X-Git-Url: https://git.cworth.org/git?a=blobdiff_plain;f=tictactoe.js;h=1f559bde50c1a91be83cd2847d6d6cefe990650b;hb=10bc834cbdd0fe4556fca4a79aafa4e88174312d;hp=5b8729e48568ff114bc3acc9884495ff61081062;hpb=de78893aec1d5a4a0ae84610f2f01f78e9455f18;p=empires-server diff --git a/tictactoe.js b/tictactoe.js index 5b8729e..1f559bd 100644 --- a/tictactoe.js +++ b/tictactoe.js @@ -1,17 +1,13 @@ const express = require("express"); const Game = require("./game.js"); -const engine_name = "tictactoe"; - const router = express.Router(); class TicTacToe extends Game { - constructor() { - super(engine_name); + constructor(id) { + super(id); this.moves = []; this.board = Array(9).fill(null); - this.clients = []; - this.next_client_id = 1; } /* Returns Boolean indicating whether move was legal and added. */ @@ -26,46 +22,19 @@ class TicTacToe extends Game { return true; } - add_client(response) { - const id = this.next_client_id; - this.clients.push({id: id, - response: response}); - this.next_client_id++; - - return id; - } - - remove_client(id) { - this.clients = this.clients.filter(client => client.id !== id); - } - - /* Send a string to all clients */ - broadcast_string(str) { - this.clients.forEach(client => client.response.write(str + '\n')); - } - - /* Send an event to all clients. - * - * An event has both a declared type and a separate data block. - * It also ends with two newlines (to mark the end of the event). - */ - broadcast_event(type, data) { - this.broadcast_string(`event: ${type}\ndata: ${data}\n`); - } - broadcast_move(square) { this.broadcast_event("move", square); } -} -router.get('/', (request, response) => { - const game = request.game; + handle_events(request, response) { + super.handle_events(request, response); - if (! request.session.nickname) - response.render('choose-nickname.html', { game_name: "Tic Tac Toe" }); - else - response.render('tictactoe-game.html'); -}); + /* When a new client joins, replay all previous moves to it. */ + for (let move of this.moves) { + response.write(`event: move\ndata: ${move}\n\n`); + } + } +} router.post('/move', (request, response) => { const game = request.game; @@ -86,23 +55,13 @@ router.post('/move', (request, response) => { router.get('/events', (request, response) => { const game = request.game; - /* These headers will keep the connection open so we can stream events. */ - const headers = { - "Content-type": "text/event-stream", - "Connection": "keep-alive", - "Cache-Control": "no-cache" - }; - response.writeHead(200, headers); - - /* Add this new client to our list of clients. */ - const id = game.add_client(response); - - /* And queue up cleanup to be triggered on client close. */ - request.on('close', () => { - game.remove_client(id); - }); + game.handle_events(request, response); }); exports.router = router; -exports.name = engine_name; exports.Game = TicTacToe; + +TicTacToe.meta = { + name: "Tic Tac Toe", + identifier: "tictactoe" +};