X-Git-Url: https://git.cworth.org/git?a=blobdiff_plain;f=src%2Fttt-board.c;h=f8f62e045de587631fa10c5c1caceee3a3fdecd0;hb=455fff921b278572c9ce0a1cd6c2d80630d21a42;hp=ae1643833ab7df8b0b32d1f99267bb49f174de54;hpb=64c557a29553e0d4235f95e10bb943533aa70b02;p=ttt diff --git a/src/ttt-board.c b/src/ttt-board.c index ae16438..f8f62e0 100644 --- a/src/ttt-board.c +++ b/src/ttt-board.c @@ -21,6 +21,7 @@ #include #include "ttt-board.h" +#include "ttt-error.h" /* Initialize an empty board. */ void @@ -31,6 +32,7 @@ ttt_board_init (ttt_board_t *board) { board->cells[i] = TTT_CELL_EMPTY; } + board->current_player = TTT_CELL_X; } /* Initialize a board from its string representation. @@ -92,25 +94,67 @@ ttt_board_write (ttt_board_t *board, FILE *file) * 3|4|5 * 6|7|8 * - * Returns: 1 if a move isa made succesfully. O if a move is invalid - * (the given cell is not empty). - * - * Bugs: Currently this function always places X for all moves. So, - * yeah, we'll need to fix that. + * Returns: TTT_ERROR_NONE if a move is made succesfully. TTT_ERROR_NOT_VALID_MOVE + * if a move is invalid (the given cell is not empty). */ - -int ttt_board_make_move (ttt_board_t *board, int move) -{ +ttt_error_t ttt_board_make_move (ttt_board_t *board, int move) +{ + if (board->cells[move] != TTT_CELL_EMPTY) + return TTT_ERROR_NOT_VALID_MOVE; + + board->cells[move] = board->current_player; - putchar(move); - if (board->cells[move] == '_') + if (board->current_player == TTT_CELL_X) + board->current_player = TTT_CELL_O; + else + board->current_player = TTT_CELL_X; + return TTT_ERROR_NONE; +} + +/* Checks to see if a player has won the game and should be called after every move. + * + * Returns: TTT_CELL_X if X's win. TTT_CELL_O if O's win. + * The game can then check the value of the return and declare the winner. + */ + +ttt_cell_t ttt_board_is_won (ttt_board_t *board) +{ + int i; + + /* Loop over rows and columns looking for a win. */ + for (i = 0; i <= 2; i++) { - board->cells[move] = 'X'; - return(1); + /* Check the current column */ + if (board->cells[i] != TTT_CELL_EMPTY && + board->cells[i] == board->cells[i + 3] && + board->cells[i] == board->cells[i + 6]) + { + return board->cells[i]; + } + + /* Check the current row */ + if (board->cells[i * 3] != TTT_CELL_EMPTY && + board->cells[i * 3] == board->cells[(i * 3) + 1] && + board->cells[i * 3] == board->cells[(i * 3) + 2]) + { + return board->cells[i * 3]; + } } - else + + if (board->cells[0] != TTT_CELL_EMPTY && + board->cells[0] == board->cells[4] && + board->cells[0]== board->cells[8]) { - return(0); + return board->cells[0]; } + + if (board->cells[2] != TTT_CELL_EMPTY && + board->cells[2] == board->cells[4] && + board->cells[2]== board->cells[6]) + { + return board->cells[2]; + } + + return TTT_CELL_EMPTY; }