X-Git-Url: https://git.cworth.org/git?a=blobdiff_plain;f=tictactoe.js;h=7d7450c5ab6c4504e16aba53e9c011bd02757286;hb=9e5bf65868eaafcb11d09c0fee02e0d3d7c2121f;hp=18fe3428806bee30c2c533182b15e02fee36993b;hpb=d04124365041fb3d9606a0aa56b49a2147565038;p=empires-server diff --git a/tictactoe.js b/tictactoe.js index 18fe342..7d7450c 100644 --- a/tictactoe.js +++ b/tictactoe.js @@ -1,26 +1,60 @@ const express = require("express"); -const cors = require("cors"); -const body_parser = require("body-parser"); -const path = require("path"); -const nunjucks = require("nunjucks"); - -const app = express(); -app.use(cors()); -app.use(body_parser.urlencoded({ extended: false })); -app.use(body_parser.json()); - -nunjucks.configure("templates", { - autoescape: true, - express: app -}); +const Game = require("./game.js"); + +const router = express.Router(); + +class TicTacToe extends Game { + constructor(id) { + super(id); + this.state = { + moves: [], + board: Array(9).fill(""), + next_player: "X", + }; + } + + /* Returns Boolean indicating whether move was legal and added. */ + add_move(square) { + /* Cannot move to an occupied square. */ + if (this.state.board[square]) + return false; + + this.state.board[square] = this.state.next_player; + this.state.moves.push(square); + + if (this.state.next_player === "X") + this.state.next_player = "O"; + else + this.state.next_player = "X"; -app.get('/', (request, response) => { + return true; + } + + broadcast_move(square) { + this.broadcast_event("move", square); + } +} + +router.post('/move', (request, response) => { const game = request.game; + const square = request.body.move; + + const legal = game.add_move(square); - if (! request.session.nickname) - response.render('choose-nickname.html', { game_name: "Tic Tac Toe" }); - else - response.render('tictactoe-game.html'); + /* Inform this client whether the move was legal. */ + response.send(JSON.stringify(legal)); + + /* And only if legal, inform all clients. */ + if (! legal) + return; + + game.broadcast_move(square); }); -exports.app = app; +exports.router = router; +exports.Game = TicTacToe; + +TicTacToe.meta = { + name: "Tic Tac Toe", + identifier: "tictactoe" +};