X-Git-Url: https://git.cworth.org/git?a=blobdiff_plain;f=test;h=f5f5eeb91e9b06869e96fb69438b388bdc40c6b2;hb=13f2a95476240fd9049008d1a5a5f8711b39c3fd;hp=5671affacf3b7c7c29d3ae87fccbb07432fffc9d;hpb=ffbb84b763743bb38819f00c33f3e43921528d1f;p=lmno-server diff --git a/test b/test index 5671aff..f5f5eeb 100755 --- a/test +++ b/test @@ -1,5 +1,15 @@ #!/bin/bash +# Arrange for some cleanup to be executed if the user interrupts the +# test sutie (for example, by pressing ControlC at the controlling +# terminal). +cleanup_and_report() { + empathy_deactivate_all >/dev/null 2>&1 + TEST_REPORT + exit $? +} +trap cleanup_and_report INT + usage () { echo "Usage:$0 " @@ -60,6 +70,7 @@ TEST_END() # Print report of all previous test results TEST_REPORT() { + echo "" echo "" echo "Test Report" echo "===========" @@ -467,6 +478,7 @@ empathy_player_activate() curl_put /profile "{ \"nickname\": \"$player\" }" "-c ${!player_cookie}" empathy_get $player events >/dev/null 2>&1 & eval ${player_pid}=$! + empathy_players+=($player) } # Usage: empathy_player_deactivate @@ -474,7 +486,17 @@ empathy_player_deactivate() { player="$1" player_pid=${player}_pid - pkill -P ${!player_pid} + if [ "${!player_pid}" != "" ]; then + pkill -P ${!player_pid} + fi + eval ${player_pid}="" +} + +empathy_deactivate_all() +{ + for player in ${empathy_players[*]}; do + empathy_player_deactivate $player + done } # Pulls a single named event out of the empathy event stream @@ -862,6 +884,12 @@ result=$(echo $(empathy_scores_names_numbers alice)) test "$result" = '"alice" 2 "bob" 2 "charlie" 0 "dale" 0 "eric" 0 "fred" 0' TEST_END +echo "" +echo "NOTE: Slow tests ahead!" +echo "If you are impatient and somehow \"know\" you don't care about the" +echo "tests below then you can interrupt the test suite with Control-C" +echo "to get a summary report on the tests that have already been run." + TEST_SUBSECTION "Inactive players don't appear in scores" TEST "Start 2-player game with 6 registered players" @@ -895,8 +923,51 @@ result=$(echo $(empathy_scores_names_numbers alice)) test "$result" = '"alice" 1 "bob" 1 "charlie" 0' TEST_END -empathy_player_deactivate alice -empathy_player_deactivate bob -empathy_player_deactivate charlie +TEST_SUBSECTION "Deactivated players don't block future game phase advances" + +TEST "New 3-player game, 2 submit right away" +empathy_reset +prompt_id=$(empathy_submit_prompt charlie 4 "2 legit 2 quit" | jq .id) +empathy_start alice $prompt_id +empathy_answer alice $prompt_id '"what", "gives?"' >/dev/null +empathy_answer bob $prompt_id '"so", "confused"' >/dev/null +test "$?" = "0" +TEST_END + +TEST "Judging hasn't started with player unsubmitted" +result=$(echo $(empathy_ambiguities alice)) +test "$result" = "null" +TEST_END + +TEST "Final active player submits" +result=$(empathy_answer charlie $prompt_id '"best", "category"') +test "$result" = '{"valid":true}' +TEST_END + +TEST "Judging has started (don't need inactive players)" +result=$(echo $(empathy_ambiguities alice)) +test "$result" != "null" +TEST_END + +TEST "Submit word groups from 2 players" +empathy_judged alice $prompt_id '[]' >/dev/null +result=$(empathy_judged bob $prompt_id '[]') +test "$result" = '{"valid":true}' +TEST_END + +TEST "Scoring hasn't started with player unsubmitted" +result=$(echo $(empathy_scores alice)) +test "$result" = "null" +TEST_END + +TEST "Submit word groups from last answering player" +result=$(empathy_judged charlie $prompt_id '[]') +test "$result" = '{"valid":true}' +TEST_END + +TEST "Scoring has now started" +result=$(echo $(empathy_scores alice)) +test "$result" != "null" +TEST_END -TEST_REPORT +cleanup_and_report