNV", [(GLsizei, "n"), (Array(Const(GLprogramARB), "n"), "programs")]), GlFunction(Void, "glTrackMatrixNV", [(GLenum, "target"), (GLuint, "address"), (GLenum, "matrix"), (GLenum, "transform")]), - GlFunction(Void, "glVertexAttribPointerNV", [(GLuint, "index"), (GLint, "size"), (GLenum, "type"), (GLsizei, "stride"), (GLpointerConst, "pointer")]), + GlFunction(Void, "glVertexAttribPointerNV", [(GLuint, "index"), (size_bgra, "size"), (GLenum, "type"), (GLsizei, "stride"), (GLpointerConst, "pointer")]), GlFunction(Void, "glVertexAttrib1dNV", [(GLuint, "index"), (GLdouble, "x")]), GlFunction(Void, "glVertexAttrib1dvNV", [(GLuint, "index"), (Pointer(Const(GLdouble)), "v")]), GlFunction(Void, "glVertexAttrib1fNV", [(GLuint, "index"), (GLfloat, "x")]), @@ -2133,20 +2133,20 @@ glapi.addFunctions([ GlFunction(Void, "glMultiDrawRangeElementArrayAPPLE", [(GLenum_mode, "mode"), (GLuint, "start"), (GLuint, "end"), (Array(Const(GLint), "primcount"), "first"), (Array(Const(GLsizei), "primcount"), "count"), (GLsizei, "primcount")]), # GL_APPLE_fence - GlFunction(Void, "glGenFencesAPPLE", [(GLsizei, "n"), Out(Array(GLuint, "n"), "fences")]), - GlFunction(Void, "glDeleteFencesAPPLE", [(GLsizei, "n"), (Array(Const(GLuint), "n"), "fences")]), - GlFunction(Void, "glSetFenceAPPLE", [(GLuint, "fence")]), - GlFunction(GLboolean, "glIsFenceAPPLE", [(GLuint, "fence")], sideeffects=False), - GlFunction(GLboolean, "glTestFenceAPPLE", [(GLuint, "fence")]), - GlFunction(Void, "glFinishFenceAPPLE", [(GLuint, "fence")]), - GlFunction(GLboolean, "glTestObjectAPPLE", [(GLenum, "object"), (GLuint, "name")]), - GlFunction(Void, "glFinishObjectAPPLE", [(GLenum, "object"), (GLint, "name")]), + GlFunction(Void, "glGenFencesAPPLE", [(GLsizei, "n"), Out(Array(GLfence, "n"), "fences")]), + GlFunction(Void, "glDeleteFencesAPPLE", [(GLsizei, "n"), (Array(Const(GLfence), "n"), "fences")]), + GlFunction(Void, "glSetFenceAPPLE", [(GLfence, "fence")]), + GlFunction(GLboolean, "glIsFenceAPPLE", [(GLfence, "fence")], sideeffects=False), + GlFunction(GLboolean, "glTestFenceAPPLE", [(GLfence, "fence")]), + GlFunction(Void, "glFinishFenceAPPLE", [(GLfence, "fence")]), + GlFunction(GLboolean, "glTestObjectAPPLE", [(GLenum, "object"), (GLuint, "name")]), # XXX: name needs swizzling + GlFunction(Void, "glFinishObjectAPPLE", [(GLenum, "object"), (GLint, "name")]), # XXX: name needs swizzling # GL_APPLE_vertex_array_object - GlFunction(Void, "glBindVertexArrayAPPLE", [(GLarray, "array")]), - GlFunction(Void, "glDeleteVertexArraysAPPLE", [(GLsizei, "n"), (Array(Const(GLarray), "n"), "arrays")]), - GlFunction(Void, "glGenVertexArraysAPPLE", [(GLsizei, "n"), Out(Array(GLarray, "n"), "arrays")]), - GlFunction(GLboolean, "glIsVertexArrayAPPLE", [(GLarray, "array")], sideeffects=False), + GlFunction(Void, "glBindVertexArrayAPPLE", [(GLarrayAPPLE, "array")]), + GlFunction(Void, "glDeleteVertexArraysAPPLE", [(GLsizei, "n"), (Array(Const(GLarrayAPPLE), "n"), "arrays")]), + GlFunction(Void, "glGenVertexArraysAPPLE", [(GLsizei, "n"), Out(Array(GLarrayAPPLE, "n"), "arrays")]), + GlFunction(GLboolean, "glIsVertexArrayAPPLE", [(GLarrayAPPLE, "array")], sideeffects=False), # GL_APPLE_vertex_array_range GlFunction(Void, "glVertexArrayRangeAPPLE", [(GLsizei, "length"), (GLpointer, "pointer")]), @@ -2354,7 +2354,7 @@ glapi.addFunctions([ # GL_EXT_draw_instanced GlFunction(Void, "glDrawArraysInstancedEXT", [(GLenum_mode, "mode"), (GLint, "start"), (GLsizei, "count"), (GLsizei, "primcount")]), - GlFunction(Void, "glDrawElementsInstancedEXT", [(GLenum_mode, "mode"), (GLsizei, "count"), (GLenum, "type"), (GLpointerConst, "indices"), (GLsizei, "primcount")]), + GlFunction(Void, "glDrawElementsInstancedEXT", [(GLenum_mode, "mode"), (GLsizei, "count"), (GLenum, "type"), (GLindexBuffer("count", "type"), "indices"), (GLsizei, "primcount")]), # GL_EXT_texture_buffer_object GlFunction(Void, "glTexBufferEXT", [(GLenum, "target"), (GLenum, "internalformat"), (GLbuffer, "buffer")]),