X-Git-Url: https://git.cworth.org/git?a=blobdiff_plain;f=tictactoe.js;h=79d7350f7c84e70473e25d6310057afbcfdbfe39;hb=ea14cbbefb26afd558aff8329d92f1a7b9442bac;hp=5b8729e48568ff114bc3acc9884495ff61081062;hpb=de78893aec1d5a4a0ae84610f2f01f78e9455f18;p=empires-server diff --git a/tictactoe.js b/tictactoe.js index 5b8729e..79d7350 100644 --- a/tictactoe.js +++ b/tictactoe.js @@ -10,8 +10,6 @@ class TicTacToe extends Game { super(engine_name); this.moves = []; this.board = Array(9).fill(null); - this.clients = []; - this.next_client_id = 1; } /* Returns Boolean indicating whether move was legal and added. */ @@ -26,33 +24,6 @@ class TicTacToe extends Game { return true; } - add_client(response) { - const id = this.next_client_id; - this.clients.push({id: id, - response: response}); - this.next_client_id++; - - return id; - } - - remove_client(id) { - this.clients = this.clients.filter(client => client.id !== id); - } - - /* Send a string to all clients */ - broadcast_string(str) { - this.clients.forEach(client => client.response.write(str + '\n')); - } - - /* Send an event to all clients. - * - * An event has both a declared type and a separate data block. - * It also ends with two newlines (to mark the end of the event). - */ - broadcast_event(type, data) { - this.broadcast_string(`event: ${type}\ndata: ${data}\n`); - } - broadcast_move(square) { this.broadcast_event("move", square); } @@ -86,21 +57,7 @@ router.post('/move', (request, response) => { router.get('/events', (request, response) => { const game = request.game; - /* These headers will keep the connection open so we can stream events. */ - const headers = { - "Content-type": "text/event-stream", - "Connection": "keep-alive", - "Cache-Control": "no-cache" - }; - response.writeHead(200, headers); - - /* Add this new client to our list of clients. */ - const id = game.add_client(response); - - /* And queue up cleanup to be triggered on client close. */ - request.on('close', () => { - game.remove_client(id); - }); + game.handle_events(request, response); }); exports.router = router;