X-Git-Url: https://git.cworth.org/git?a=blobdiff_plain;f=tictactoe.js;h=7b91a9bc34461158d41fd1d1495cdc84d33600c0;hb=2c93bc13fb20e23084671ca3dc92ce9ee3e33494;hp=aba043c65eba8c1dbe04ef6034c6d54b8fa8fee1;hpb=48026578b36151fdb09186f4fd5166db6c67c09a;p=empires-server diff --git a/tictactoe.js b/tictactoe.js index aba043c..7b91a9b 100644 --- a/tictactoe.js +++ b/tictactoe.js @@ -6,18 +6,26 @@ const router = express.Router(); class TicTacToe extends Game { constructor(id) { super(id); - this.moves = []; - this.board = Array(9).fill(null); + this.state = { + moves: [], + board: Array(9).fill(""), + next_player: "X", + }; } /* Returns Boolean indicating whether move was legal and added. */ add_move(square) { /* Cannot move to an occupied square. */ - if (this.board[square]) + if (this.state.board[square]) return false; - this.board[square] = 'X'; - this.moves.push(square); + this.state.board[square] = this.state.next_player; + this.state.moves.push(square); + + if (this.state.next_player === "X") + this.state.next_player = "O"; + else + this.state.next_player = "X"; return true; } @@ -29,10 +37,10 @@ class TicTacToe extends Game { handle_events(request, response) { super.handle_events(request, response); - /* When a new client joins, replay all previous moves to it. */ - for (let move of this.moves) { - response.write(`event: move\ndata: ${move}\n\n`); - } + /* When a new client joins, give them the current game state, + * (which includes the history of moves). */ + const state_json = JSON.stringify(this.state); + response.write(`event: game-state\ndata: ${state_json}\n\n`); } } @@ -65,5 +73,3 @@ TicTacToe.meta = { name: "Tic Tac Toe", identifier: "tictactoe" }; - -exports.meta = TicTacToe.meta;