X-Git-Url: https://git.cworth.org/git?a=blobdiff_plain;f=tictactoe.js;h=7d7450c5ab6c4504e16aba53e9c011bd02757286;hb=9e5bf65868eaafcb11d09c0fee02e0d3d7c2121f;hp=74cf3436334f214123981d8698b17b0cacf8ae21;hpb=bceb4cb3eb1b150aedc562978df01cb0ac4ce628;p=lmno-server diff --git a/tictactoe.js b/tictactoe.js index 74cf343..7d7450c 100644 --- a/tictactoe.js +++ b/tictactoe.js @@ -33,20 +33,11 @@ class TicTacToe extends Game { broadcast_move(square) { this.broadcast_event("move", square); } - - handle_events(request, response) { - super.handle_events(request, response); - - /* When a new client joins, replay all previous moves to it. */ - for (let move of this.state.moves) { - response.write(`event: move\ndata: ${move}\n\n`); - } - } } router.post('/move', (request, response) => { const game = request.game; - const square = request.body.square; + const square = request.body.move; const legal = game.add_move(square); @@ -60,12 +51,6 @@ router.post('/move', (request, response) => { game.broadcast_move(square); }); -router.get('/events', (request, response) => { - const game = request.game; - - game.handle_events(request, response); -}); - exports.router = router; exports.Game = TicTacToe;