X-Git-Url: https://git.cworth.org/git?a=blobdiff_plain;f=tictactoe.js;h=35019840cc13a68fa225482610876e9c5c3b5932;hb=16564f558ee42c3fbc0ca5ee56c91407253747b5;hp=7d7450c5ab6c4504e16aba53e9c011bd02757286;hpb=9e5bf65868eaafcb11d09c0fee02e0d3d7c2121f;p=lmno-server diff --git a/tictactoe.js b/tictactoe.js index 7d7450c..3501984 100644 --- a/tictactoe.js +++ b/tictactoe.js @@ -1,8 +1,6 @@ const express = require("express"); const Game = require("./game.js"); -const router = express.Router(); - class TicTacToe extends Game { constructor(id) { super(id); @@ -11,13 +9,14 @@ class TicTacToe extends Game { board: Array(9).fill(""), next_player: "X", }; + this.teams = ["X", "O"]; } - /* Returns Boolean indicating whether move was legal and added. */ + /* Returns true if move was legal and added, false otherwise. */ add_move(square) { /* Cannot move to an occupied square. */ if (this.state.board[square]) - return false; + return { legal: false, message: "Square is already occupied" }; this.state.board[square] = this.state.next_player; this.state.moves.push(square); @@ -27,34 +26,15 @@ class TicTacToe extends Game { else this.state.next_player = "X"; - return true; - } - - broadcast_move(square) { - this.broadcast_event("move", square); + return { legal: true }; } } -router.post('/move', (request, response) => { - const game = request.game; - const square = request.body.move; - - const legal = game.add_move(square); - - /* Inform this client whether the move was legal. */ - response.send(JSON.stringify(legal)); - - /* And only if legal, inform all clients. */ - if (! legal) - return; - - game.broadcast_move(square); -}); - -exports.router = router; -exports.Game = TicTacToe; +TicTacToe.router = express.Router(); TicTacToe.meta = { name: "Tic Tac Toe", identifier: "tictactoe" }; + +exports.Game = TicTacToe;